r/Brawlhalla

Why is does passive play/waiting feel like the only way to rank up in this game

Ive played a handful of platform fighters like rivals of aether, project m and smash, also traditioal figthers like killer instinct sf6 and strive, Ive gotten better by improving at their mechanics, winning neutral and learning combos/confirms and being aggresive to my opponent but brawlhalla is the only one where it feels like you geninely cannot win a match without waiting for your opponent to whiff or spacing them with weapons like blasters or spear. My peak in this game is 2200 but I always felt like my wins came from landing only guarenteed hits and punishing every missed attack, sometimes u can even punish lights with signatures, there are true combos in this game as well but theyre usually only 2 to 3 hits while going for a raw string that can lead up to like 8 hits will have you end up being dodged and punished unless they used their dodge or u read theirs, so u gotta back away after landing a string starter most of the time. can someone explain why brawlhalla feels so passive and nearly impossible to be aggresive without getting completely punished in? I get that there isnt really a block button but I have a feeling theres a much bigger reason since rivals of aether 1 didnt have a block button either but aggresion feels almsot never risky in it, and especially since even pro brawlhalla gets really passive and boring to watch

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u/ShareSubstantial2707 — 11 days ago