Any plans for multiplayer mode?
Currently levels can be solved by multiple characters each with unique abilities controlled by one player by switching between.
Are there any ideas or plans to make levels or campaigns to work with multiplayer?
For example players join the server for the puzzle (either randomized from the existing list, e.g. made by users or generated), then after join, each player controlling its own character.
This could open gamification possibilities for some rewards (based on steps, time efficiency), tournaments, speed runs, etc.
u/kenorb — 3 days ago