u/megacatlover_

Image 1 — The superior Cincinno deck (in my humble opinion)
Image 2 — The superior Cincinno deck (in my humble opinion)
▲ 6 r/PTCGL

The superior Cincinno deck (in my humble opinion)

Ive been seeing a lot of Metang/Cinno decks recently, and ive just got to say - control Cinno is the way to go. Stacking energies with Metangs is nice and all to do damage, but doing smaller damage is fine if the opponent can't hit me at all. They've only got a 50% chance to hit each turn, but by knocking off energies, moving them around with fans, and confusing them, it makes it even harder to hit. Confusion alone brings it to a 25% chance.

Kangaskhan has 300 health and Cinno has 240. Thats only a difference of 60! With Cinno getting hit only 50% of the time (at worst). Cinno is a better tank than Kanga! Sure it doesn't have Kang's draw, but in return Cinno is only a two prizer. Dunsparce handles the draw weakness. Cinno > Kanga.

I've had more than one game where I've stacked all of dragapult's decks energies onto its duskinoir or munkidori support line.

Deck's Strengths: Super fun. This is definitely more of a meme deck, and is super satisfying when the heads roll in one after another. Deck works well against low energy decks, like dragapult or mega starmie who suffer when their energies are removed/moved.

Deck's weaknesses: Bad luck = lose. This is a very luck dependent deck. Get a bunch of tails in a row and its GG. Conversely, though, this deck could hypothetically be unbeatable if you get a 100000 heads in a row. EZ worlds win. This deck suffers from damage counter movement like munkidori's, froslass, or alakazam. Crustle ex is a little rough too, as I rely on just dunsparce EX after moving all of their energy away.

I'd like to incorporate more control shenanigans, maybe dark bell mechanics for more reliable confusion? Not sure. If yall have more devious ideas, im open to them. Just don't say metang!

u/megacatlover_ — 4 days ago
▲ 3 r/PTCGL

Help Build Backtrack Badge Deck

Im buildin a deck that abuses backtrack badge with Lugia ex, mega audino, and bastiodon. The theory is bastiodon makes me immune to pokemon with <3 energy, lugia knocks off energy to keep them <3, and audino knocks em out in retaliation if they get >3. Audino also helps set up. backtrack badge allows me to more reliably get off audinos set up and lugias knock offs.

Im trying to make the deck more reliable. So far ive played 50 ultra/master games with a 56% wr. Im thinking of maybe adding in kanga? maybe removing a lugia for kanga, idk. Hed help with draw and damage, and hed benefit from backtrack too, but itd be risky having another mega in the mix. Too many 3 cost prizers. Possible kang deck is in images. It might be a *smarter* deck but it doesnt get the lugia energy knock off spam as easily. I was also thinking about Cinderace instead of an audino or two, cuz itd still give early set up, while doing damage, while only being 1 prize. But again idk if complicating my basic pool would be a negative. Another thing I debated is rust syndicate grunts, but couldn't fit them in.

Things this deck plays really well into: low energy decks like dragapult, hide and seek, mega lop, mega lucario, mega starmie

Things this deck struggles with: High energy decks with energy engines like mega excadrill. it ends up being a toss up on if I can get the exca with audino before they get my audino. Blaziken, oricorio, meganium decks, etc.. This deck wins against crustle by knocking off their energy before they can damage me, then I swap to bastiodon once all the energy is gone, but its still a sucky stall game that is not great.

Things this deck totally bricks against: alakazam bypasses bastiodon's ability by placing counters, and I tried having more mist energies for it but they just enhanced hammer it away.

u/megacatlover_ — 15 days ago
▲ 2 r/PTCGL

Help Build Backtrack Badge Abuse Deck

Im buildin a deck that abuses backtrack badge with Lugia ex, mega audino, and bastiodon. The theory is bastiodon makes me immune to pokemon with <3 energy, lugia knocks off energy to keep them <3, and audino knocks em out in retaliation if they get >3. Audino also helps set up. backtrack badge allows me to more reliably get off audinos set up and lugias knock offs.

Im trying to make the deck more reliable. So far ive played 50 ultra/master games with a 56% wr. Im thinking of maybe adding in kanga? maybe removing a lugia for kanga, idk. Hed help with draw and damage, and hed benefit from backtrack too, but itd be risky having another mega in the mix. Too many 3 cost prizers. I was also thinking about Cinderace instead of an audino or two, cuz itd still give early set up, while doing damage, while only being 1 prize. But again idk if complicating my basic pool would be a negative. Another thing I debated is rust syndicate grunts, but couldn't fit them in.

Things this deck plays really well into: low energy decks like dragapult, hide and seek, mega lop, mega lucario, mega starmie

Things this deck struggles with: High energy decks with energy engines like mega excadrill. it ends up being a toss up on if I can get the exca with audino before they get my audino. Blaziken, oricorio, meganium decks, etc.. This deck wins against crustle by knocking off their energy before they can damage me, then I swap to bastiodon once all the energy is gone, but its still a sucky stall game that is not great.

Things this deck totally bricks against: alakazam bypasses bastiodon's ability by placing counters, and I tried having more mist energies for it but they just enhanced hammer it away.

u/megacatlover_ — 16 days ago

Help Me Make The Most Troll Deck Possible For NAIC Sides

I have never played the TCG before, was always more of a VCG gal, but I am joining a friend at NAIC anyway. I have no experience playin in person but have been having fun grinding live. I made this super troll meme deck that is built just to frustrate my opponent. (Not in a BM way, Im only playin this at sides just to have fun)

The theory is just to make it as hard as possible for my opponent to get attacks off, by moving energy around with fans and hammers, then making what they can get off be a 50% chance with Cinccino EX.

Current full deck below at bottom, but I'm thinking of adjusting it a bit:

-2 energy search -2 switch -2 Jumbo Ice Cream -1 Megaton Blower
+ 1 Lillies +1 Battle Cage +1 crushing hammer +1 dark energy (so I have 1 of each basic) +2 Ruffian +1 dangerous laser

I dont use energy searches ever, switches I dont need, Jumbos in 50% on using or not cuz most of the time cinccino gets ohkod, but the real thing im thinkin about is megaton blower vs dangerous laser. If replacing it with Ruffians for a similar effect but getting a different ace with confusion/burn makes sense. Idk which is better. Also if yall have any other recommendations just to make this as troll as possible I'd appreciate 'em.

Ty for coming to my ted talk, reading all this, and helping.

Pokémon: 5
3 Cinccino ex CRI 73
4 Minccino CRI 72
2 Dunsparce JTG 120
1 Dudunsparce ex JTG 121
2 Dudunsparce TEF 129

Trainer: 13
3 Buddy-Buddy Poffin ASC 184
2 Energy Search POR 72
4 Crispin SCR 133
3 Lillie's Determination MEG 119
3 Pokégear 3.0 BLK 84
3 Handheld Fan TWM 150
2 Battle Cage PFL 85
3 Boss's Orders MEG 114
3 Crushing Hammer POR 71
2 Switch MEG 130
1 Megaton Blower SSP 182
2 Jumbo Ice Cream PFL 91
4 Hilda WHT 84

Energy: 9
2 Mist Energy TEF 161
1 Basic {G} Energy MEE 1
4 Ignition Energy WHT 86
1 Basic {M} Energy Energy 16
1 Basic {F} Energy Energy 14
1 Basic {P} Energy Energy 13
1 Basic {L} Energy Energy 12
1 Basic {W} Energy Energy 11
1 Basic {R} Energy Energy 10
Total Cards: 60

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u/megacatlover_ — 3 months ago