



Two of one type of an survivor is a bug correct
6 times in nearly a row it happen so should I assume it was being done intentionally?
It began when Natsuki’s severe home neglect triggered a psychological break. Instead of starving, her code warped into an insatiable, literal hunger for flesh. She consumed her own father first, morphing into Nourished Natsuki—a towering, distorted entity driven entirely by apex predator instincts.
Monika, attempting to maintain control of the script, tried to delete Natsuki. The deletion failed, corrupting Monika instead. Reprogrammed by Natsuki's overwhelming code, Monika became Monique, a cold, mechanical enforcer. Stripped of her free will, Monique now acts as a loyal hunting hound, tracking down prey to feed Natsuki's endless appetite.
Yuri is the final survivor of the Literature Club. For weeks, she has used her sharp wits and knowledge of the club's code to evade Monique's mechanical surveillance. However, Monique eventually corners her in a decaying, glitched corridor of the school script. Just as Natsuki arrives to claim her prize, the chase begins. The musical battle erupts as Yuri runs for her life, her heartbeat matching the frantic tempo of the track.
A common belief in this game is that it’s survivor sided so I thought I’d ask
Listing the survivors I have the least trouble killing
from my experience, sans works well with maps that have choke points, areas the killer and your team have to funnel into, because they make it so even if you miss bone trap, the killer has to take extra time going around it, while your team can go through it and make distance. it makes blaster easier to hit when you don't have to worry about where they are GOING to be as much and can focus more on where they are, and why bone wall is good in tight corridors is self explanatory. but yeah, the more opened up a map is, the worse sans is, that being said, unlike Monika, sans doesn't have any map where he is outright bad or the worst pick.
im starting to see why the devs specifically based it off of 2010, theirs so much shit that went down that you could fill a library just talking about everything
It Would Be Literal Slaughter.
Saw This In The Corner Of Someone’s Screen While Watching A Dimensional Coalescence Video. Looks Pretty Fun To Use.
Evil People: This one I feel like is mostly self explanatory Chara commits genocide, Vortex is brutal and ruthless tearing the survivors apart to make them “perfect”, bendy I feel like some people could debate but from what I could find he commits murder and a lot of bad acts though he could be moved two tiers down depending on perception, Eggman is just evil you know with the whole….animal cruelty, world domination,etc.
Bad with Redemption: Monika had ultimately ruined the lives of Sayori, Yuri and Natsuki….making their worst traits amplified to the point of no return. The reason she is down below the others is because if things were to go as normal back in DDLC world Monika realizes that true happiness will never happen with the game and shuts it down. She clearly cares about us the player and isn’t fully irredeemable it’s got to be hard learning you are a video game character (doesn’t mean what she did was right but uh….yeah). She is still bad but feels less evil than those above her.
Factors out of their control deem their morality : Yuri got hit with a triple whammy of insanity first by Monika’s tampering, then by an Undertale shadow crystal and finally by Vortex’s resurrection process. Yuri didn’t choose to be insane she was forced into it by others and what she does now is because of her fractured mind due to these factors. Frisk is a character whose morality is often deemed by the player. They can make Frisk a good pacifist, an evil genocidal person or somewhere inbetween. It’s up to the player what Frisk’s morality is.
Good people who are flawed: Sans is kind of complicated because he is a good person however he has made plenty of mistakes due to laziness and apathy when it comes to teh resets. The cup brothers did do dirty work for the devil because of the snake eyes Cuphead rolled however since these two are based in the good ending they did destroy the contracts and free the Inkwell residents from the Devil. Vanilla is weird for me because she is a good person however her personality heel turn in this game conveys her as someone who if not unchecked will absolutely kill an exe and also she seems to be defensive and aggressive toward strangers to the point her daughter is a bit scared.
Very good people: Sonic is the hero of Möbius who fights evil every day and stand up for others. Cream is literally a child and helps Sonic with his adventures. Sayori is also a victim of Monika however she is still a good person. Boris is the opposite of Bendy willing to help and defend Henry during the game.
(Feel free to disagree with me and make your own suggestions in the comments)
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We players have been informed multiple times by MRT that in the upcoming Recode for the game that Monika and Yuri are going to swapped roles, with Monika as killer and Yuri as a Survivor. While this does make thematic sense as Yuri's mania is ultimately a product of Monika’s file tampering, I would be sad to see these two playstyles go since another of players like or main these two. Plus it would be a massive shame for all the work put into these two just to be thrown away.
So to remedy this down below I thought up a few was that the DC team could keep their plan of the roleswap while also still having their old playstyles for the players who like using the two. This list is going from least favorite option to my most preferred.
1.) They do nothing
As it says, the DC team do nothing. Both Monika’s and Yuri's old movesets are completely removed from the game, leaving only their new ones. This option is my least favorite for obvious reasons but, unfortunately, I do see this being the one the team most likely will chose.
2.) Their old roles are secret unlockables.
As silly as it would be to see two Monikas and Yuris running around, I do think this would be the simplest to keep everyone happy and reduce the work needed. To prevent confusion when looking at the identical characters they could rough up the Killer Yuri and Monika compared to their Survivor counterparts. They could also give them new names, like Act 2/Insane Yuri and Epiphany Monika.
3.) New characters take their old movesets
My favorite option. This allows their old movesets to still be around for the players who liked using them while the DC team still has their wish feo the two to swap roles. I mostly like this option for the reason of bringing new franchises into this multi-fandom game. The biggest question is which characters would best be suited for Monika and Yuri's old movesets. While there's are probably multiple characters that could I've got two that I think k could really fit.
Crazy Mita for Yuri and one of the other Mitas for Monika.
Crazy Mita with Yuri's moveset makes sense and while I do admit having Monika’s powers seems like a stretch for the other Mitas, alongside of the Survivors in DC can't do what they do in their base game (when has Sayori ever had the power to heal people right?) While any Mitas could really fill the Survivor role, I could see Mila being the one chosen while the others could easily be used as skins.
I do know this rant is kinda long-winded but my main reason for making it is that I think it would be a massive shame for the DC team to just completely get rid of all the hard work they put into Monika and Yuri's kit while alienating their old mains by removing their playstyles they've come to like.
Anyways I'd love to see discussions weather you agree, disagree or better yet have ideas of your own on what the team could do.
Idk if it's just me, but it feels like Superstar Yuri isn't just a skin that only affects her appearance. It feels like it also affects her M1 and Knife Throw (Or I guess Leek Throw in this case). The way her animation is when she uses M1 is visibly different than all the other Yuri skins. She usually does like a clean swipe with her arm when swinging the sword, Superstar is the exception to this. Superstar arches her elbow to attack with the leek instead! I think the end of the swinging animation is different as well. Yuri's sword is I think more like pointed left and in front of her. Superstar's leek is pointed behind her and is more behind her I think. For Knife Throw, Yuri's sword is pointed forward to where she thrown it, you know, kinda like a dagger. Superstar's leek is more like standing in place. Like it's standing on air. Though, this may be a visual difference.
I'm in a private server for anyone who's willing to test this with me. I can't really notice if it's truly a gameplay difference or if it's just a visual difference when I can't really stand still and take a close look at how big her range is. It feels like a gameplay difference... especially when I know a moment where I was playing as Superstar Yuri and her M1 didn't reach the players who were in the tiny gap between three boxes in Hillgym. I feel like Normal Yuri would've been able to reach them. Though, I still want to test it to see if I'm right or wrong.
(For frisk my reasoning is that they aren’t op but that their hitbox is so abysmally small it feels like im trying to swat a mosquito and failing miserably every time)
Sorry if this is the wrong place to ask, will delete if so. But I have recently started playing this game due to overall fatigue of other games, and was very pleasantly surprised to see Bendy in the game. BATIM and BATDR being some of my favourite games of all time, I of course wanted to play him. But so far, I don't feel like I properly understand how to play him, or if I'm playing him wrong. I know it would likely be better to switch to another character that I could feel more confident in (I did try Frisk and they seemed alright) but I really want to get good with my favourite character. Any tips or spots for those puddles would be greatly appreciated! :D
(ALSO I really want a Sinny skin in the game, unless there already is one and I missed it.)
Basically just me following the current trend but its a little different lol
Dimensional Coalescence Characters Only - You Must Only Use Characters That Are From Dimensional Coalescence (Use Their DC Renders Btw).
All Survivor Boxes Are Not Needed - You Do Not Need To Fill In All Seven Boxes, Unless You Want To.
Executioner Boxes Must Be Filled - The Executioner Boxes Need Atleast An Executioner, Or Else It’s Not A Good Match.