
The Legend rarity, with the way they're handling it, is a bad thing for the game
The fact that they REPLACED LFs is the main reason i am posting this, the legend rarity felt like the perfect rarity to fit between Legends limited and Ultra, they didn't have the Ultra exclusive mechanics, but they had their own unique mechanic that made them special, also their art feels like the perfect blend between the art of the LFs and Ultras, they didn't feel like a replacement for the LFs whatsoever
Now for the important stuff, these units are too premium to be treated like LFs, which is why 9/10 legend units have a second life mechanic, they made the unique mechanics some type of bare minimum, yes we have mid releases like the new kaioken and daimaku but even these units still have endurance and buff cancellation
Another thing is the timing, we are yet to have MANY important characters as LFs, why introduce a new rarity that lets u recycle units rather than completing the rest of the missing releases
Also many mechanics that were more available are now treated as super premium because of this rarity, i am specifically talking about transforming and revival, we literally have 1 transforming unit (and it aint even on main) and 0 revival units, which is the problem with ultras, they're treating them in a similar manner, you don't expect the new goku unit to be a transforming from base to kaioken for example, with LFs anything was on the table
The only positive thing i can think of is that now units last longer and dont age as fast as before, what do you guys think?