Domina Passive idea
Hello fellow Domina players! So I’ve had this idea for a second Domina passive in my head for a while and I wanted to hear if you think it’d be a welcome, but not OP, addition to her kit.
**New passive idea (will still exist alongside her “reconstruction” passive, not replace it)
“Chain of command”- Domina gains 0.4% damage reduction for each active segment of barrier array (max 10.8% damage reduction if all 27 pieces are active) **
^ the idea behind this passive is for those moments all Domina’s players can relate to when your barrier gets its first broken segment, and for a brief second you just face-tank a bunch of spam.
It’s that moment where the hole in your shield is in such a key spot that the cooldown as a whole loses a ton of value from just one 225 hp panel shattering.
Unlike most shield heroes-- Domina doesn’t have the luxury of being able to see the individual health bars of her barrier-, nor the wiggle room the consistently dip at the first sign of cracks, so enemies often shoot Domina before she can even pivot.
This proposed passive would lead to her feeding slightly less when a key center piece inevitably breaks. It’s not meant to be like Orisa fortify reduction or Nano, it’s just easing the amount of poke Domina receives before still needing to reposition, and also incentives breaking more pieces of her shield rather than just walking past it.
Again, with this hypothetical passive, if someone pushes past the barrier without breaking much of it and shoots Domina outright, she’ll still keep the mitigation despite the barrier being completely sidestepped.
When the duration of the barrier naturally depletes she loses the resistance. How does this sound? Numbers for resistance can be tweaked of course.