Thoughts on Western Reaches faction levels and player deaths?
I'm working on implementing factions into my ongoing campaign, as per the rules in the Western Reaches player's guide. The part that's tripping me up is on p. 90:
"If a PC leaves the party due to any reason other than death, subtract their LV from their faction's total. This may cause the party to lose benefits."
My initial thought was - imagine three PCs in a faction, all LV 3. Their total faction benefits LVs would be 9. One player dies, it stays 9. They replace it with a new LV 1 PC belonging to (or joining) the same faction. The total faction benefits LV would then be 10, I think, pushing them into the next membership benefits category.
But there are edge cases. What if all three die - does the party lose that benefit LV because there's nobody left, and start over? Or does any new PC who joins that faction inherit the 9 faction benefit LVs from the previous members? It seems like that's as intended.
I'd love to know y'all's thoughts on this as I work through it.