
TDoH Development Progress and the Recruitment Wave
Hello, friends!
As you can see from the post's title, image and flair, the situation is urgent.
While undeniably we are improving things enough, to make things easier for player to not get bogged down, we also try to make things better in terms of difficulty. We are also adding more content to Mussolini's Italy, eventually planning to expand some skeleton content and making Austria, Germany and the rest more playable for the future use. As you already know, we are adding our own economic system for the mod.
But this is about something else.
We need people. Without people that want to see if they can improve the foundations, the fundaments of this piece od what I believe is art, there will be no future for the mod. Don't worry, we are working hard to make the future better for us all, and for you too!
We need first and mostly in that perspective:
Coders
Artists
Writers
Idea Devs/Designers
Why is it important in that order? Because we have little artists, and only 2-3 active coders.
As I have said, we need people that are both competent and willing to volunteer.
Also, the rules are very important. Remember, we want friendly atmosphere in the team.
Thank you.
Sincerely,
Sepcio, the Lead Dev of "The Death of Honor"