u/ssgrantox

The game can never be hard enough

I get it. The game currently is too easy. But the 90%+ winrate is not just because the game is too easy, it's because you've gotten too good. You have to remember that most of the playerbase is about as good as the devs are at this game. That is to say, complete ass. The people bored at D10 are better than 99% of players ever will be. But the problem is that if you add more challenge then you demons will eventually just be the guy in elden ring wearing nothing but a useless jar on your head, still soloing Malenia over and over. People have already full cleared D10 with a loadout of constitution rifles, and other ass stratagems. You keep calling for weapon nerfs, but that won't do any good if you can use literal garbage to still beat D10. People are going into commando missions guns blazing because they can handle the enemies.

This exact reason is why all the difficulty that has been added since launch has been essentially bullshit. Terrible ergonomics, enemies with no weakpoints, taking away controls with ragdolling, hellpod steering locks, keeping stratagems off high ground; none of it directly increases difficulty of the enemies or missions.

This post is not saying that the game shouldn't add any more challenge. It's just that the added challenge will cause the best players to adapt and it will once again no longer be challenging. Because the only way the devs saw to make the game harder is to directly nerf how good you all are at the game :)

Which is dumb btw, the collect platinum missions added spawns that didn't tank performance and made the objective require teamwork without being actual bullshit. This is the difficulty we need. I'm just saying that when y'all get good enough to once again win 90% of the time, stop asking for more difficulty, you're just too good at the game

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u/ssgrantox — 11 hours ago