Can we talk about LLM design smell?

With the absolute deluge of new iOS apps coming out, there are certain design patterns that I'm seeing over and over again that are clearly the work of AI coding agents. I'm sure you've seen them too. Egregious monospaced fonts, glowing buttons, middle dots (·) all over the place, purple gradients, etc. It's not just iOS apps, it's websites too. For whatever reason, the LLMs (and maybe Claude in particular?) are just absolutely in love with these design patterns.

The question I have is, is that a bad thing? Is it bad for an app to have the LLM design smell? Do typical users notice? Do users care?

I'll share my opinion (shocker I know). I think that these design patterns are bad, and significantly so. Why?

For a minute forget about generative AI and all the baggage that carries. With 2 million apps on the iOS App Store (gotta be nearly 3M by now...), we all want our apps to stand out. What's the first thing a user sees about an app when browsing? Of course it's the screenshots of the app UI. And the more an app looks like the others, the less likely a user is going to stop and take a second look. So that's the first thing, that it just tends to make apps look alike.

But the other that I've been thinking about is more subtle and potentially more important. For better or worse, there is a hefty bias against generative AI out in the general population. Whether that's valid or not isn't really the point, the point is it exists. That said, I don't think your typical user is going to notice these patterns, at least not consciously. But there are some types of users that will notice: the blogger, the instagrammer, the journalist, the tik tok influencer. If you've ever had a popular blogger/influencer do a post/reel/whatever on your app, you know what an insane catalyst that can be. These types of users tend to be more savvy and more design oriented, will pick up on these design patterns, and I think would want to avoid boosting any app that has the smell.

Lastly, is the possibility of Apple featuring your app on the App Store. Maybe this will be seen as less important because it's so hard to get, but I've had Apple feature my apps many times and of course it's always an enormous boost. But I suspect that Apple App Store editors are going to be even more in the anti-smell camp and would be highly unlikely to feature an app with those patterns.

I have a feeling this could be a divisive topic, but I'd genuinely love to hear your thoughts!

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u/jscalo — 4 days ago

Help me test Quartz, a Voice Memos replacement for iPhone

I know there are a lot of audio recorders on the App Store already but most of them (along with Voice Memos) just use Apple's generic audio processing. I found that frustrating when recording live music because the gain control is tuned for voice and does funky things like lift the crowd chatter when the band gets quiet.

Anyway, Quartz takes a very different approach. It has different presets for different environments: voice, concert, field recording, etc. It doesn't use Apple's processing at all; the entire DSP chain is custom (limiter, HPF, EQ, auto-gain, etc). In many cases the resulting audio sounds MUCH better than from the other apps. You can hear some comparison samples on the website.

Other cool features that make it unique: remote control, EQ (parametric and graphic), non-destructive editing, input monitoring, manual leveling, live activity custom presets, built-in mic selection, lossless recording, and zip sharing. Plus all the normal stuff you'd expect: speech transcription, trimming, noise reduction, playback speed, looping, skip silence, etc.

FWIW in this age of vibecoding (which I don't dismiss at all, I'm loving some of the vibecoded apps that are coming out), I'm an old schooler: 12 years SWE at Apple, Inc, then 10 years doing DSP work on my own, for clients, and open source. (Sorry if that seems like I'm flashing my bona fides or something, my point is only that I care deeply about audio and worked really hard on this.)

Since the processing chain is all custom, I could use help testing it. There will be recording environments that I didn't think of, audio glitches, and of course plain ol' bugs. If you record audio onto your iPhone, please give it a try and send feedback.

Beta signup and more info is on the website: https://www.madebywindmill.com/quartz/

Tech stack: Swift, AVFoundation, UIKit

AI disclosure: AI-assisted, mostly for UIKit parts.

Thanks!

u/jscalo — 8 days ago

June 22: forget usage credits, tie Fable to 20x Max

For me Fable has been nothing short of a total game changer. I understand being real with the economics but moving to usage credits only is going to be a deal-breaker for almost everyone. I’m on the 5x Max. It would sting ngl but I’d be willing to pay the extra $100 for continued Fable access and I think others would too. Ideally that’s a temporary measure until compute frees up enough to allow it with 5x and Pro.

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u/jscalo — 24 days ago