▲ 8 r/pirateborg
Creative Combat Actions
I’m used to more crunchy systems so forgive me a couple of simple questions:
How do you handle creative combat actions: pushing overboard, throwing sand in the eyes, disarming, fighting in the rigging, grappling, taunting a foe into making a mistake, intimidation, etc.
Also, I’ve found I call for a lot of Presence rolls for noticing and figuring out stuff which makes it the most used stat. Is that normal?
u/voidstate — 7 days ago