
The rules for The Hansa, now on WikiCarpedia
The rules for the new expansion The Hansa can now be read on WikiCarpedia: https://wikicarpedia.com/car/The_Hansa.
I must admit, the rats make for a clever mechanic.

The rules for the new expansion The Hansa can now be read on WikiCarpedia: https://wikicarpedia.com/car/The_Hansa.
I must admit, the rats make for a clever mechanic.
My wife kind of hates me right now. 😅
The very last tile after two days of playing allowed me to add a large meeple through the crop circle rule and steal a field worth almost 50 points. (Pointing out that I still would have won didn’t really help calm things down…).
But I’m still amazed at how much of a difference a single tile made. And how she never managed to draw a single tile that would have closed her very oblong city, which contained a cathedral and loads of meeples and points.
Carcassonne is truly not a game for peacekeepers! 😄
I recently found a reasonably priced H/G, and was reviewing rules before it arrives and noticed this.
The bottom right tile is being scored twice. I was under the impression that it only scores once since it’s only one tile.
If this is the case, is this ruling the same in vanilla Carcassonne? I thought city scoring was based per tile that the city is made up of.
I have the big box, but it doesn’t fit more than 1-2 expansions. I’m aware of a modular insert floating around but it looks like if I choose not to get all the modules, vertical storage isn’t an option. I’ve looked around Etsy but couldn’t find anything else, anyone have any recommendations or is custom the way to go?
I was thinking where carcassonne could go with new expansions and it crossed my mind if there's any mechanic from other boardgames that could be fun if implemented in Carcassonne. I think something with trading some kind of resources could be fun?
Disclosure: I made this, and I run the site it lives on (Tavernly).
I have loads of boardgames, but not many times I can find people to play with and some of them are just too hard to learn. So I built Tilbrook. You lay tiles to build lanes, walled villages and mills, and place wardens to score. It's a Carcassonne alternative.
Bots fill empty seats, and you can open a private table for playing with friends.
There's a short lesson called "Larn by playing". I'd like to hear feedback if it's possible to learn with just that.