u/loontoon

▲ 12 r/Bangkok

Solo game devs in Bangkok

I've been trying to find a meetup for anyone in Bangkok working on computer games.

I found gamedevhub.co.th which is in Chong Nonsi and I've been there twice. It's a really nice place, with great facilities and the people there are all very friendly. Good mix of Thais and foreigners. One of the owners is Italian and there are some Thai owners who I met also.

The problem for me is it's a long way from where I live (Near True Digital Park), also they charge 400 THB per day plus tax. Which when added to the travel cost (and time) makes it too expensive for me to go more than maybe 2 or 3 times a month.

I can't find any other meetups for solo game devs, so I decided I'd see if anyone would be interested in a casual meetup either in this area or any where between Udomsuk BTS and Asoke BTS - I know of a few places we could meet that don't require spending a lot on food and coffee.

I might even setup a meetup.com group if there is enough interest.

Also any solo devs vibe coding stuff that would like to sit and work with other people rather than being totally solo are of course welcome, you don't really have to be doing a game.

Places I think are ideal for this type of thing are the Ikea Restaurant at Emsphere, the seating area in Major Cineplex Ekkamai, True Digital Park and a few other places depending on numbers.

reddit.com
u/loontoon — 14 hours ago

I've been meaning to ask Claude this question and finally got around to it :)

I asked Claude how many files and the total lines of code it has written for my game so far.

Here's the breakdown of what your game uses so far:

Code files

┌────────────────────────────┬───────┬────────┐

│ Type │ Files │ Lines │

├────────────────────────────┼───────┼────────┤

│ GDScript (.gd) │ 48 │ 19,234 │

├────────────────────────────┼───────┼────────┤

│ Scenes (.tscn) │ 3 │ 47 │

├────────────────────────────┼───────┼────────┤

│ Level data (levels/*.json) │ 14 │ 1,795 │

└────────────────────────────┴───────┴────────┘

Totals

- Source code (GDScript): 48 files / ~19,234 lines — this is your actual game logic.

- Everything above (code + scenes + level JSON): 65 files / ~21,076 lines.

The headline number most people mean by "lines of code" is the ~19,200 lines of GDScript across 48 scripts. The scene files are tiny (47 lines total) because your game builds most things procedurally from the level JSON rather than in the editor.

I can't imagine writing 20,000 lines of code myself LOL!

reddit.com
u/loontoon — 3 days ago

Sometimes bugs are not what you expect.

Today I had Claude implement gyroscopic controls on mobile, but my tablet doesn't have a gyro so I had to get it to detect the device type and use the accelerometer on the tablet instead of a gyro.

Then I had to get it to build settings to reverse the left/right tilt and up/down tilt....

Then I discovered that chrome on the tablet reports back to the server that it's running on a desktop, so my code was loading the desktop version which mean't the Tilt button was not showing....

Finally fixed that and now I have full phone and tablet tilt control (at least on my Android phone and my cheap Android tablet).

Sometimes there are things that we don't realise are issues and figuring them out takes time.

I thought the lack of a Tilt button was down to the browser caching the web version, I would have never guessed that Chome on a tablet would be pretending to be running on a desktop!

I learned that if I give Claude a detailed description of what is happening and what device its happening on, then Claude immediately realises what's causing the issue and fixes it.

reddit.com
u/loontoon — 3 days ago

Started building my first ever 3D game at 59 years old (only my second game ever!)

I just turned 59, I've not really played many games in the past 43 years as I've not owned a console or a gaming PC since I was in my mid teens.

I've been into computers for 48 years, but have never had any formal coding education, built quite a few wordpress sites including ecommerce and managed some quite big projects in Laravel and Wordpress. Ran a web design agency in Hong Kong, now I live in Bangkok.

Can't find any work so I decided to build a game.

I'm using Godot with Claude and OpenCode doing the scripting, while I handle the concept, the ideas for different game mechanics etc

I'm about 12 days in (probably 6 days of work), I have a complete 3D level designer, 12 test level to check the various game mechanics.

It's lots of fun 😄

reddit.com
u/loontoon — 7 days ago