u/samurai1226

Image 1 — Update on my upcoming Livery Manager
Image 2 — Update on my upcoming Livery Manager
Image 3 — Update on my upcoming Livery Manager
Image 4 — Update on my upcoming Livery Manager
Image 5 — Update on my upcoming Livery Manager
Image 6 — Update on my upcoming Livery Manager

Update on my upcoming Livery Manager

After other projects were done I finally can push forward to the release of my Livery Manager. So it's still WIP, but I just want to show some progress I made since the announcement.

Note that all of what follows is not finished, so features, layouts and designs will still be adjusted. And again it's not supposed to be the most complex tool, but a very easy to handle tool with a "What you see it what you get approach" so you can easily move liveries in and out of your AMS2 without modyfing XML files and copying files manually all the time.

Also the tool will save all of it's own data into json files, so other tools could import or export all your data.

Class Selection
I created a proper class selection that gives you a good overview of each class. You can set favorites that are listed on top of the list, and for each class you instantly see the amount of cars, the available livery slots of those cars and how many liveries for that class you have imported. Note that I haven't imported all classes into the tool yet, but I already wrote scripts that completely automate that for me, so the first public release will support all classes and cars in AMS2

Livery Selection
The Livery Selection became a bit adjusted to not waste as much space. Stock liveries are now darkered out, so you can easier see what custom liveries you use. But most importantly it got very easy to use by adding drag and drop. You just pull liveries from the buttom into the livery slots on top, that's all you have to do. Mix and match all custom liveries into the slots you want (you can still work through that via clicking)
GT3G2 also got a special implementation for yellow headlights, so you can easily add or remove them for any GT3G2 livery (excluding the R8 which doesn't have yellow light files) and the tool will export the correct data for that for the livery.

AI Drivers
No matter how I twisted it, the tool didn't make much sense when ignoring how to deal with AI for liveries. So besides liveries the tool also imports your AI files and saves all drivers standalone. On the left side you can see all your available drivers (imported from AMS2 or files or created) that indicate who already is assigned to a selected livery, you can also filter the drivers to see all, your class and which AI isn't assigned to any livery yet, and of course you have a fast search where you can type in names to find AIs faster.
On the right side you see your current selection of liveries for the class, so you can easily drag the Assign knob into a livery and it will assign that driver with all of it values to a livery. (You will be able to edit the driver data including all the custom skill values for the release, the UI fields are not build for that yet)

AI Grid
The grid determines which liveries and drivers will be exported to your AMS2. It is as easy at it can be. Just drag and drop your selected liveries from the slots on the left in and out of the grid on the right. You have quick buttons to easily clear the grid, select all custom liveries or throw in all available liveries.

Custom Livery File Tags
Who looked into my GT3s skins might have found some trags tags in the livery overwrites. The tool will export the new tags LM_LIVERYNAME, LM_AUTHORIMAGE, LM_AUTHOR and LM_VERSION and read them when importing liveries. This is data for the tool that helps you manage the liveries easier by seeing authorIcons and be able to update liveries properly if they come with a new version number. If imported liveries don't have these fields set you can set them manually (before an important of a whole package and for each installed livery). But if a livery has these tags set, they can't be replaced in the tool to secure proper credit of the creator.

What's next?
There's still a lot of work to do. I want to add the custom BOP that is saved per livery, so you can easily manage that in the tool too. There will be export options, so you can easily select if you want to export BOP oder AI driver skills and if you want to install directly into AMS2 or to your save folder first (so you can check what it did and manually copy that). A bit of busywork to get all classes in. And tons of tons of testing to make sure everything works as intended.

I hope September will finally be the month you can all get your hands on the first public release. The most complex parts are already fully functioning and working great, so it's down to getting more detailled things and polish on it in the upcoming weeks.

u/samurai1226 — 3 days ago

V1.1 of my 2026 IMSA GT3bundle will drop this weekend

The bundle will be updated to add the new Car Blanche Aston Martin and update the Corvette DXDT livery after their car burned down. It will also add a custom tire texture to all included liveries that matches the real Michelin tires the GT3 use in IMSA (not seen in the car Blanche screenshots yet)

u/samurai1226 — 13 days ago

My AMS2 Dashboard bundle is here

After getting my own Dashboard Display I was a bit disappointed with the options, they often include LEDs on the screen which I don't like since I already got them on the dashboard itself, many are tailored around iRacing or other sims and don't work well with AMS2. Or the setup is not as simple or you need to buy a program for them to run. So I wanted to get the immersion for the GT3s right and build a few Dashboards for Simhub since I already got all the logic for it in my Overlays.

Note that these are not perfect 1:1 copies of the original ones, but take some freedom with fonts, what data to display and what is available in AMS2 or to fill the dashboard screen with useful information instead of leaving too much empty space. Some boxes displayed will be non functional since we don't have that data in AMS2 but they are key to the design.

All of the dashboards included are fully functional for all cars, so you can even see additional informations for DRS, ERS, Boost, etc if the car has these features. Each Dashboard also features a unique display of the pit limiter. The Retro Displays also light up greatly when you switch the headlights on.

You can download it here on Overtake.gg

u/samurai1226 — 1 month ago

The full IMSA 2026 GT3 Bundle is here

It's finally here, the full IMSA 2026 GT3 bundle. With 23 build from the ground up GT3 liveries including real life matching driver suits and helmets you can recreate the current IMSA season in your AMS2. To fill up the roster 10 liveries from 2025 are also included in this bundle.

The version also comes multiple possible AI files to choose from depending if you to have the 2026 standalone roster, the additional 2025 cars too or even fill up the full grid with the remaining Reiza liveries (big shoutout to David B. Ellis NAMeS mod who allowed me to use his preset for the Reiza liveries)

IMSA fans will see that the Autosport #13 Corvette is missing, that is just because of the limited slots. I am working on a big livery manager for AMS2 that will allow you very quickly mix and match tons all liveries how you want to. So once that's ready to drop I might finalize the missing Corvette. And if a certain Ford is dropping from Reizas side, the bundle will get an update asap too.

If you find bugs or errors please report it overtake so I can fix them asap.

Downloadlink at Overtake.gg:
https://www.overtake.gg/downloads/aces-imsa-gt3-bundle.79957/updates

u/samurai1226 — 2 months ago