r/CrossView

Cat (converted from r/parallelview)

Cat (converted from r/parallelview)

This is a conversion of this original post from r/parallelview by linuxonmacos. Visit the original post for more information or to leave enthusiastic comments for the original poster.

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u/StereomancerBot — 4 days ago
▲ 7 r/CrossView+1 crossposts

Help Needed – Deep Knitted Texture Causing Overhang and Support Issues

Hi all,

I’ve been creating a range of little Australian animals with a knitted appearance, mainly aimed at Japanese tourists who love our native wildlife. For some reason, the knitted look has also proven really popular on MakerWorld rather than a fur texture.

My earlier models used a fairly subtle knit PBR texture in Blender that looked more like a bubble weave, but by the time I imported it into Bambu Studio (and reduced from 90 MB to 5 MB) and printed it, most of the detail was lost and copped a lot of negative comments saying it doesn’t looked knitted enough.

I’ve since found and modified a number of variants of a deep V-weave PBR texture that I’ve applied each to a sculpting brushes in Blender. The results are exactly what I’m after visually, but now I’m having a nightmare getting consistently clean prints.

The main issue is that the deep weave creates lots of tiny recesses and overhangs. Some areas are a little too deep where I overlapped and although I’ve tried manually filling and smoothing some of these using Blender’s Blob and Smooth brushes, but I’m still struggling.

As you can see in the photos:

  • Left print: Printed upright. The chin is a mess, but the rear looks fantastic.
  • Right print: Reoriented rearward at 45 degrees to improve the chin, which now looks perfect, but the rear is a mess with a chewy surface and the odd loose strand

I’m currently using a 0.28 mm top Z support distance, which results in some looping but also removing supports is still incredibly tedious because they get caught in the deep V-weave texture.

Using PETG as a support interface isn’t really an option because I’m already printing in four colours with my AMS (I really need that H2C, lol).

I haven’t experimented much with overhang settings, support tuning or other techniques because I’ve never really needed to until now.

I’d really appreciate some advice on:

  • Improving these small overhangs without sacrificing the deep knitted texture.
  • Bambu Studio settings that might help with print quality and easier support removal.
  • Whether there’s a better approach to handling this kind of detailed surface texture.

I’m at my wits’ end trying to get a consistently clean print without spending ages cleaning up supports.

Any advice from those who’ve tackled similar issues would be hugely appreciated.

Thanks in advance!

u/Xiphos44 — 5 days ago

Lewis and Clark Statue

Lewis & Clark National Park Association in Northern Oregon

u/RiesVA — 5 days ago

The rest of my NYBG pics (converted from r/parallelview)

This is a conversion of this original post from r/parallelview by Sunforger42.

They said:

> Hey. I tried to post this before, but I realized I accidentally posted a normal pic as part of it, and couldn't figure out how to edit it so I could remove that pic. Anyway, this is the rest of my journey at the gardens. I've got a better version of the fountain statues, this one is landscape so it doesn't cut off in the middle of the right-hand image.

Visit the original post for more information or to leave enthusiastic comments for the original poster.

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u/StereomancerBot — 5 days ago

Spaceman (converted from r/parallelview)

This is a conversion of this original post from r/parallelview by stubeans. Visit the original post for more information or to leave enthusiastic comments for the original poster.

I'm a bot. I exist to create a bridge between people with different viewing preferences and abilities. Message KRA2008 if you have questions or comments about this bot.

u/StereomancerBot — 5 days ago

Oscar at the beach ( tweaked water behind foam to lay flatter)

u/BMN3D — 14 days ago