3.6.5 beta updates via seele
[Maintenance Notice]
We have begun maintenance on the test server. During this period, you will temporarily be unable to log in to the game. We apologize for the inconvenience and thank all Rovers for your understanding.
Maintenance Period:
August 7, 2026, 17:00–20:00
Estimated duration: 3 hours
Maintenance Details
① Resonator Adjustments
Qingxiao — Aero
Adjustments
- Adjusted the base generation rate of Sword Rhythm and Qin Heart.
- Heavenly Heart: Lucid Emptiness gains a new effect:
When Sheathed Sword Stance or Drawn Sword Stance deals damage, the generation efficiency of Qin Heart / Sword Rhythm is increased by 100%.
- Adjusted the amount of Sword Rhythm generated by Dodge Counter and the first hit of Mid-air Attack: Stringblade.
- Increased the DMG Multiplier of Resonance Liberation: Celestial Light, Cloudshadow, Azure Tides Arise.
- Adjusted part of Resonance Chain Sequence 1:
Juque: Erasure of Traces deals Aero DMG equal to 400% of Qingxiao’s ATK.
- Adjusted part of Resonance Chain Sequence 6:
Qingxiao’s response to Harmonic Convergence: Interference is increased by 20%.
- Resonance Chain Sequence 6 gains a new effect:
For every stack of Mind-Lock on the target, the target takes 2% increased DMG from Juque: Erasure of Traces.
For the first 7 stacks, each stack additionally increases this damage by 5%.
- After unlocking Inherent Skill: Comprehension of All Things, after using Designated Exorcism, the DMG dealt by Juque: Erasure of Traces to targets affected by Mind-Lock is increased.
Each stack increases its DMG by 2%, while the first 7 stacks each grant an additional 5% increase.
- Improved hit feedback.
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Jingran — Fusion
Adjustments
- Adjusted base stats.
- Adjusted the DMG Multipliers of Heavy Attack: Soul Calamity, Heavy Attack: Treading the Dipper, and Myriad Ghosts Laid to Rest.
- Inherent Skill 2 gains a new effect:
Whenever Jingran enters combat, if he has fewer than 25 Ghost Ward, it is replenished to 25.
This effect can trigger once every 4s.
- Adjusted part of Resonance Chain Sequence 2:
The DMG Multiplier of Heavy Attack: Soul Calamity or Heavy Attack: Treading the Dipper is increased by 46%.
While in the Yinghuo state, the DMG Multiplier increase provided by Life Flame to Heavy Attack: Soul Calamity or Heavy Attack: Treading the Dipper is increased by 46%.
- Resonance Chain Sequence 2 gains a new effect:
When Jingran has Nether Passage, casting Heavy Attack: Soul Calamity or Heavy Attack: Treading the Dipper restores Resonance Energy equal to 25% of his Max Resonance Energy.
- Adjusted part of Resonance Chain Sequence 6:
The DMG Multiplier of Myriad Malevolent Spirits is increased by 80%.
- The trigger condition for Resonance Liberation: Myriad Malevolent Spirits has been changed to “when dealing damage,” and the maximum number of triggers has been changed to 8.
- Adjusted part of Myriad Crossings:
Bearing Heaven: CRIT DMG is increased by 6%, up to 36%.
When Bearing Heaven reaches 6 stacks, Heavy Attack CRIT Rate is increased by 12%.
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② Other Adjustments
- Heavenly Puppet: Calamity Fiend now gains the Lamp for a Night Journey Through the Netherworld Sonata Effect for all party members.
Jingran full kit via seele
【Wuthering Waves – Version 3.6】
Jingran Kit
Basic Attack
Wandering Between Life and Death
Basic Attack: Spirit Summoning
While Jingran is in the Yin-Bearing state, perform up to 4 consecutive attacks, dealing Fusion DMG.
Casting Stage 3 of Basic Attack: Spirit Summoning grants ? points of Qi, and the damage dealt is considered Heavy Attack DMG.
Casting Stage 4 of Basic Attack: Spirit Summoning grants ? points of Qi, and the damage dealt is considered Heavy Attack DMG.
Basic Attack: Bane Extermination
While Jingran is in the Yang-Embracing state, perform up to 4 consecutive attacks, dealing Fusion DMG.
Casting Stage 3 of Basic Attack: Bane Extermination grants ? points of Qi, and the damage dealt is considered Heavy Attack DMG.
Casting Stage 4 of Basic Attack: Bane Extermination grants ? points of Qi, and the damage dealt is considered Heavy Attack DMG.
Mid-Air Attack
Consume STA to perform a Plunging Attack, dealing Fusion DMG.
Dodge Counter: Delving into the Depths
While Jingran is in the Yin-Bearing state, press Basic Attack within a certain period after a successful Dodge to attack the target, dealing Fusion DMG.
Casting Dodge Counter: Delving into the Depths grants ? points of Qi, and the damage dealt is considered Heavy Attack DMG.
For a period after casting this skill, pressing Basic Attack casts Stage 4 of Basic Attack: Spirit Summoning.
Dodge Counter: Guarding the Light
While Jingran is in the Yang-Embracing state, press Basic Attack within a certain period after a successful Dodge to attack the target, dealing Fusion DMG.
Casting Dodge Counter: Guarding the Light grants ? points of Qi, and the damage dealt is considered Heavy Attack DMG.
For a period after casting this skill, pressing Basic Attack casts Stage 4 of Basic Attack: Bane Extermination.
Shadowstep
While Jingran is in combat and on the ground, briefly press Dodge while moving forward to cast Shadowstep, dealing fixed Fusion DMG.
This damage is considered Basic Attack DMG and is unaffected by DMG Bonuses. Shadowstep can trigger successful Dodge effects.
While Jingran is in the Yin-Bearing state, pressing Basic Attack within a period after casting this skill casts Stage 2 of Basic Attack: Spirit Summoning.
While Jingran is in the Yang-Embracing state, pressing Basic Attack within a period after casting this skill casts Stage 2 of Basic Attack: Bane Extermination.
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Resonance Skill
Colliding with Bane
Resonance Skill: Yin Corrodes the Bones
While Jingran is in the Yin-Bearing state, cast Resonance Skill: Yin Corrodes the Bones to attack the target, dealing Fusion DMG.
Resonance Skill: Yin Corrodes the Bones can be cast in mid-air.
Resonance Skill: Crossing the Yellow Springs
Within a period after casting Resonance Skill: Yin Corrodes the Bones, press Basic Attack to cast Resonance Skill: Crossing the Yellow Springs, attacking the target, dealing Fusion DMG, and granting ? points of Qi.
The damage dealt is considered Heavy Attack DMG.
For a period after casting this skill, pressing Basic Attack casts Stage 2 of Basic Attack: Spirit Summoning.
Resonance Skill: Yang Burns the Body
While Jingran is in the Yang-Embracing state, cast Resonance Skill: Yang Burns the Body to attack the target, dealing Fusion DMG.
Resonance Skill: Yang Burns the Body can be cast in mid-air.
Resonance Skill: Sending Forth the Departed
Within a period after casting Resonance Skill: Yang Burns the Body, press Basic Attack to cast Resonance Skill: Sending Forth the Departed, attacking the target, dealing Fusion DMG, and granting ? points of Qi.
The damage dealt is considered Heavy Attack DMG.
For a period after casting this skill, pressing Basic Attack casts Stage 2 of Basic Attack: Bane Extermination.
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Resonance Liberation
Ten Thousand Ghosts Buried as One
Attack the target, dealing Fusion DMG. The damage dealt is considered Heavy Attack DMG.
After casting, gain the following effects:
Restore ? points of Qi.
Gain ? stacks of Journey’s Path.
Enter the Yinghuo state for ? seconds.
If Jingran’s HP is not below ?, reduce Jingran’s current HP to ? of Max HP.
Yinghuo
Yang Transforms, Yin Unites is replaced by Yin and Yang Beget One Another.
When casting Heavy Attack: Soul Tribulation or Heavy Attack: Treading the Dipper, Jingran summons demons and spirits to attack, dealing Fusion DMG.
This damage is considered Heavy Attack DMG.
Yin and Yang Beget One Another
Jingran gains additional ATK based on Max HP.
For every ? points of HP Jingran possesses, gain ? points of ATK, up to a maximum of ?.
Journey’s Path
When casting Heavy Attack: Soul Tribulation or Heavy Attack: Treading the Dipper, restore ? points of Qi and consume ? stacks of Journey’s Path.
Journey’s Path lasts for ? seconds.
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Forte Circuit
Reversing the Crossing of the Three Paths
Circulation of Qi
Casting Heavy Attack: Soul Tribulation and Heavy Attack: Treading the Dipper allows Jingran to switch between the Yin-Bearing and Yang-Embracing states.
Jingran initially enters combat in the Yang-Embracing state.
Heavy Attack: Soul Tribulation
While Jingran has ? points of Qi and is in the Yin-Bearing state, hold Basic Attack to consume ? points of Qi and cast Heavy Attack: Soul Tribulation, dealing Fusion DMG.
After casting Heavy Attack: Soul Tribulation, switch to the Yang-Embracing state.
For a period after casting this skill, pressing Basic Attack casts Stage 2 of Basic Attack: Bane Extermination.
Heavy Attack: Treading the Dipper
While Jingran has ? points of Qi and is in the Yang-Embracing state, hold Basic Attack to consume ? points of Qi and cast Heavy Attack: Treading the Dipper, dealing Fusion DMG.
After casting Heavy Attack: Treading the Dipper, switch to the Yin-Bearing state.
For a period after casting this skill, pressing Basic Attack casts Stage 2 of Basic Attack: Spirit Summoning.
Qi Acquisition Rules
The maximum amount of Qi is ? points.
Casting Stage 3 or Stage 4 of Basic Attack: Spirit Summoning, or Stage 3 or Stage 4 of Basic Attack: Bane Extermination, grants ? points of Qi.
Casting Intro Skill: Raising the Lantern to Question the Tomb grants ? points of Qi.
Casting Resonance Liberation: Ten Thousand Ghosts Buried as One, or casting Heavy Attack: Soul Tribulation or Heavy Attack: Treading the Dipper while possessing Journey’s Path, grants ? points of Qi.
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Life Flame
Basic Attack: Spirit Summoning, Basic Attack: Bane Extermination, Dodge Counter: Delving into the Depths, Dodge Counter: Guarding the Light, Mid-Air Attack, Resonance Skill: Yin Corrodes the Bones, Resonance Skill: Crossing the Yellow Springs, Resonance Skill: Yang Burns the Body, and Resonance Skill: Sending Forth the Departed consume Life Flame when they deal damage.
When Life Flame falls below ? points, Jingran enters the Suspended Breath state, reducing the amount of Vibration Strength Jingran depletes.
When Life Flame reaches ?, Jingran enters the Extinguished state, increasing the damage Jingran receives by ?.
Life Flame Acquisition Rules
The maximum amount of Life Flame is ? points.
Jingran begins with ? points of Life Flame.
Casting Heavy Attack: Soul Tribulation or Heavy Attack: Treading the Dipper grants ? points of Life Flame.
Returning from Darkness to Light
Jingran’s DEF is always fixed at ?.
Jingran gains additional Healing Received based on Max HP.
For every ? points of HP Jingran possesses, gain ? Healing Received, up to a maximum of ?.
Yang Transforms, Yin Unites
Jingran gains additional ATK based on Max HP.
For every ? points of HP Jingran possesses, gain ? points of ATK, up to a maximum of ?.
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Inherent Skills
Listening for Dust Against the Wall
Casting Intro Skill: Raising the Lantern to Question the Tomb, Resonance Skill: Yin Corrodes the Bones, or Resonance Skill: Yang Burns the Body grants Draw the Boundary.
Draw the Boundary
For ? seconds, while Jingran is the active character, gain a Shield equal to ? of Max HP + ? every ? seconds.
The Shield cannot stack and lasts for ? seconds.
This Shield is not transferred when switching to another character.
After casting Resonance Liberation: Ten Thousand Ghosts Buried as One, the Shield is increased to ? of Max HP + ?.
Sweeping the Tracks, Observing the Traces
Whenever Jingran enters combat or casts Outro Skill: Sealing the Mountain and Driving Out Bane, gain Focused Spirit.
Focused Spirit
When another nearby team member besides Jingran gains a Shield, Jingran gains ? points of Ghostward, and Focused Spirit is removed.
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Intro Skill
Raising the Lantern to Question the Tomb
Attack the target, dealing Fusion DMG and granting ? points of Qi.
Consume all Ghostward.
For every ? points of Ghostward consumed, Jingran gains an additional ? Fusion DMG Bonus, up to a maximum additional Fusion DMG Bonus of ?.
This effect lasts for ? seconds.
Ghostward Acquisition Rules
The maximum amount of Ghostward is ? points.
When a nearby team member gains a Shield, Jingran gains ? points of Ghostward.
This effect can be triggered once every ? seconds.
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Outro Skill
Sealing the Mountain and Driving Out Bane
For ? seconds after casting this skill, whenever a team member other than Jingran gains a Shield, that character gains Passage into the Hidden Depths.
This effect can trigger once every ? seconds.
Passage into the Hidden Depths
The character’s DMG Amplification is increased by ?.
This effect can stack up to ? times and lasts for ? seconds.
Switching to another character ends the effect early.
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Resonance Chain
Sequence 1: Yin and Yang in Harmony, the Meaning of Beginning and End
The DMG Multipliers of Resonance Skill: Yin Corrodes the Bones, Resonance Skill: Crossing the Yellow Springs, Resonance Skill: Yang Burns the Body, and Resonance Skill: Sending Forth the Departed are increased by ?.
Resonance Skill: Yin Corrodes the Bones, Resonance Skill: Crossing the Yellow Springs, Resonance Skill: Yang Burns the Body, and Resonance Skill: Sending Forth the Departed gain immunity to interruption.
Sequence 2: A Lone Lantern Treads Upon Shadows, Leaving Traces Across Mountains and Rivers
The DMG Multipliers of Heavy Attack: Soul Tribulation and Heavy Attack: Treading the Dipper are increased by ?.
Whenever Jingran enters combat, gain the following effects:
Restore ? points of Qi.
If Jingran possesses fewer than ? points of Ghostward, replenish Ghostward to ? points.
Sequence 3: The Way of Heaven Transforms, Each Life Fulfills Its Nature
The effect of Focused Spirit is replaced with:
“When another nearby team member besides Jingran gains a Shield, Jingran gains ? points of Ghostward, and Focused Spirit is removed.”
Whenever Jingran consumes Ghostward, for every ? points consumed, Jingran gains an additional ? Fusion DMG Bonus.
Sequence 4: Reality and Illusion Indistinguishable, Humans and Ghosts Without Separation
When a team member gains a Shield, increase all team members’ All-Attribute DMG by ? for ? seconds.
Sequence 5: Returning to the Origin Reveals the End, Thus Life and Death Are Understood
When Jingran receives fatal damage, that instance of damage will not cause Jingran to fall.
Jingran then gains a Shield equal to ? of Jingran’s Max HP for ? seconds.
This effect can be triggered once every ? minutes.
The Shield is not transferred when switching to another character.
Sequence 6: Debts and Grudges Settled, the Story to Be Continued
Targets take ? increased Heavy Attack DMG from Jingran.
During Yinghuo, while Jingran is the active character and a target is locked on, Jingran continuously summons demons and spirits to attack the target, dealing Fusion DMG.
This damage is considered Heavy Attack DMG.
Demons and spirits can be summoned through this effect once every ? seconds, up to 12 times.
The summon count is reset when any of the following conditions are met:
Yinghuo’s duration ends.
Yinghuo is removed.
Jingran gains Yinghuo.
Jingran signature weapon via seele
【Wuthering Waves – Version 3.6】
Jingran’s Signature Weapon
A Thousand Crossings
Increases HP by ?. When casting a Resonance Skill or Intro Skill, the damage dealt ignores ? of the target’s DEF for ? seconds.
When the wielder gains a shield, their Crit. DMG increases by ?. This effect can trigger once every ? seconds, can stack up to ? layers, and lasts for ? seconds.
Weapon Description
The gloom has yet to fade, and the long night stretches without end. The myriad ghosts fall silent, and every sound is stilled.
When the black-gold glint of cold light illuminates the darkened pass, an old dream submerged for a hundred years shall reveal its true form in a single instant.
Qingxiao sequences via Seele
Resonance Chain
Sequence 1: Rising Like Drifting Clouds, Gathering and Scattering
Crit. Rate is increased by ?.
The maximum number of Protective Sword Radiance stacks is increased to ?.
When casting Heavy Attack: String Sword, Qingxiao additionally gains ? stacks of Protective Sword Radiance.
Sequence 2: Ending Like Pure Blossoms Falling Without a Sound
The DMG Multiplier of Heavy Attack: String Sword is increased by ?.
The maximum number of Mind Lock stacks nearby enemies can possess is increased to ?.
When casting Heavy Attack: String Sword, Qingxiao gains a number of All Things Resonate stacks equal to the highest number of Mind Lock stacks among nearby enemies.
All Things Resonate
Each stack increases the DMG Multiplier of Heavy Attack: Heavenly Balance Cleaves Evil — Ephemeral Immortal Form by ?.
All Things Resonate is removed after Heavy Attack: Heavenly Balance Cleaves Evil — Ephemeral Immortal Form is cast.
Sequence 3: A Long Dream Leaves No Trace, Yet the Sword Leaves Its Shadow
The Crit. DMG of Resonance Liberation: Heavenly Light and Cloud Shadows Stir the Vast Waves is increased by ?.
Heavenly Mind Unclouded is enhanced:
When Heavy Attack: String Sword is cast, the number of Mind Lock stacks applied to nearby targets is increased to ?.
Sequence 4: The Mortal World Is Distant and Vast, Yet We Walk Together
When a character in the team applies Tune Strain: Offset, their ATK is increased by ? for ? seconds.
Sequence 5: May the Cold Radiance Warm the Snow of the Mortal Realm
Upon entering combat, Crit. DMG is increased by ? for ? seconds.
While Qingxiao is in Sword Flight and outside of combat, her Crit. DMG is increased by ? every second, up to a maximum increase of ?.
This effect is removed ? seconds after entering combat or after leaving combat.
Sword Flight Energy consumption while moving is reduced by ?.
Sequence 6: Cleansing the Turbid Years, Purifying Heaven and Earth
The damage targets receive from Qingxiao’s Heavy Attack: String Sword, Heavy Attack: Heavenly Balance Cleaves Evil — Ephemeral Immortal Form, and Resonance Liberation: Heavenly Light and Cloud Shadows Stir the Vast Waves is increased by ?.
Qingxiao’s Tune Strain: Interference response effect is increased by ?.
After entering combat, the first time Qingxiao casts Heavy Attack: String Sword, she additionally applies ? stacks of Mind Lock to nearby targets.
When Heavy Attack: String Sword is cast, Qingxiao gains a number of Evil-Cleansing Sword Art stacks equal to the highest number of Mind Lock stacks among nearby enemies.
When Basic Attack: Ephemeral Immortal Form is cast, if Evil-Cleansing Sword Art has reached ? stacks, Juque Erases All Traces is triggered, dealing Aero DMG equal to ? of Qingxiao’s ATK.
This damage is considered Basic Attack DMG.
This effect can trigger at most once per second.
Evil-Cleansing Sword Art can stack up to ? times.
After Juque Erases All Traces is triggered, Evil-Cleansing Sword Art is reduced by ? stacks.