r/BettingTools

▲ 19 r/BettingTools+12 crossposts

I built a sports analytics app for player prop research — would love feedback

Hey everyone! I just launched the iOS version of AlgoSwish, a sports analytics app I’ve been working on for a while.

The app is built for bettors who want to research smarter without having to jump between a bunch of different sites. Right now, it’s focused on NBA analytics and includes things like:

  • Player prop research
  • Player analysis and stat breakdowns
  • Market movement
  • Bet tracking
  • Model picks
  • Parlay builder

A big thing I want to mention: most of the app is free to use, and you don’t even need an account to try some of the free research tools. The main Pro feature right now is the Picks screen.

iOS is live now, and Android should be coming sometime next week.

Current roadmap:

  • WNBA next
  • MLB after that
  • NFL after that
  • More sportsbooks, exchanges, and DFS-style books planned too, including platforms like Kalshi, PrizePicks, Novig, and more
  • Currently launching in the US and Canada first, with UK, EU, and Australia planned later

Since I’m launching late into the NBA season during the playoffs, I also want to be transparent: the model picks and parlay builder have tested really well during the previous seasons, but playoff rotations and matchups can get weird, so I’d be more cautious/selective with picks during this stretch. I’m going to keep improving the app as more data comes in and more sports are added.

I’m also offering a welcome deal for early users:

50% off the 1-month Pro subscription for the first 100 people who redeem it. Code expires May 31, 2026.

Redeem promo code:
https://apps.apple.com/redeem?ctx=offercodes&id=6764715128&code=WELCOME

App Store Download link:
https://apps.apple.com/us/app/algoswish-sports-picks/id6764715128

I’d genuinely appreciate any feedback, good or bad. I’m trying to build this into a high-quality sports analytics app with fair pricing and useful tools, not just another hard-paywalled betting research app.

Thanks for checking it out.

u/dubuckets — 4 days ago
▲ 3 r/BettingTools+2 crossposts

I'm a developer who likes building autonomous systems. This started because I wanted to experiment with visual programming — drag and drop nodes, conditional branches, loops — but needed a practical use case to actually finish it.

Betting strategies turned out to be a perfect fit because the logic is deterministic and testable.
"If 3 losses in a row, double bet, reset on win" translates cleanly to a flow graph.

The gambling part is almost incidental to me. What I actually care about is whether the visual logic builder works well as a tool.

Built with Laravel + React Flow.
ive at rollmint.cc — genuinely curious what other builders think about the approach, not the gambling side.

u/MurkyCategory5184 — 7 days ago
▲ 5 r/BettingTools+1 crossposts

Analysis of Winamax "World Conquest" Promo – 500k€ Pool for 60 Wins. Is it worth the grind?

​

Hi everyone,

I’ve been looking into the "World Conquest" promotion currently running on Winamax and wanted to get your thoughts on the expected value (EV).

The Challenge:

Get 60 winning bets .

Minimum stake: €5 per bet.

Minimum odds: 2.00 .

Reward: An equal share of a €500,000 prize pool.

My Calculation:

I’m estimating that I’ll need around 150 bets total to reach the 60 wins (assuming a conservative 40% win rate at 2.00 odds).

Total Turnover: €750.

Estimated Loss (Expected Value): With a bookie margin of at max 10%, I’m bracing for an expected loss of about €75 on the bets themselves during the process.

The Big Unknown:

The profitability depends entirely on how many people reach the goal.

Questions for the community:

Based on previous Winamax promos (like during the World Cup or Euros), how many people usually cross the finish line for these massive pools?

Do you think the "grind" of 150 bets is worth the potential profit?

reddit.com
u/Formentor99 — 10 days ago
▲ 1 r/BettingTools+1 crossposts

I built riftcast.gg , a completely transparent ML prediction system for League of Legends Esports - feedback appreciated

Hey everyone. I built https://riftcast.gg/, an ML prediction system for LoL Esports with both training stats visible and historic data tracked (if model predictions were correct or not).

The setup:

- 3,091 pro matches in the dataset across 272 teams and 43 tournaments (so far), covering all major regions (LCK, LPL, LEC, LCS) and minor regions

- Series-level predictions (pre-match) and game-level predictions (post-draft)

- Three models running in parallel:

- FastTree (free tier baseline, simplest features)

- LightGBM with patch/meta-aware features (tracks game duration trends, team performance gaps between recent patches and all-time, format interactions like is_bo5 * elo_diff, etc.)

- PCA Sweep — runs a 7000-config hyperparameter search for ~5 hours weekly, PCA-compresses the noisy draft features

- Plus a Consensus prediction combining all three

**Feature engineering:**

The series model uses ~80 features after filtering. Heavy use of:

- Differential features (Blue stat - Red stat) to avoid teaching the model side bias

- Decayed all-time stats + Diff5 rolling windows for recent form

- A custom Elo system with cross-league calibration (this is what handles international events, which only have ~20 games of historical data)

- Hand-crafted composite features (Diff_Composite_EarlyGame, _Combat, _Vision, etc.) to compress correlated signals.

The draft model adds champion-level features: per-lane Overall/Counter/ Mastery/Meta scores weighted by Samples confidence, synergy by lane-pair (Top-Jgl, Mid-Jgl, Bot-Sup), and per-lane "LaneEdge" composites.

I have an "Uncertain tag" which excludes prediction results for predictions with less than 55% certainty which is also shown in the UI for transparency

Accuracy across the last 2 weekly reports published (75 series, 209 games):

https://preview.redd.it/6c3hogqx6a0h1.png?width=1539&format=png&auto=webp&s=ae7009a43f6e84f41b732dbe2d79a75ceb029da3

I also track each model's performance per league and show it on each upcoming match prediction. For example, Consensus (the aggregate from all models) is yet to make a wrong Series prediction for LCS (17/17 correct) and has a fairly good accuracy for Game (Draft) Predictions as well (28/35 correct)

https://preview.redd.it/wv57dtz08a0h1.png?width=930&format=png&auto=webp&s=e0beebbce44f895459e73fd5c9b2d21ae80fabd3

Where I think it's weak:

- International events (~20 cross-region games in dataset) — Elo helps but cross-region calibration is shaky

- LightGBM volatility week-over-week (76%/70% vs 69%/80%) — patch-aware features may be over-correcting

Any feedback will be much appreciated, thanks!

reddit.com
u/EntertainmentCalm889 — 13 days ago