r/CivIV

▲ 15 r/CivIV

Getting conquered instantly

I've been getting into civ 4 recently, but having trouble getting past the early game. I've been trying to balance my cities production, science, and military, however, all of my games have resulted in a conquest focused civ, like genghis khan, or ragnar, declaring a surprise war around turn 130 (standard pace) and sending in more troops than I could ever handle. I even had like 5-6 axemen in each of my cities before the war, but they sill conquer my cities, resulting in a defeat. Is there something I'm missing? am I really just not building a strong enough military. I feel like if I focused production any more on my military, I might as well just be going for a conquest victory. I even tried to strengthen our relationship as much as possible, but it was so early that all I could offer was open borders. Any help would really be appreciated. btw im also on noble difficulty because I heard that was the most even difficulty between the ai and player.

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u/Turbulent-Team2755 — 15 hours ago
▲ 71 r/CivIV

My CivIV BTS hours played..

I mainly play Realism Invictus, what's your favorite mods?

u/FGT-Deb — 1 day ago
▲ 5 r/CivIV

Would a 3 movement cavalry unit be too much for the medieval era?

I'm thinking of adding a light calvary and/or heavy horse archer to the medieval unit roster. It would probably have 8 strength to the Knight's 10.

There are no other land units with more than 2 movement except for the gunship with 4 movement. So is 3 too much for this stage of the game? A potential alternative could be ignore terrain movement cost.

Bonus question: Instead of speed this alternative cavalry unit could be a medieval evolution of the role the chariot played in classical warfare. The exact analogy would be 100% attack on Macemen, but do Macemen really need a mounted counter?

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u/SentientclowncarBees — 2 days ago
▲ 86 r/CivIV

First Deity Victory

Man, I remembered when I came here, I was stuck on Emperor. Well, I kept playing and climbing, and then I got to a point where I was winning Immortal even with crappy leaders and bad starts. So I decided to try Deity.

Compared to Immortal, Deity is a quantum leap. The AI expands/techs/builds so much faster, and you have to fight just to get the land you need. I had many games where the initial REX/rush just didn't work, then sometimes I went hopelessly bankrupt, then other games with the opposite problem (suffocated by the AI).

Well, I kept trying. And then in a recent game, I realized we had some factors necessary for a Cultural win (a solid GP Farm and a good diplomatic environment, albeit the land wasn't great for Cottaging.)

So I played for it. I probably would have taken longer, BUT some time in the mid-1400s, one of my cities managed to flip Sitting Bull's CAPITAL. And it had already had all these wonderfully Cottaged land and Cathedrals, even if Sitting Bull wasn't using them.

And we won in 1852! Thanks to everyone else for the advice they've given me over these months and years!

u/Flat_Bug_5369 — 4 days ago
▲ 32 r/CivIV+2 crossposts

America Enters the War

Link to first post 'World War III Breaks Out'

Link to second post 'Opening Moves of the War'

Link to high res images

Here's a huge update on the world war 3 scenario I've been running on the distorted alternate Earthmap that I made. The game has just reached the point where I have multiple saves throughout the course of a single turn, and it's truly become an epic in every sense of the word. If somehow your thirst for lore isn't satisfied, see my first posts for even more history

u/RexMortuorum — 3 days ago
▲ 5 r/CivIV

Modern era Diplomatic victory requirements (UN)

I feel like I used to know this but I can’t find it anywhere now.

I’m the Sec-Gen but my opponent built the UN. Diplomatic victory doesn’t come up as a resolution option for me.

Is it because I haven’t discovered Mass Media yet? I’m behind on most tech.

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u/IceColdDump — 4 days ago
▲ 3 r/CivIV

Develop or Trade?

It seems this game distinguishes between Technologies that the AI prioritizes highly and those it prioritizes less. They have no interest in Aesthetics or Literature; on the contrary, they focus heavily on researching Iron Working and Machinery.

Personally, I think the Technologies you should research yourself and those you should acquire through trade can be categorized as follows:

  1. Research: Masonry, Bronze Working, Writing, Aesthetics, Literature, Theater, Music, Philosophy, Code of Law
  2. Trade: Mathematics, Architecture, Engineering, Monarchy, Feudalism, Theology, Metal working

What do you all think? Please share your opinions.

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u/Philosophical-Reed — 4 days ago
▲ 81 r/CivIV

Yarrrr! Anyone else do this?

One of my consistent actions (I wouldn’t even call it a strategy because I do it if the geography allows even if it’s detrimental to my goals, economy etc.); Is to build a fleet of privateers just to play hit and run and delay upgrading them as long as possible.

I’m just sinking caravels at this point with my last anachronistic pirate from this purpose built fort and around this channel. I also hang onto airships to scout for submarines. I had a much larger fleet but a few were sunk from lost combat and a war, then later it looked like Washington might try to jump this channel so I upgraded the rest to repel him if needed.

My best set ever was a game where I had 50+ working out of an island city off of a long continent.

u/IceColdDump — 6 days ago
▲ 50 r/CivIV

Earth 18 civs: going to Europe in galleys

This is pretty awesome!

EDIT: I tried another game to get an earlier date. However focusing on this made me too vulnerable to the Aztecs, slowing down the tech rate.

u/Popular_Ad_4934 — 7 days ago
▲ 11 r/CivIV

Any way to claim enemy missles and jets when occupying their city?

I got really excited when I saw Churchill (who has been a b!tch to me the entire game) guard his city that has 50 guided middles and 25 jets with one mech infantry, one marine and one infantry. However, after taking it over, it seems like his missles and jets just get destroyed or go away.

Any way to claim an every’s missles or planes?

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u/peacefrogdog — 8 days ago
▲ 7 r/CivIV

No one will send a Missionary.

I think it’s the consensus of everyone here that we should spread our state religion to cities within our territory before adopting Pacifism. Even before that, adopting Organized Religion will allow us to build structures and heritage sites more quickly.

Until then, we’ll need to either found our own religion and spread it throughout the country or adopt a religion from another civilization, but I feel that Missionaries are unlikely to come, especially at low difficulty levels like Settler or Chieftain. That said, it’s difficult for our civilization to monopolize Buddhism/Hinduism/Judaism, and the mighty Aztecs and Spain make no secret of their anger.

  1. Found our own religion, prepared for religious conflict
  2. Open our borders and wait for Missionaries from other civilizations

Which is the better option? If I choose option 1, I’d also like some advice on which religion to choose (Polytheism/Monotheism or Code of Law/Philosophy).

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u/Philosophical-Reed — 8 days ago
▲ 22 r/CivIV

Who are the toughest leaders?

I want to play a game of conquest against the five toughest leaders. Who would you pick to face?

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u/GtrGrrl999 — 10 days ago
▲ 85 r/CivIV

100 years of Investment

So for centuries, Mongolia and I had been scrapping over borders and trade cities, but their wars with everyone else left them with just two run-down cities. Meanwhile, I was getting hammered by barbarians from the north and needed a fix.

Then it hit me, why not rebuild Mongolia as a buffer? I was loaded, so I paid off Genghis Khan's enemies, then flooded his territory with my workers and settlers. I founded new cities along his borders, pointed them at the tundra, and told them to keep the bandits and Turks off my back. I even booted out some Khmer invaders and handed their cities back.

Fast forward, and I layered on charity, shared religion, defense pacts, and some reparations. By 2040, Mongolia's cities are gleaming, the outer territories are booming, and our heirs just got married, marking one hundred years of being my hat :^)

u/United-Employment730 — 12 days ago
▲ 113 r/CivIV

I've tried so damn hard to try to love Civ 5 and 6, but I keep coming back to 4

Over the weekend I played some Civ 5 Vox populi. My impression was that it improved Civ 5, but there are still so many things to dislike about the game, even with a mod that changes almost everything. And its pathetic that we need to download a mod that changes almost everything about the game. Just goes to show how bad Civ 5 was unmodded

Its unreal to me that so many redditors could spend 15 years on the civ subreddit kissing eachothers asses and loving everything about 5, whereas its perfectly acceptable to trash 4 and 6. Its like, what planet are these people living on? Besides the graphics, everything in 5 is literally worse than 4. Literally every single part of the game was a downgrade. I admit theres ONE THING I like about 5, but thats more of a "5 steps backwards, 1 step forward" situation

Makes me wonder what Civ 8 is going to be like. I will probably never touch Civ 7, even if its free. Looking at the screenshots theyve been posting, the game looks like a disaster. Dont care how many "updates" they release to fix the game. If they dont look in the mirror and admit that Civ 4 is better than 5 and 6, nothing they do will ever actually fix the series

Ive mentioned before what specifically it is about 4 that I like, but I guess now is a good time to make a list

  1. Ability to zoom out and see the earth as a globe

  2. ability to zoom in and hear the civs theme music as well as war music when zoomed in to cities

  3. the trees and jungles look the best in 4 out of any other civ

  4. diplomacy screen, being able to see all diplomatic relationships easily and quickly by clicking on a leader

  5. having a scorelist on the right side of the screen, being able to see who has the most points, why they have the score they have, what religion they are, whether you are at war or have a defensive pact with them

  6. being able to see an itemized point list of why a civ dislikes or likes you

  7. civic system that isnt idiotic

  8. doom stacks are much preferable to one unit per tile. While the AI is less moronic in Civ 5 with vox populi mod, one unit per tile is still an inferior system to 4. 1UPT is slow and tedious. The worse you can say about 4's doomstacks is that late game there are dozens or hundreds of units on one tile, but 4 is clearly a better system

  9. Religion system is terrible in 5 and 6. 4 had great religion, and "culture" and "faith" were NOT separate systems, they were one in the same. Ive always hated religion in 5 and 6

  10. map generation is best in 4. I play terra, and jungles appear around the equator, deserts appear only in certain latitudes, and snow and hardwood forests appear only in colder climates.

  11. Not only is the map generation better in 4, so is resources. Bananas only spawn in jungles. Whereas in 5 and 6, resources are totally random and bananas appear right next to tundra. Embarassingly bad map design

  12. To be continued? Add your own reasons!

  13. The music in 4 is best, but still pretty good in 5 and 6.

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u/awildgiraffe — 14 days ago
▲ 2 r/CivIV

Anyone else having issues with incredibly low FPS?

Played Civ4 plenty of times on this system without any issues but after coming back after a few months whenever I load into a world I'm stuck at 5-8fps peaking around 16. Steam issue? Driver issue? Tried reinstalling. Verifying files. Nothing works still stuck at unplayable FPS.

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u/StevenT475 — 11 days ago