u/void-rat-games

Announcing Duelyst: Legends
▲ 84 r/duelyst

Announcing Duelyst: Legends

I've been working on yet another Duelyst version, and now that the Steam page is live I'm sharing it with the community. The game is called Duelyst: Legends, and it differs from other Duelyst variants in the following ways:

  • The game has been converted to run fully offline: no backend servers, no online accounts, and no network connection needed.
  • Since the game runs offline, multiplayer has been removed in favor of a strong single-player focus, including a new campaign mode ("Battle for Monolith"), and improved AI difficulty to keep things interesting.
  • Additional game modes: Skirmish (Campaign practice), Free Play (no deck restrictions), Gauntlet (draft), and Rift (roguelike).
  • Cards and ruleset are identical to the day the original game shut down, since this is more of a nostalgia/preservation project than an evolution of the gameplay.
  • Rapid pace of progression via campaign rewards, and no monetization of any kind.
  • Fully modernized the codebase, which is now 96% TypeScript 7.0 instead of 96% CoffeeScript + JavaScript. This is actually how the project started: I was working on a TS7 conversion and it evolved into Duelyst: Legends over time.

You can see the game on Steam here: https://store.steampowered.com/app/5038620/Duelyst_Legends/

I'm currently working through some final touches for cross-platform support (including cross-platform Steam Cloud sync), as well as some general polish tasks. After that, there will be an Early Access period in which anyone can play, intended to sort out any remaining bugs. I anticipate a full release sometime in Q4 2026. Stay tuned!

u/void-rat-games — 10 days ago