u/stimpacked-dev

Image 1 — Stimpacked Battle Tools update: true scale map editor, all 10 official maps, and PNG export
Image 2 — Stimpacked Battle Tools update: true scale map editor, all 10 official maps, and PNG export
Image 3 — Stimpacked Battle Tools update: true scale map editor, all 10 official maps, and PNG export
Image 4 — Stimpacked Battle Tools update: true scale map editor, all 10 official maps, and PNG export
Image 5 — Stimpacked Battle Tools update: true scale map editor, all 10 official maps, and PNG export
Image 6 — Stimpacked Battle Tools update: true scale map editor, all 10 official maps, and PNG export
Image 7 — Stimpacked Battle Tools update: true scale map editor, all 10 official maps, and PNG export
Image 8 — Stimpacked Battle Tools update: true scale map editor, all 10 official maps, and PNG export

Stimpacked Battle Tools update: true scale map editor, all 10 official maps, and PNG export

Quick update for anyone using Stimpacked. I just shipped a set of Battle Tools that I think are worth a look.

What’s new:

Map editor. Lay out terrain at true scale on a holo grid, with live 3” spacing checks and a starter set budget so you know a setup is legal before you print or play it. Flip between the precision grid and a battle mat render when you want to show it off.

Deployment creator. Entry edges, zones of influence, mission markers, and one tap mirroring for fair setups.

Mission creator. Build a mission with a live tactical card preview.

All 10 official missions and all 10 official deployment maps are transcribed in natively (light and dark), so you can start from an official setup and tweak it, or build your own from scratch. Everything saves to your account, gets a short share code, and exports to PNG.

It’s all free. I’d love feedback on what feels off or what’s missing, especially from anyone who cares about getting terrain rules right.

stimpacked.com/battle

u/stimpacked-dev — 2 days ago