u/shoorshe

making ball-in-hole game with Simple3D

as always collisions are painful but it looks cool im happy

u/shoorshe — 2 days ago

procedurally loading seed-based 3D-terrain

I finally understood how useful seeds are at returning the same result every time if the seed and the input parameters are the same.

This example is a very small area, the system is capable of loading terrain mesh of size around 200 x 200 points, not bad I think (but could be even more)

Btw, my previous reddit account (no_health_1422) got randomly shadow bannaned because of some gamejolt link, so I'm not sharing any links now I guess

The game is actually finished already with some better visuals and even 3d terrain collisions for first-person controls, it resulted as an infinite minesweeper-based game. Unfortunately, as I said, I can't share it here, thank you reddit filters

u/shoorshe — 7 days ago