What’s one thing modern mobile games keep getting wrong?
Not talking about graphics or performance I mean game design itself.
For me, it feels like too many games focus on:
- aggressive monetization
- daily grind systems
- endless currencies
- FOMO mechanics
instead of just making a genuinely fun game people WANT to keep playing.
Curious what everyone else thinks.
What’s the biggest thing holding mobile gaming back right now?
u/arcadezone_fun — 3 days ago