
r/CoreBound

My idea for corebound's future!
My Idea for Corebound's Future 👀
Guys, imagine if Corebound actually got a proper ending to its story while still receiving updates afterwards. I've been thinking about a final campaign called "Infection: Corebound. The End." where we fight the true forms of all the infected machines we've encountered throughout the game. Each boss would have different mechanics, so we would actually need to adapt our strategies instead of using the same weapon or build for everything. For the final boss, imagine a massive infected machine made up of all the enemy variants. We'd have to survive its attacks and expose the source of the infection. Then, at the climax, all the uninfected machines could come together to help us defeat it and finally save Corebound. But here's where it gets interesting. Instead of the game just ending there, all the maps could become available to explore in their original, peaceful state. The machines could celebrate us as the heroes who saved their world, and the remains of the final boss could stay as a monument that gradually rusts over time. And honestly, I think the post-game should have more to do than just roaming around. We could donate our collected weapons, resources and items to help rebuild the civilization and gradually create a defense system in case another threat appears. There could also be optional missions, new areas to explore and other activities. The best part is that the infection's defeat could be the end of the main story without being the end of Corebound itself. Overcurve could keep adding new regions, machines, weapons, challenges and even new mysteries through future updates, without having to bring back the infection. Of course, this is just my idea, but I think it would be really cool to have a satisfying ending while still having reasons to keep playing. Imagine saving your world and then actually getting to see it thrive. (Credits to Courage lungs because of the True bosses Concept)