"Windows Won in Gaming Because of Market Share!"

Windows Didn't Just "Have Market Share First."

Some argue that Windows won because "everyone used Windows, so developers targeted Windows, so everyone used Windows," and that Linux fragmentation isn't the real reason people aren't using it. While there's a grain of truth there; it's also an incomplete story that ignores the deliberate engineering, business strategy, and ecosystem shaping Microsoft invested in for decades.

Market share inertia didn't build DirectX, Win32, COM, WDDM, or the driver ABI. It didn't build the entire PC gaming pipeline. -Microsoft did, and they did it on purpose.

Windows didn't just "exist first." It standardized the PC. Microsoft created a unified software platform on top of wildly inconsistent PC hardware. -Linux never did.

In the early 90s, the PC ecosystem was a mess of incompatible graphics cards, sound cards, input devices, memory managers, DOS extenders, and vendor‑specific APIs. Windows 3.x provided a stable Win32 API, consistent driver model, unified windowing system, predictable memory model, and single distribution channel for software.

Windows didn't win because it existed. Windows won because it unified. Before PC gaming and knew what GPUs were; we had game consoles. The Fairchild Channel F (1976) was one of the earliest examples, it was the first cartridge-based console, partly engineered by Jerry Lawson.

Jerry Lawson ca 1980

Consoles invented the idea of a stable, unified gaming platform in the 1970s-1980s, long before PCs were remotely viable for gaming, these consoles had already established fixed hardware, graphics capabilities, audio capabilities, input devices, distribution format (cartridges), fixed APIs, and predictable performance, and memory layout.

Windows became the first console-like PC platform!

DirectX was Microsoft's deliberate strategy to make Windows the only viable gaming platform. DirectDraw and Direct3D replaced dozens of vendor APIs. DirectSound replaced a zoo of sound card interfaces. DirectInput unified controllers, joysticks, and mice. DirectPlay handled networking. DirectX SDK shipped with tooling, debuggers, profilers, and documentation.

-It wasn't passive market share. This was Microsoft building a vertically integrated gaming stack. Linux had OpenGL, but OpenGL was slow to evolve, committee‑driven, inconsistent across vendors, and lacking in tooling, driver QA, and a unified distribution model.

Windows invested in developer tooling; Linux never centralized it. Game studios didn't just choose Windows because "everyone used Windows." They chose Windows because things like Visual Studio, DirectX SDK, MSVC, WinDbg existed, and PIX existed. Windows SDKs were stable and versioned and Microsoft provided documentation, samples, and support contracts.

Linux had GCC, man pages, mailing lists, and a "compile it yourself" culture which is not a competitive ecosystem for commercial game development.

Even today, Linux's tooling is fragmented across: distro‑specific packaging, library versions, kernel versions, driver stacks, and debugging tools.

Fragmentation is not the only reason Linux isn’t mainstream, but it is absolutely one of the major reasons. Fragmentation did affect driver development, QA, support costs, middleware compatibility, binary distribution, anti-cheat integration, and graphics stack/ audio stack/ input stack stability. It also affected packaging and updates, and documentation consistency. There are still multiple incompatible distros, packaging systems, library versions, init systems, audio stacks, graphics stacks, driver models, and there's no stable ABI or API (Linus Torvalds comments about that applied only to 'userland').

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The feedback loop only worked because: Windows had a stable ABI/API, unified distribution and driver models, DirectX, developer tooling, OEM partnerships, and preinstallation on nearly every PC sold.

Windows dominance was deliberate, strategic, technical, financial, contractual, architectural, and earned.

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u/madthumbz — 1 day ago

Trying Linux is Like Having an Affair

-It eventually makes you realize how good you had it!

u/madthumbz — 1 day ago

They Like to Say Bill Gates was "in the files" While Ignoring What RMS Said.

So he was, and he came out like most normal humans would. He doesn't even lead Microsoft anymore.

RMS on the other hand...

>The exchange arose during a protest against MIT’s ties to Epstein, who had donated heavily to the university. Stallman argued that the most plausible scenario was that Epstein’s underage victims — including Virginia Giuffre, a 17-year-old at the time — were “entirely willing” while being trafficked VICE. He also defended the late AI pioneer Marvin Minsky, who was accused of assaulting Giuffre in the Virgin Islands, by saying that her deposition statement about being forced to have sex with him did not necessarily meet the legal definition of rape, and that it was “morally absurd” to define rape based on minor details like the victim’s age or the country where it occurred VICE.

Richard M. Stallman is more responsible for GNU/Linux or LiGNUx than Linus B. Torvalds. He wrote the GPL, and he is more responsible for the anti-work / conspiracy theorist GNU cult.

u/madthumbz — 2 days ago

This is YOUR Reddit Admins

The admins moderate this sub, and this is them ignoring again.

Please at least try to use Lemmy even if partially: Linuxsucks . If politics / religion is your thing, I'd suggest Gab.

u/madthumbz — 3 days ago