r/BallSortPuzzledaily

Congratulations: Here is the very first footage of the Ball Sort Puzzle game working inside a Reddit post.
▲ 3 r/BallSortPuzzledaily+1 crossposts

Congratulations: Here is the very first footage of the Ball Sort Puzzle game working inside a Reddit post.

Game Logic Testing

We finally have a working core loop!
As you can see, the logic is finally working. You can select a ball, pick a new tube and it registers the color match correctly.

There are some special unique objects we added in the puzzle like in a sample testing video, there is a sealed/covered tube at number four that revealed upon the completion of first visible tube in the board.

Although it still needs a lot of UI polish, moves animations, some sound effects and a win screen but the engine is running.

Next up: building a level generator so we don't have to play the exact same puzzle every time.

reddit.com
u/Rich_Library9583 — 5 days ago
▲ 4 r/BallSortPuzzledaily+1 crossposts

Let's talk difficulty: Do you prefer puzzle games to be relaxing or stressful?

As I’m programming the level progression for the game, I have a design choice to make and I’d love the community's take.

Should the game have a timer/move-limit to make it intense and competitive? Or should it be endless and relaxing, where you can take as many moves as you want to figure out the puzzle?

1. Relaxing (No limits, just pure sorting)

2. Stressful (Move limits, timers, high stakes)

3. A mix of both (Maybe a casual mode and a hardcore mode)

Let me know what you think below!

u/Rich_Library9583 — 6 days ago
▲ 0 r/BallSortPuzzledaily+1 crossposts

Help me choose the ball design for Reddit Ball Sort Puzzle🎨

I'm working on the core UI for the Ball Sort game that is in building process for natively on Reddit Devvit and I want to get this decision right before I lock it in.

The whole game is about looking at colored balls and tubes, so the balls need to be easy to tell apart without becoming tiring to look at.

I made 3 different styles:

A - Plain Neon Balls
Bright, clean colors with a simple glossy finish.

B - Football Pattern Balls
A more playful look with a football-style pattern on each ball.

C - Textured / Line Balls
The current style, with subtle curved lines and texture inside the balls.

I've kept the puzzle layout the same in all three options so we're really judging the ball design, not the rest of the UI.

Which one would you pick — A, B, or C?

And if you have a preference, tell me why.
Is it easier to recognize the colors?
Does it look cleaner? Or does one simply feel more satisfying to play?

I'll use the community feedback to decide which design makes it into the game.
A, B, or C? 👇

u/Rich_Library9583 — 8 days ago