Is there an AI tool that lets me repaint only one part of a 3D texture instead of regenerating the whole material
A common texture issue with AI-generated 3D models is when nearly all the model is correct, but there's a small area that needs work. Perhaps a jacket is the wrong color on one sleeve, a metal panel has a bizarre artifact or a minor surface detail is incorrect.
It's not worth rebuilding the texture just to correct that one patch of the patch when it can affect other places that were already good.
The Magic Brush workflow in Tripo AI caught my attention, so that's why I was interested in it. Rather than rebuilding the entire material, you can brush over a particular area of the model and regenerate just that selected area. Tripo AI currently has two modes: Gen to create a new material/detail based on a prompt, and Paint to adjust colors or textures more directly.
I would rather do the workflow as: create the base texture once, mark the problem areas, and then make corrections in the areas that need them, rather than starting over again and over again.
I'd still look at the transition around the edited area though, as sometimes blending may require another pass.
Anyone else using Magic Brush for small fixes? I wonder what the results will be in regard to seams and detailed patterns.