Dev Day Head Shots
When will the head shots we took during Dev Day be available? 😅
When will the head shots we took during Dev Day be available? 😅
The first update for Birth Planets is here! What's new:
New Astrology Features
Interaction
Polish
Let me know your thoughts!
Lens link: https://www.spectacles.com/lens/c2855f07fb5b43d4b17d60f2ee8622e6?type=SNAPCODE&metadata=01
Is there a way to prevent unwanted clicks in interactable objects that are behind a mesh?
I noticed that even though this object that has an interactable component and physics collider is sitting behind another mesh, it still can be clicked.
The solution I found was to add a physics collider with an interactable component to the mesh that acts as the occluder, but I was wondering if there's a right way of fixing this.
Introducing Seven Wonders
Learn more about the Seven Wonders of the World, right in your own space.
I revisited an old project and completely reimagined it, bringing it to Spectacles.
Pinch and drag to rotate planet Earth and see the location of each wonder around the globe. It supports inertial rotation, which makes the interaction feel more dynamic. Hover over a wonder and it scales up slightly; click it to see it up close and get more info, like its name, location, and the date it was built.
The wonders sit on a pedestal by default, like you're in a museum, but you can toggle that off and have them sit on your room's floor instead. They can also be rotated freely.
You can return to Earth view anytime to explore more, or cycle through the wonders using the previous and next arrows.
I spent a lot of time on the textures, UVs and materials, trying to make them look as realistic as possible even on low-poly models. All of them were painted in Substance Painter.
I'm really happy with the final result, let me know your thoughts!
Try it here:
https://www.spectacles.com/lens/c6cabd6fa7eb450e9229e7b3a5806fbb?type=SNAPCODE&metadata=01