





I just wanted to build a traveling merchant cart, but now I have an entire fantasy world
This started as a miniature traveling merchant cart, but every practical question I had about it created another piece of the world around it.
The cart travels through Mosshollow, pulled by a giant snail named Samuel and is operated by Marlow, a raccoon merchant. Marlow belongs to the Brotherhood, a trade organization made up of raccoons, rats, and ravens.
Figuring out where the cart went meant creating towns and trade routes. Figuring out how it was supplied created warehouses and depots. Then came rules, maps, regional economies, contraband, other merchants, giant-snail biology, and eventually an entire world full of little animal folk.
Three months later, I apparently no longer make miniatures. I document Mosshollow. 😂 This is the first one, of assumably many.