Echonomist CdGs
Anyone know which CdGs work with echonomist? I haven’t seen double cannons drop yet at level 1 echonomist. Wondering if anyone’s seen a list of some kind or experimented yet.
Anyone know which CdGs work with echonomist? I haven’t seen double cannons drop yet at level 1 echonomist. Wondering if anyone’s seen a list of some kind or experimented yet.
I checked the guide to see if there’s new information about advanced vocations and only saw a blurb on them inheriting boons (not just hero ones) from their base vocations.
Then what about the trees and traits from them? Is there any point in investing in the trees?
I wish there was more clarity on this ;(
What’s more confusing is they put out more S rank memories in the gauntlet shop. I thought maybe we’ll need those for future advanced vocations which would mean the base vocation trees and their memories could still be set and benefited from — but once I saw the guide I became doubtful. Very doubtful.
I only have about 5 million exp worth of metal tickets, not enough to get a vocation to level 50. Then have to get priest from 39-50, which is still quite a ways away before I can unlock Paladin and experiment to confirm.
Just did the dragon ruin (nightmare) and quick quest a story of each type (whatever the harder difficulty is called) to see what if anything changed.
I can’t really tell the difference. Did only the story reward stones get increased? If so, by how much? 🧐
Machine Guardian shop essentials:
- banner tickets (same for Dragon shop)
- accessory (same for Dragon shop)
- Liquid Metal slime ticket
- Drony Chip
- Medium Rainbow Nodestone
28,000 stones
5,000 stones for color nodestones isn’t worth the grind or the quick quests, I would rather wait for the weekend and try my luck with the training quests, I’ll get 0-6 from quick questing alone per color.
Everything else is a nice to have.
The Ruins takes too long for me to justify grinding 280,000+ for cosmetic stuff that we can’t even preview. I would rather quick quest a story chapter using that 15 stamina to try again for rare memories.
I’ll grind these ruins if and when I can, but only for trying to get the 2x S rank memories (and tickets to do the same for their trials).
Curious if anyone else has their sights on anything in these shops and finds it is worth acquiring the stones for them (and how are you getting the stones? Ruins vs story vs trial?).
Lose 13 attack but gain a whopping 30 in deftness and 33 in defense, +60 hp. Lose ice% damage but does the chance to crit make up for it???
Having used up all event tickets the only 3-star I’ve walked away with is the Dark Lord hat.
I have a main Martial Artist, Mage, and Thief (trailing behind, was previously lvl 38 priest). I have these 3s weapons:
- Crystal Claws
- Queen’s Whip (+1)
- Shiver Stick
- Sandstorm Spear
- Metal slime sword (+4) (this is the only thing I’ve ever sprung for in any game ever, still didn’t get a boomerang, everything else is F2P)
I have the armor sets for MA, Metal Slime, and Priest.
I have 10k smash and grow points and want to spend it on one of the current banners hoping for either:
- Dark Lord Staff (no fire damage at the moment)
- Healing Staff (first 3s healing weapon and can make the nightmare coop more feasible)
- Erdrick Sword (add to existing lightning damage with blessing)
- Erdrick Shield (nothing like this in the game at the moment)
I am thinking to use remaining pulls on Erdrick’s banner because there are two unique items. But the Dark Lord staff is pretty tempting for lack of fire damage and passive damage for long term gauntlet type battles.
Of course the chances are I get nothing, but which banner would you give a shot for anyway?