


▲ 81 r/retrogamedev
A 1987 ZX spectrum game developed in 1 year by 2 students simulated a living 3 floor monastery
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One was studying telecom engineering, the other architecture.
Based on "The name of the rose" La Abadía del Crimen is still insane today.
- 3 fully connected floors of a medieval abbey (and a secret labyrinth)
- Isometric 3D world on 8-bit hardware (no GPU, 128K RAM)
- NPC Monks with real daily routines (prayer, meals, sleep, movement and protagonist interactions)
- A time-based system where the whole world follows a schedule
Everything running on a 3.5 MHz CPU in assembly
And it was made in one year by two students.
u/monchimer — 4 days ago