
First green circuit at 35 hours
First time doing this mod, trying to avoid outside influence. It’s been a wonderful voyage of discovery. Overbuilt a bit I think, also tried to make a bus and then got overwhelmed by the number of ingredients, so instead I have what I like to call bus-sketti.
Also did not look at the seed at all before starting, got some sub-optimal ore patches, and depleted my entire first iron patch before I got my first splitter, so that was fun. My tin and zinc ore patches are about 500 belts away. Smelting onsite has been helpful.
I will say that I’m fairly close to being able to max out my chipshooter’s pace. Until some new recipe and option comes along. I’m not trying to do this optimally, I’m just having fun with it.
As someone who beat the base game, didn’t want to pay for space age (yet), and wasn’t interested in vanilla megabasing, I could have kicked the addiction but, instead, the pyanadons factory must grow.