r/BadMtgCombos

Image 1 — For 9BGGGG, get ten thousand spiders
Image 2 — For 9BGGGG, get ten thousand spiders
Image 3 — For 9BGGGG, get ten thousand spiders

For 9BGGGG, get ten thousand spiders

Assuming a Dina commander deck you could probably win with Commander damage instead, but give your pod nightmares for an extra two mana!

Play the three cards, have Dina sacrifice cactuar while he's attacking, put those +1/+1 tokens on the Twitching doll and use her sacrifice ability.

u/CallMeClaire0080 — 2 days ago

Attempt to present a prisoner's dilemma for 11WUUBBB

Play cards in presented order, find out how well the pod understands the stack.

u/TragicTrajectory — 1 day ago

Destroy all the creatures your enemies control without bonus toughness for 5BBBB

  1. Play Maha.
  2. Use V.A.T.S and choose 1.
  3. Watch as your opponents’ creatures get their heads cut off.
u/BlobbyBlueberry — 2 days ago

Win the game for 5URR without tutors

Step 1: have your deck be mostly lands

Step 2: cast Quicksmith Genius and Surly Badgersaur

Step 3: get 8 cards in hand and go to cleanup. Discard a land, which triggers Badgersaur.

Loop: discard a land, Badgersaur makes a treasure, which lets you discard a card to draw a card. Discard a land to that.

End the loop with a single card in your library. Get to your new turn, play cavern of souls naming merfolk and cast Thassa's Oracle and use a treasure to make the other blue.

u/Despenta — 2 days ago

Take Infinite Turns* with Tinesifter for 11UUUUUUUU plus an additional UUU every turn.

*Opening disclaimer, this only works against opponents with a responsible curve that arent running any cards with MV 9 or greater.

Step 0 (Setup): Have all permanents on the field without Summoning Sickness and have and 5 more power of flyers. The Lord of the Eagles must be your commander.

At the beginning of the first upkeep after you play Timesifter activate Keeper of the Nine Gales by tapping your commander and Most Decrepit Old Bird to return your commander to your hand.

Make sure your Harmonized trio is prepared if it isn't do so now. Cast Brainstorm and put your commander back on top of your library.

Let the Timesifter trigger resolve, moving your commander to the Command Zone as a SBA.

Cast your commander. Declare that you have presented a loop, and ask your opponents if they have any cards in their deck that are as expensive as or more expensive than The Lord, if none of them do then you have as many turns as you have cards in your deck to win, otherwise you have until they hit their expensive card to change that.

PS. If you have any Questions or Criticisms, feel free to voice them, I love chatting and explaining myself.

u/Motor-Accident-7685 — 2 days ago
▲ 4 r/BadMtgCombos+1 crossposts

Muckslinger Combo questions/help

So im building a [[The Muckslinger Gang]] commander deck and im having trouble wrapping my head around this interact and how it would resolve. So [[The Muckslinger Gang]], [[Terror of the Peaks]] are on the battlefield , and [[Ambuscade Shaman]] is either w/ them or has just ETB. Muckslinger "essentially" give all creature a passive +3/+3 so if i cast a 2/2 it ETB as a 5/5, so Terror will do 5 damage. my confusion is how Ambuscade Shamans ETB +2/+2 effect this combo.

dose it go: Muckslinger give +3/+3 > 2/2 ETB as a 5/5 > Terror deals 5 damage > the now 5/5 gets +2/+2 from Ambuscade Shamans

or

dose it go: Muckslinger give +3/+3 > 2/2 ETB as a 5/5 > the now 5/5 gets +2/+2 from Ambuscade and is now a 7/7 > Terror deals 7 damage

or

do i pick which best suites me.

the question also applies to cards like [[Monstrous Vortex]] and [[Primal Forcemage]]

thanks for your help in advance.

PS: If you have any suggestions on got [[Fling]] like cards or any cards like [[Sif's Spearmaster]] let me know

u/l0rdtreeman — 2 days ago

Fly through all seven zones for only WWW10

So you have Senu as your commander and in your command zone

Cast Senu to put it on the stack

Use Reprieve to move it from the stack to your hand

Use Brainstone to move it from your hand to library

Use Milikin to move it from the library to graveyard

Then attack with Augusta who will send Senu to exile

Then when Augusta is not blocked Senu sends itself to the battlefield attacking

Senu tours all seven zones in one turn

u/Cloudpostmodernlegal — 3 days ago

Waste everybody's time including yours

With Whtz being teased, I'm fairly certain we've all had the thought of recreating Mischen: Impossible, so here's an infinite shuffling combo:

Basalt monolith enchanted with power artifact for infinite colorless mana

Phyrexian vindicator enchanted with pariah for damage redirection

Myr mindservant for deck shuffling

Voltaic construct to untap mindservant

Psychogenic Probe for obvious reasons

No doubt this will take an eternity to set up

I'm sure this has been made already but I thought it was funny

u/Groogitude — 3 days ago

Kill an opponent with poison for only 13WGGGG

  1. Play Bloodroot Apothecary, giving the opponent you want kill the Treasure token. (2G)

  2. Play Touch of Vitae so the Apothecary has haste. (2G)

  3. Play and tap Key to the Side-Door to make the Apothecary unblockable. (1+2)

  4. Attack the opponent with the Treasure token with that Apothecary, giving them two poison counters.

  5. Play Overencumbered targeting that same opponent so now they have 4 artifact tokens and two poison counters. (1W).

  6. Finally, play Wave of Vitriol, forcing that opponent to sacrifice those 4 artifacts, causing them to gain 8 more poison counters, losing them the game! (5GG)

u/Equin0xParad0x — 3 days ago

I'm excited to attempt this upsetting nonsense in commander

I did it with young peezy at fnm and won vs an eldrazi winter player, I think it's when I peaked. Can you already do it right now with zada? Yes. Is ink treader vastly cooler? Also yes. Time to make it rain my dudes

u/SybilCut — 4 days ago
▲ 24 r/BadMtgCombos+2 crossposts

Potential full library creature drop

I don’t think it works this way but would Jodah, Archmage Eternal + Monstrous Vortex make me be able to drop every creature in my library? Because jodah changes the cost of everything to 5 would it infinitely make me drop creatures until I flood the field?

u/AdventurousDot3357 — 4 days ago

Cast your whole deck and get a landfall trigger and 2 life for each spell for 4RGG

steps:

  1. play Toph, Amulet, Lotus Cobra and Zuran Orb and have a total of 10 power in play
  2. have Mosswort Bridge enter untapped, making a green mana with Lotus Cobra
  3. pray to god you don't get 4 lands with hideaway
  4. activate Mosswort Bridge, casting the spell and earthbending the Bridge with Toph
  5. sacrifice Mosswort Bridge to Zuran Orb, returning it into play due to earthbending, untapping it with Amulet and making a new green mana with Lotus Cobra
  6. go to step 3
u/emmakyu_ — 3 days ago

No more lands T2

Requirements: Have the first seven cards in hand and draw an untapped blue source in your first or second draw step

  1. T1, play [[Ancient Tomb]], tap to play [[Grim Monolith]], pass and hope your opponents put some permanents on the battlefield
  2. T2, play an untapped blue source and tap all your permanents for mana, giving you 5U
  3. Play [[Urn of Godfire]] and activate its first ability once for U, giving you 2UU
  4. Enchant your Grim Monolith with [[Power Artifact]] using UU and untap it with the remaining 2. Boom! Infinite mana of any colour
  5. Play [[Tourach's Chant]]
  6. Play [[Doppelgang]]. Unfortunately, it needs at least X distinct targets and you only have 5 permanents in play. But, perhaps you have one opponent and they played two lands and a creature, bringing the total to 8. So you can cast Doppelgang X=8, giving you 9 copies of Tourach's Chant. You can also throw in [[Eternal Witness]] to loop back the Doppelgang, but that then requires you to draw your blue source T1
  7. Play [[Explore]], drawing [[Yavimaya, Cradle of Growth]] and play it

Now, anyone who plays a land will get hit for 27, only being able to lower this somewhat when they send whatever creatures they have to the yard. This includes you, but luckily you have infinite mana anyway :)

Edit: I completely missed that this only works in Commander as you'll dome yourself for 27 by playing Yavimaya. Thanks for the catch u/heretolurk613!

Edit 2: It does not seem to be so easy after all. As per u/Ansixilus' comment, a continuous effect like that of Yavimaya can only be generated by an object on the battlefield, so the effect seems to be technically not present yet at the time Yavimaya enters?

Edit 3: It seems to trigger after all https://www.reddit.com/r/mtgrules/comments/1vpuht9/question_about_continuous_effect_timing_rules_and/ (per rule 611.3)

u/MariaMagdalenaXXX — 5 days ago

Ramp 66 Lands in Commander for 7UBG

  1. Cast [[Avenging Druid]]

  2. Cast [[Black Mage's Rod]] and equip it to Avenging Druid it is now a wizard.

  3. Cast [[Wizard's Staff]] hitting 3 people for 1 damage and getting 3 lands onto the battlefield untapped.

  4. Use 1 land to equip Wizard's Staff to Avenging Druid. Then use 2 new lands to cast [[Strionic Resonator]] triggering Avenging druid 2 times due to Wizard's Staff so it will hit 3 people twice, and ramp out 1 land twice per trigger for a total of 12 lands.

  5. Use 2 of the 12 available new lands to cast [[Harmonic Prodigy]] and tap 1 to cast [[Crimson Wisps]] on Avenging Druid, hold priority and tap 2 of the 10 available to use Strionic Resonator and copy the trigger of Avenging Druid on the stack making it 4 total triggers (1 for itself, 1 from Wizard's Staff, 1 from Harmonic Prodigy and now 1 from Strionic Resonator), ramping 16 more lands per opponent or 48 lands. Draw a card and swing Avenging druid at someone to ramp 3 more lands.

We've ramped 48+12+3+3 or 66

We may have milled ourselves out, but we have a bunch of lands so that's winning.

u/fleeflicker — 6 days ago

Shuffle every opponent off this mortal coil for 11UBB(U/B)(U/B)

  1. Play Immortal Coil. Make sure you have a card in your graveyard or you will immediately die.

  2. Animate the Coil with Ensoul Artifact.

  3. Play and equip the Coil with Assault Suit.

  4. Play and use Ashiok to exile each opponent's graveyard.

  5. Pass the turn to your opponent. At the start of each person's turn, hand them the Sinister Iron Man Suit Immortal Coil, which immediately kills them. Pass the turn to the next opponent, and repeat the process.

u/Desperate-Abalone954 — 6 days ago
▲ 5 r/BadMtgCombos+1 crossposts

Goofy combo question

If I use [[karn liberator]]’s ultimate to restart the game and [[prismatic piper]]is one of my commanders. Can I change the color of prismatic piper in the new game provided my deck still fits? Example my other partner is black and I effectively build a mono black deck but want to change the color identity for the “new game”.

Why would I want to do this?
Well if it works I was gonna choose a new companion provided my deck fits the requirements and then use both of those companions to combo off for the win for a peak bracket 1 strategy but idk if this works or not

reddit.com
u/DjRks2 — 5 days ago