After 4 years with Godot, demo for my first Steam game is finally live — a 2D medieval colony sim
Is a big week for me as I actually made somewhat valuable. I always liked strategy genre and was aiming for that from the beginning of the dev path. Last decade I tried Unity, got few lessons but skipped as it seemed too hard.
Wasn't easy but with Godot I could actually start understand at least something. I would recommend official Godot courses as I used them and it helped a lot on the start.
So, here we are. I am glad to present a Demo. No matter hit or not, I feel rather satisfied with what I did at this stage :D
You may want to check Feudal Craft on Steam: https://store.steampowered.com/app/3480890/Feudal_Craft/