u/smegmaboi420

I had a thought.

Dark Age of Camelot's lifecycle, from just a twinkle in Mark Jacob's eye, to the final DLC and the ending of development, was about 7 years. It was concepted, created, launched, supported, evolved, matured, and finally run into the ground by Electronic Arts and put on life support in the span of just 7 or so years. Thats it!

That is half the time Camelot Unchained was developed for. It was left to cook for about 14 years. Why is it so bad? Mismanagement. They dropped the ball so bad. This is so sad.

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u/smegmaboi420 — 6 days ago