u/pickladgurka

Grain & Compression — Test

Grain & Compression — Test

Hello,

Been testing grain survival in web delivery (Frame.io + Vimeo).

All tests in 1080p delivery.

I thought I’d share my findings, and I’d also be curious to hear how others approach this. I noticed that grain can sometimes help reduce banding, but it often gets heavily destroyed by compression.

ProRes

  • 4444 showed more visible compression than 422 HQ resulting in less grain
  • 422 HQ held up better overall
  • Best result (422 HQ): custom grain
    • Amount 0.100 / Size 8 / Softness 0 / Sat 0 / Defocus 1.0
  • Default 16mm: better at reducing banding, but grain mostly gone

H.264

  • Least banding: 35mm 400T default
  • Most retained grain: same custom grain as above
  • Most Resolve grain presets collapse or disappear after upload

Notes

  • Consistent pattern: more grain reduces banding, but only up to compression threshold, then it collapses fast
  • Sharpening before H.264 increases banding + macroblocking (blocky / “pixel chunking” look)
  • 65mm grain looks good in Resolve but doesn’t survive web compression
  • Vimeo + Frame.io produced essentially identical results

H.264 export

  • MP4 / H.264
  • 20,000 kb/s cap
  • High profile / CABAC
  • Multi-pass on
  • Keyframes every 60
  • Frame reordering on
  • Data levels auto

Curious if anyone has found a grain approach that consistently survives H.264 without just brute-forcing bitrate, or if it’s fundamentally always a trade-off.

u/pickladgurka — 4 days ago

Hello,

Doing a new gig for an animation studio. Last time I got a rec709 rendered out from Unreal, it broke apart quite easily, you could do some stuff but not push it too far.

Has anyone gotten anything that resembles more of a log from animators? If so, what do you ask for to get the best conditions for your grading?

Thanks for your help

reddit.com
u/pickladgurka — 17 days ago