u/voidstate

Creative Combat Actions

I’m used to more crunchy systems so forgive me a couple of simple questions:

How do you handle creative combat actions: pushing overboard, throwing sand in the eyes, disarming, fighting in the rigging, grappling, taunting a foe into making a mistake, intimidation, etc.

Also, I’ve found I call for a lot of Presence rolls for noticing and figuring out stuff which makes it the most used stat. Is that normal?

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u/voidstate — 7 days ago