r/AndroidEmulation

Anyone remember Respawnables? The latest version (11.4.0) with Hordes mode and multiplayer is working again in 2026
▲ 10 r/AndroidEmulation+1 crossposts

Anyone remember Respawnables? The latest version (11.4.0) with Hordes mode and multiplayer is working again in 2026

i know a lot of people played this game back in the day before digital legends shut the servers down.

the community originally revived the old 1.5.2 version, but the latest modern version (11.4.0) with the hordes/zombies mode and full multiplayer is finally working again. the installation is also way easier now since everything is bundled into a single apk, so you don't have to mess with moving obb/data folders, shizuku, or virtual machines anymore.

i put together a full updated guide showing how to install it on android, how to set it up on pc via ldplayer with full keyboard/mouse and xbox/playstation controller mapping, and how to connect to the custom server.

if anyone wants to hop back on and play some matches or hordes, let me know and i'll drop the setup link in the comments.

u/Age-Queasy — 14 hours ago

tried it and uninstalled it immediately.. DO NOT USE THIS APP

so i have been told this is a good android emulator and i wanted to play the new ratchet and clank mobile game cause it just dropped in the UK! i downloaded bluestacks cause it would keep crashing on my ipad and the game doesnt even show up on the store on this app. but thats not my main issue.

this app may not be "malware" but the AI use is insane. it even downloaded some AI app i DID NOT KNOW IT WOULD INSTALL.

so i expected to install one app and go on my way and instead it downloads the actual thing i wanted, a manager and a AI app. it also has constant background use on your PC.

Immediately uninstalled everything and never touching this again. maybe it used to be good back in the day but now it just seems like borderline malware.

this post got deleted by r/BlueStacks cause i guess they dont want negative reviews so posting it here lol

reddit.com
u/JJ246_gnc — 1 day ago

Sunshine for android?

Hi guys. I bought AYN thor. And many people are getting android handhelds for gaming special old games with emulation

Now, many of those games have splitscreen which isnt ideal for a handheld so I was wonder if its possible to have sunshine(or app like it) on my handheld and stream it to another handheld so we can play split screen games?

It would be cool to have it

reddit.com
u/DecemberNightz — 1 day ago
▲ 6 r/AndroidEmulation+1 crossposts

fable on the ayn thor

has anyone been able to get any of the fable games actually working on the thor? i feel like ive been trying for months ever since i bought it.

I am not so advanced when it comes to making games achievable to run on the thor, but i feel like there must be a way.

reddit.com
u/Mmmm_balls — 2 days ago
▲ 12 r/AndroidEmulation+2 crossposts

Assasins creed 2⚔️ very playable on dimensity 8400u 12 gb ram poco x7 pro

Game is very playable,keep in mind that screen record also takes it down by about 20-25 frames even without screen record its just a tiiiiny bit choppy so i reccomend the smallest amount of framegen for the absolute best experience.I was using bannerhub 3.8.0 and in the video there was 0 framegen and i also didnt use a cooler,soon i will also try the game on winlator mali bionic 1.1 antutu which i think will have better performnce than bannerhub 3.8.0.

As far as the settings go

EMULATOR SETTINGS🖥️

Proton 10.0-arm64x-2

Translation params:extreme

Resolution:1280x720(try lower please)

Dxvk 1.7.2

Cpu translator:FEX 20260103

No vram limit

No limit on cpu core either

IN GAME SETTINGS🎮

Everything lowest or if you can turn off

Please upvote🙏🙏

u/ALI_FROM_SPACE — 2 days ago
▲ 1 r/AndroidEmulation+1 crossposts

Juegos de Steam compatibles con Game Native en Ayn Thor?

Alguien sabe si existe alguna web o app para saber qué juegos de Steam puede correr la Ayn Thor Pro desde Game Native?

reddit.com
u/RO29_ — 3 days ago
▲ 53 r/AndroidEmulation+4 crossposts

StevenMXZ dropped the winlator 3.0 update of his winlator fork project winlator ludashi. Here is the summary of the update.

• New Vulkan Renderer fully replaces the old OpenGL rendering backend for better performance and smoother rendering

• Faster GPU image handling with less CPU usage

• Added Android Present Modes: FIFO (stable) and Mailbox (lower latency)

• New filtering options: Bilinear & Nearest Neighbor

• Added refresh rate options including DeviceRefreshRate for max supported Hz

• Improved FPS limiter and frame handling in XServer

• Added better mouse support for newer Wine/Proton builds with XInput2

• Controller support improved with rumble/vibration fixes

• WinlatorHUD now works with OpenGL games, has better visuals, vertical mode, and battery/charger detection improvements

• Shortcut image scraping improved with fallback extraction from game EXE files

• ContentManager simplified — components can now be downloaded directly from containers/shortcuts

• Imported d8vk from Winlator 11

• External pointer capture logic slightly improved

⚠️ This update requires a full reinstall. 🚧 Native rendering support is planned for a future update.

https://github.com/StevenMXZ/Winlator-Ludashi/releases/tag/3.0

u/Ok-Option6350 — 6 days ago
▲ 9 r/AndroidEmulation+2 crossposts

Anyone remember Respawnables? After years of the servers being dead, the game and multiplayer are working again in 2026

i know a lot of people played this game back in the day before digital legends shut the servers down.

the multiplayer for the old v1.5.2 version just got revived, so we can actually play online matches again. i noticed there wasn't a really clear, updated tutorial on how to get it running on modern hardware, so i spent all day yesterday making a complete guide.

the walkthrough covers how to bypass the new android storage restrictions, how to set it up on pc (using ldplayer) with full keyboard&mouse and xbox/playstation controller support, and includes the save file to unlock all the old weapons right from the start.

if you want to relive or re-experience Respawnables with multiplayer again, let me know and i'll drop the setup link in the comments.

u/Age-Queasy — 5 days ago
▲ 34 r/AndroidEmulation+1 crossposts

Habumi 0.2.0 — Android 13 on Windows on ARM, natively

I've been building an Android emulator for Windows on ARM that runs

**native ARM64 Android** — your CPU executes the same instructions a phone

would, with no translation layer in between.

Under the hood it's QEMU with a display backend I wrote for it, a Linux

guest kernel, and a Mesa build (gallium d3d12) that turns the guest's

OpenGL into Direct3D 12 on the Adreno.

What works, measured on a Snapdragon X Elite:

- touch, multi-touch, rotation

- audio both ways

- shared clipboard with Windows

- drag and drop of files and APKs onto the window

- keyboard mapping for games (WASD as a virtual stick)

- two Android variants, with and without Google apps, side by side

What you should know before downloading:

- **it has only ever been installed on one machine — mine.** That's the

single biggest limitation and the reason I'm posting.

- the binaries aren't signed, so SmartScreen will warn you

- no Vulkan inside the guest yet

- first run downloads ~770 MB of Android images from Waydroid's official

sources, verified against their published sha256

Full list of what's broken: KNOWN-ISSUES.md in the repo. I'd rather you

read it before installing than discover it after.

GPLv2, source and the QEMU/Mesa patches are all in the repo.

https://github.com/Goribesh/Habumi

https://preview.redd.it/gfk16y0qhejh1.png?width=1284&format=png&auto=webp&s=fe7c8e70163e6ba31f50e0634b0275aeda75221a

https://preview.redd.it/pl1uqycrhejh1.png?width=1498&format=png&auto=webp&s=0b01cac0e169b2a13b2dc4085198d9dedd620444

**What would help most:** if you have a Windows on ARM machine, run it and

tell me what happened — which SoC, which Windows build. If it fails, attach

guest\logs\registro-guscio.log. Right now "it works" means "it works on one

laptop", and I can't fix that alone.

reddit.com
u/Electrical-Judgment — 5 days ago
▲ 109 r/AndroidEmulation+2 crossposts

We finally have a working PS3 emulator on Android, and it’s 100% worth diving in

For years I had wondered when that threshold would have been broken and when would we get a stable experience emulating this fantastic generation on Android.

Like most, I’ve been hearing the buzz about the Armsx2 team cooking some heat in the space lately, and was pleasantly surprised when they announced that they were taking on a RPCS3 fork for Android. If there was a team to crack it, it would be them.

And I’m happy to report that Armsx3 works incredibly well especially when considering how early in its development they are.

Loaded up Deadly Premonition Directors Cut on my Retroid Pocket 5, and instantly was blown away at how well it ran. I’ve never been able to get PS3 dialed in on Android, was always a slideshow with the FPS all over the place, constant crashes and broken textures.

Now? It powers through heavy titles such as DPDC and Max Payne 3, and they are releasing updates constantly.

If you’re a part of this incredible dev team, I owe you a beer. Amazing work, guys. Can’t wait to see the impact that your work has on the scene, it’s prolific and deserves its flowers.

reddit.com
u/InvictusBloom — 7 days ago
▲ 5 r/AndroidEmulation+1 crossposts

​I got C&C Generals: Zero Hour running on Android with Mali GPU support + full mod compatibility!

​Hey everyone,

​A while ago, I forked tarek369/GeneralsZH-Android because I wanted to get Command & Conquer: Generals – Zero Hour running properly on devices with Mali GPUs and figure out a way to get custom mods working.

​After a lot of debugging, tweaking rendering pipelines, and sorting out texture compression/compatibility issues, I’ve finally got a working build that supports Mali chips and successfully loads mods!

​What’s working:

​Mali GPU Support: Fixed major rendering artifacts, black screens, and crashes specific to Mali-based Mali/ARM architectures.

​Mod Support: Successfully managed to load and run popular community mods without breaking the engine stability.

​Controls & Stability: Optimized general performance for mobile play sessions.

​If you've been wanting to play Zero Hour on your Adreno/Mali-powered phone or tablet with your favorite mods, feel free to check out the repository, test it out, and let me know how it runs on your specific chipset.

​🔗 GitHub Repo: https://github.com/l3ad3r1/GeneralsZH-Android

​Feedback, bug reports, and pull requests are always welcome! What mods are you planning to run first?

u/Patient_Package6668 — 5 days ago
▲ 2 r/AndroidEmulation+1 crossposts

BioShock Remastered keeps crashing on GameNative/Mali G710 — any suggestions?

Post

> I'm trying to play BioShock Remastered through GameNative on my OnePlus Pad (Mali-G710 MC10, 12GB RAM).

The game actually runs really well initially, around 45–50 FPS, but after some time it crashes.

The weird part is the RAM usage:

6.4 GB → 8 → 8.5 → 9 → 10 → 11.2 GB

Sometimes RAM goes back down when moving around, so I'm not sure if it's actually a memory leak.

When it gets around 11.2 GB, FPS suddenly drops from ~45 FPS to 7–15 FPS, frame times shoot up to 800–2200 ms, and then the game crashes.

I've had it crash both during loading and during normal gameplay, so it doesn't seem to be one particular checkpoint/area.

I've tried:

DXVK async-1.10.3

DXVK 1.10.3

Box64 Performance

FEXCore Performance

Shader cache enabled

Plain DXVK 1.10.3 changed the RAM behavior somewhat, but it still eventually crashes.

What should I try next?

Would DXVK 1.10.3-sarek be better for Mali-G710? Should I change the BCn emulation settings, DXVK version, Proton version, or something else?

I'm only trying to get a stable 30 FPS. Any GameNative/Mali users who have actually gotten BioShock Remastered working reliably, please share your config.

This is better because Redditors can immediately see your device + symptom + what you've already tried + exactly what you want from them. There are recent Mali/GameNative reports suggesting Sarek builds can improve compatibility, so specifically asking about Sarek is reasonable. 

reddit.com
u/No_Cardiologist3115 — 6 days ago

Nethersx2 app not installed

First time downloading this APK from Github.

Using a S25 Plus with the latest version of One UI .

Any ideas on whats going wrong??

u/Mobile_Situation_702 — 5 days ago
▲ 55 r/AndroidEmulation+3 crossposts

ARMSX3 v0.5 Is Here — Another Big Step for Android PS3 Emulation

The update focuses on performance, compatibility, stability, controller handling, CPU scheduling, and game installation. It also includes several changes that could benefit more than just a few specific games.

ARMSX3 v0.5: https://youtu.be/Y0fIQz05YCQ?si=sTh05UY04yGygNNN

u/Klonoa18 — 8 days ago

Best Emu in the big 26?

I've tried a lot recently, and have been pretty disheartened. Mumu player was nice, until it started giving ai one piece ads both when loading and when the actual emu fully loads up. Switched to LD player, yes that was nice, until they started installing random apps. Removing them only worked temporarily, as they'd come back after restart. While I didn't give Bluestacks a long time, the ads built into the side and that game center thing was just too much.

As of now, I'm trying that MSI Bluestacks thing. It's not too bad so far. The overall feeling is cheap. The settings are nonexistant (not even a dark mode), it's locked to 60 fps, and it still suffers from the same thing all other emus have where they have those games showing at the bottom of the home screen.

Is there any decent emulator out there? Possibly one thats FOSS? I've tried trinity, but it leaves quite a lot to be desired.

reddit.com
u/oji-chan — 6 days ago