r/AsahiGaming

Expected GPU performance on an M1 - With 14 core GPU
▲ 8 r/AsahiGaming+1 crossposts

Expected GPU performance on an M1 - With 14 core GPU

What is the expected fps in benchmarks & games with a M1 Pro (with a 14 core GPU)?

System

Mac: MacBook Pro 14in - M1 Pro (G13S C0) - 8 Core CPU, 14 Core GPU

Distro: OS: Fedora Linux Asahi Remix 44 (KDE Plasma Desktop Edition) aarch64

Kernel: Kernel: Linux 7.1.6-400.asahi.fc44.aarch64+16k

Desktop: KDE 6.7.4

KDE Power Profile: Performance (PSA: Balanced is default, and takes a huge performance hit on games)

Games

Games are borderline unplayable. Issue seems to be GPU bound, since the resolution of the game has a big impact and CPU usages doesn't even get to 50%. (seems the GPU driver doesn't have a GPU usage feature)

Most games need to bet set to lowest with 720p resolution to get even there. I have tried both steam x86 and arm as well as proton arm and x86 versions and didn't notice any large differences.

Roboquest

30 to 50fps - Lowest with 720p. Some graphic glitches as well, sometimes doe dip below 30fps. Not enjoyable because this is a fast paced shooter.

Gatekeeper

50 to 90fps - Lowest with 720p. Plays well, but this is a very simple game graphically, however it might slow down in a longer run.

Palworld

23 to 33fps - Lowest with 720p. This fps is on a new save file, so won't be playable once anything else is going on.

Enshrouded

3fps (300-310ms/frame) - Unplayable. Lowest with 25% resolution scaling. Same fps on the title-screen and in game. fps is the same while sharders are compiling or done.

Benchmarks

vkmark - 2025.01

Vendor ID: 0x10005
Device ID: 0x0
Device Name: Apple M1 Pro (G13S C0)
Driver Version: 109056006
Device UUID: XXXXXXXXXXXXXXXXXXXXXX

[vertex] device-local=true: FPS: 6418 FrameTime: 0.156 ms
[vertex] device-local=false: FPS: 6557 FrameTime: 0.153 ms
[texture] anisotropy=0: FPS: 7796 FrameTime: 0.128 ms
[texture] anisotropy=16: FPS: 7584 FrameTime: 0.132 ms
[shading] shading=gouraud: FPS: 5497 FrameTime: 0.182 ms
[shading] shading=blinn-phong-inf: FPS: 5441 FrameTime: 0.184 ms
[shading] shading=phong: FPS: 4851 FrameTime: 0.206 ms
[shading] shading=cel: FPS: 4844 FrameTime: 0.206 ms
[effect2d] kernel=edge: FPS: 5589 FrameTime: 0.179 ms
[effect2d] kernel=blur: FPS: 4127 FrameTime: 0.242 ms
[desktop] <default>: FPS: 7305 FrameTime: 0.137 ms
[cube] <default>: FPS: 7972 FrameTime: 0.125 ms
[clear] <default>: FPS: 13900 FrameTime: 0.072 ms

vkmark Score: 6760

Furmark - v2.10.1 - arm64

[ Demo Quick Stats ]
- demo                 : FurMark (VK) (built-in: YES)
- renderer             : Apple M1 Pro (G13S C0)
- 3D API               : Vulkan 1.4.354
- resolution           : 1920x1080
- SCORE                : 2302
- duration             : 60074 ms
- FPS (min/avg/max)    : 29 / 38 / 42

GravityMark - arm64 v1.89

Performance is so low that there has to be some kind of bug going on with either the GPU driver or GravityMark itself.

./run_windowed_vk.sh -raster 1 -vulkan -mode hd -fps 1 -info 1 -asteroids 50k -lod 1 -temporal 0

Score = 58

My results link

https://preview.redd.it/rji0q2u057kh1.jpg?width=334&format=pjpg&auto=webp&s=2b12b115585aec98ce043d55fc303308cd52838b

Found a result from anther Asahi user

Summary

If I had to guess, I think some GPU features are very un-optimized since some games (Enshrouded) and some benchmarks (GravityMark) have wildly low fps. I know that the GPU driver for Linux was written from scratch, without any help from Apple, so I do appreciate this is working at all. However I would like to understand if this level of performance is expected and if there is any settings or work arounds to improve the GPU performance on games.

reddit.com
u/kasten — 1 day ago
▲ 31 r/AsahiGaming+1 crossposts

Life is strange: Reunion 2026

I have exciting news for Our M1-M2 Pro / Max Users! You can play Reunion on Asahi Linux (Fedora Remix)! But keep in mind the game is somewhat playable, in some scenes I could get 60FPS on my Pro but in other areas my frame rate was dropping at 25-15. Shader issues probably due to lacking of GPTK, this runs on Vulcan so the Graphics are not the best. And can be played in Low only. But it’s nice that we get to play it via Steam with ProtonDB!

u/Ioannisgn_ — 3 days ago
▲ 23 r/AsahiGaming+1 crossposts

Heads up: Quake remaster works great on Asahi

I recently bought Quake remaster for pennies on Steam to check out the latest free DLCs and discovered many people (on different platforms) are unable to play the game due to graphics issues. I tried using different workarounds, but nothing helped on Asahi.

In the end, I used ironwail, which supports the latest DLCs as well:

https://github.com/andrei-drexler/ironwail

Compiled it from source and it works amazingly well - the performance is phenomenal, no bugs.

Quick how to:

  1. Download the source code and unpack it:

https://github.com/andrei-drexler/ironwail/releases/tag/v0.8.2

  1. Download the dependencies. Here's what I needed:

sudo dnf install libvorbis-devel libcurl-devel mpg123-devel

  1. In the Quake directory, write:
    make

or

make -j$(nproc)

(not sure if this is needed for it to use more cores when compiling these days)

  1. Run the game:

./ironwail

  1. In my case it detected my Steam installation of Quake without me needing to do anything.

  2. Adjust the settings if needed, select a DLC in the mods section if you want, enjoy the game.

u/tempsanity — 6 days ago
▲ 8 r/AsahiGaming+1 crossposts

Can't add external storage in Steam

When I click "Add Drive" nothing shows up. The same happens if I click "Browse" when trying to add a Non-Steam game.

reddit.com
u/Upset_Command_1309 — 9 days ago