Image 1 — LiveryLab Evo - Custom livery toolkit release
Image 2 — LiveryLab Evo - Custom livery toolkit release
Image 3 — LiveryLab Evo - Custom livery toolkit release
Image 4 — LiveryLab Evo - Custom livery toolkit release
Image 5 — LiveryLab Evo - Custom livery toolkit release
Image 6 — LiveryLab Evo - Custom livery toolkit release
Image 7 — LiveryLab Evo - Custom livery toolkit release
▲ 64 r/assettocorsaevoSDK+1 crossposts

LiveryLab Evo - Custom livery toolkit release

Hey everyone,

I’ve been working on this for quite a while, and I’m really happy to say that LiveryLab EVO is now available as a public release with version 1.0.2.

It started as a small personal tool for converting textures in Evo, but over time it turned into a much bigger local toolkit for creating, managing, previewing and organizing custom liveries and assets.

A few things LiveryLab EVO can help with:

  • Create and manage custom liveries
  • Preview liveries in 3D before using them in-game
  • Use LayerStudio to place logos, shapes and graphics on the texture
  • Create driver profiles with custom helmets, suits and gloves for the F1 cars
  • Build custom AI grids with custom names
  • Create and manage numberplates
  • Add tyre branding or custom rear plates for road cars
  • Convert livery textures
  • Backup, import and transfer your liveries, skin packs or projects

The app runs locally on Windows. It is free, there are no accounts, no telemetry and no cloud requirement. It is meant to be a practical tool for people who enjoy building their own custom content, while we wait for Evo 1.0.

And once Assetto Corsa EVO gets official custom livery support, LiveryLab EVO will naturally adapt to that too. The idea is not to work against the official system, but to make the workflow around it easier, faster and more convenient.

 

Free Download / more information:
https://www.liverylab-evo.com

Discord for feedback, bug reports, support, assets and sharing liveries:
https://discord.gg/BWUXMCkHcs

 

This is also my first real app project, so feedback is very welcome. Thanks to everyone who tested it during the beta and helped shape it into something useful for the community!

u/mikesch_thecat — 6 days ago

Looking for livery artists for beta test of LiveryLab

Hey guys,

I started making liveries back with GTR2 and I highly anticipate the official mod tools from Kunos, but I think it we have to wait a bit longer for this to be released.

So I spent many many hours in the last weeks to develop a Windows app for AC Evo. It's called LiveryLab and the main features are:

- Create new liveries for every car in the game

- full creation workflow with built in 3d preview, just update a PNG in the livery project folder and it auto updates the 3d preview

- no need to fiddle with dds files, easy "update to game"

- supports evos paint finishes (matte, gloss, etc)

- export/import liveries

- create numberplate templates for using on the livery with export/import

- create new tyre brand templates and use it in-game with export/import

- thumbnail creator

- texture converter/inspect mode

- and some more useful features

I'm nearly feature complete and plan to release it for free in the beginning of june.

But I would like to have some beta testers, so if you are interested, feel free to DM me.

This is not a tool for making new car mods or hack the performance of the cars. It's only focused on livery making!

I already started a few N24 2026 liveries. I never had such an easy workflow for making skins.

Thank you!

u/mikesch_thecat — 1 month ago

What are your guesses here? They said that they have a special livery for the N24h Touring. Will it be Hilti? Thule? Makita? Bosch?

(Yes the images are obviously AI).

u/mikesch_thecat — 2 months ago