Procedural Generated Game 2D-Topdown Math Help
Right now, I am working on creating a top-down game that uses procedurally generated assets, including Math Trees, Bushes, mushrooms, cacti, grasses, and Terrain. But I struggle to find any useful, good math models or ideas to create characters/animals/objects/icons that look like they need to. Should I just fold and use assets, or should I continue trying to create it without assets?
u/lunaroperation — 3 days ago