









got tired of BitLifeâs monetization, so I spent the last six months building my own life sim with a small crew
PocketLife takes the part of BitLife I love most: the ridiculous events, messy interactions, dark humor and completely unhinged situations and builds deeper systems around them.
Start a stupid rumor about a coworker, get confronted, double down, end up in a fight, involve the police, and somehow turn workplace drama into a prison sentence. The goal is for events and interactions to actually connect with the rest of your life instead of just disappearing after one popup.
The other big difference is that basically all of the features youâd expect to be separately paywalled in BitLife are part of PocketLifeâs base game. Crime, royalty, fame, businesses, investing, property, relationships, pets and more are there to be played, and those systems are continuously being expanded based on what the community expects from them.
So the pitch is pretty simple: keep the absurd, messy fun of BitLife, give the systems more depth, and donât carve the core game up into a dozen separate purchases.
Also due to earlier feedback, I want to state that no generative AI visual assets are used in the game. All art assets are from Icons8.
PocketLife is currently being tested on iOS and Android. If you want to try it early or give feedback:
https://discord.gg/sf8WYnZpbj
The reason I am posting this is because I feel others share the same frustration around Bitlife that my team and I do.
P.S. Constructive feedback is absolutely welcome, whether itâs about what works or what could be better. If youâve got nothing constructive to add or no basis for the argument youâre making, just scroll along.