▲ 10 r/Houdini
FAB/Quixel Assets reader (simple node, without HDA or plugins)
Hey all, I think we still have no offical way to import or any plugin/bridge from FAB library to Houdini? I saw some others made tools/HDA to scan and build all the assets and shader..etc.
However, I just want to have something super simple to read from your local FAB library.
So here is a prototype of my subnetwork. You just input the path of your asset, it will using python expression to extract all the name, fbx file, and texture map path, relative reference to default component rig inside the node, it got a mltx shader you can modify, also the top node all texture path you can just use it for other place for whatever reason.
This is use for FAB download as fbx to local library.
Thoughts?
u/xyzdist — 1 day ago