





Weird things about player vision
Hi everyone! I would like to understand how the player vision works:
-Image 1: my character can sees the man in the distance but not the tank
-Image 2: my character sees the man AND the tank meaning a mini is not shown if it's more than 32 tiles away: is there a way to change that?
-Image 3: my character sees the man behind the glass
-Image 4: my character can't see the man behind the wall (meaning the player needs to touche the glass to see through: why?!)
-Image 5: my character can't see the man behind 2 walls
-Image 6: my character can see the man behind 1 wall (WTF?)