u/thiagoqf

▲ 1 r/battlefield3+1 crossposts

Golmud and the performance issues compared to 13 years ago armored kill in bf3

Since the release of season 3 I'm having serious drops in fps, even having a pretty good GPU (9060xt 16gb)

My bet is that this map is badly optimized, that why whe haven't seen maps this size.

I'm aware of all the fillings they had to make to adapt to bf6 play style, but reading some posts here, I'm noticing that even top setups complaining of heavy drops.

Bf3 armored kill had the biggest map in bf franchise, bandar desert, and other valuable mentions like death valley and alborz Mountains.

What's the trouble to bring real optimization to this game.

I can generate frames but that's not competitive and it's not be the main trouble solving there.

Even with my setup I'm having a hard time to keep the 1% low at playable numbers.

We had a great downgrade from an engine made 13-14 years ago.

Let me know what you think.

reddit.com
u/thiagoqf — 2 days ago