u/owl_minis

Image 1 — Weird things about player vision
Image 2 — Weird things about player vision
Image 3 — Weird things about player vision
Image 4 — Weird things about player vision
Image 5 — Weird things about player vision
Image 6 — Weird things about player vision

Weird things about player vision

Hi everyone! I would like to understand how the player vision works:
-Image 1: my character can sees the man in the distance but not the tank
-Image 2: my character sees the man AND the tank meaning a mini is not shown if it's more than 32 tiles away: is there a way to change that?
-Image 3: my character sees the man behind the glass
-Image 4: my character can't see the man behind the wall (meaning the player needs to touche the glass to see through: why?!)
-Image 5: my character can't see the man behind 2 walls
-Image 6: my character can see the man behind 1 wall (WTF?)

u/owl_minis — 8 days ago

That may be stupid questions but after reading again the CRB i'm not sure about some points:

-do I need to spend a net action to activate a defense or booster program at the begining of my netrunner, or are all my installed programs automatically activated at the begining?

-exept for attacker program, if a program or a black ICE is downed to 0 REZ , I can put it to max REZ if I send a net action to desactivate it then spend another net action to reactivate it?

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u/owl_minis — 25 days ago