
Chult Hexcrawl Map For Encounter Tables
For the DMs who have wanted to do the hexcrawls proper but couldn’t determine which random encounter tables to roll on. I’ve taken the time to color code each biome for my Tomb campaign and I felt that I wouldn’t be the only one to benefit from this.
Some details for everyone:
Never saw any definitive answers on what the yellow hill-like mounds are on the map, but by reading the descriptions of Mbala & Kir Sabal, they’re listed as plateaus. I’ve decided to color them different from their mountain brethren but still intend to use the mountain random tables.
Similarly, the bits of grassland on the map use the jungle (no undead) table.
If you are in a hex with a river, it is still up to the DM if they want to use the river randomly table or the hex’s table. Also most rivers run North except the River Tath, which runs from Aldani Basin to Jahaka Bay.
I felt writing the name of everything would clutter the map, so I used Roman numerals next to or inside the icon of each Locations in Chult. It goes alphabetical by location type. (Ataaz Kahakla is Point of Interest I while Hisari is Ruin I. I’m sorry for the back and forth between maps this will cause.)
Anyways, hope this helps DMs. Would love to hear feedback.