r/Fallout4Mods

Replaying Fallout 4 without Sim settlements 2. Any less script intensive suggestions?

In my current playthrough I feel like SS2's script intensive nature makes other mods respond/work "slower". So I was thinking, starting a new playthrough without the mod.

The only problem is that SS2 is too convenient when it comes to settlement building and I don't know any similar mods to replace it.

Any recommendations?

reddit.com
u/ZERUELhun — 14 hours ago
▲ 129 r/Fallout4Mods+2 crossposts

Update: Universal Downgrader from v1.11.221 (May 2026) to 4 earlier versions

Hello everyone,

Just a quick message to announce that I've updated my "Universal Downgrader" (old thread here) to work with today's Steam update of Fallout 4 (v1.11.221).

The new version can downgrade to 4 previous versions.

  • v1.10.163 (pre next gen)
  • v1.10.984 (next gen, update 2)
  • v1.11.169 (anniversary, november patch 1, 2025)
  • v1.11.191 (anniversary, december patch 2, 2025)

As before, it is :

  • compatible with all editions (base game, GOTY, anything in between)
  • compatible with all languages. That's why I call it "universal"
  • doesn't require your Steam credentials

Here's a little screenshot.
If you didn't use the previous version, don't worry it's very easy to use

https://preview.redd.it/z10k5za6er3h1.png?width=497&format=png&auto=webp&s=6ff2515a9299b80e76284f906f1e7c7a65775b81

Download the latest downgrader : www.mulderland.com/games/fallout-4

Of cource, the installer is still open source (code here and compiled directly on Github Actions). I've also use my previous Powershell scripts (code here) to make these xdelta patches quickly ;)

Constructive feedbacks and nice words are always welcome!

Hope it will help many people.

Mulder

reddit.com
u/mulderload — 1 day ago

HELP!!!! how to roll back to 1.11.191 .

Today of all days I opened my modded fallout 4 and steam updated it to 1.11.240 . I previously had 1.11.191 . can someone please help me revert back without breaking the games and mods .

u/bhavinwonka — 2 days ago

Fallout4 stuck in 1.10.984

Im trying to Mod FO4 with the latest versions of some mods via Midnight Ride, but F4SE is telling me that I need 1.11.221. The issue is, no matter how much I fiddle with steam and try to update the game, it just stays on 1.10.984. Any idea how I can fix this?

reddit.com
u/KazutoMLBC49 — 1 day ago
▲ 0 r/Fallout4Mods+1 crossposts

Fallout 4 Script Extender not loading

When trying to boot up the Storywealth modpack for fallout 4, I got this message. It’s works fine in the past. Is this really just something I have to wait a bit on or has something messed up?

Need help with load order

​

Hi guys. I just cant get it to work, i have 30 creations enabled, looked up some guides, but some say contradicting stuff, so i figured i ask here.

The mods i think that could cause an issue for me are (i put them in the order i have them activated atm):

UFO4P

CBBE

NAC (landmass mod if I'm not mistaken)

USO (+addons and fixes)

Fast Start

FDI

Some workshop and outfit (supporting CBBE) mods

Weapon attachment mod

Additional settlements

Radio mod

1 weapon mod

LOD improvement

Face textures

Game crashes immediately when hitting 'new game'

reddit.com
u/safariman123 — 1 day ago

1.11.240 update

So Bethesda rolled out a new update and now MCM is incompatible. How do i downgrade, or get an updated MCM? if there is one anyway.

reddit.com
u/ggfut — 1 day ago

How to fix F4SE?

After the new update I'm no longer launch the game due to it being out of date. Just wanted to know how to update it, or if I just have to reinstall it? P.S: I'm relatively new to moding and stuff

reddit.com
u/Evergreen752011 — 1 day ago

Incoming Update 8/18/26 | How to Prepare

Greetings Dwellers!

Your Overseer here with steps on how to stop your game from updating.

[From the Collective Modding Discord]

August 18th Bethesda will be pushing another Fallout 4 Update and soon another for Skyrim. This one is focusing on General Creations Improvements!

So, now is the time to prevent automatic updates from happening, get your mod lists backed up, etc. Every single time they update the game(s), breaks our script extenders and dependent mods. Please take this as a fair warning, considering we were not given much time to prepare for this! Using Windows Explorer, navigate to your Steam\SteamApps folder and set:

  • appmanifest_377160.acf - Properties - click Read Only (Fallout 4)
  • appmanifest_1946160.acf - Properties - click Read Only (FO4 Creation Kit)
  • appmanifest_489830.acf - Properties - click Read Only (Skyrim SE/AE)
  • appmanifest_1946180.acf - Properties - click Read Only (Skyrim SE/AE Creation Kit)

Once the script extender (F4SE) and dependent mods are confirmed to have updated, you can then remove the Read Only flags and update your game and F4SE mods!

Setting ACH files to Read Only and having these settings should minimize/eliminate the auto-updates, considering we typically launch our games via script extenders and not directly by the launchers.

I hope this helps everyone out!

For more info you can pop into our own Bethesda Modding Discord

Happy Modding! 👾

u/Dani50420 — 2 days ago

Launching game through F4SE did not bypass patch.

I had to pick a stupid flair that doesn't fit because Reddit. This is a heads up to SteamOS users.

So I went through the trouble of 'assuring' that Fallout and my other Bethesda games would not be borked by an update. As they are known to do. Launch it through F4SE they said. Set it to only update on launch they said.

But I did exactly that and when I quit my session on fo4 I see the ever so handy Steam Machine LED strip telling me an update was getting installed. 'Funny I don't remember authorizing any updates' I say to myself.

Care to guess what game """updated""" itself and bypassed all the needlessly elaborate shenanigans the internet put me up to like they were nothing?

Be warned, if you use a linux system, apparently the rules are different. Now I have to do god only knows what to fix it. Fuck your face, Todd.

reddit.com
u/DunkeyColdMedina — 1 day ago

Just a reminder to everyone - if you aren't already wed to a favorite mod manager for FO4 - Mod Organizer 2 has a 'stock game' feature that lets you freeze whatever version of your favorite Creation Engine games you want.

https://github.com/The-Animonculory/Modding-Resources/blob/main/Stock%20Game%20Setup.md

>Stock game is a feature utilised by quite a Wabbajack modlists for Skyrim to ensure that the original game folder is kept clean. It's important to keep the main game folders clean and compartmentalise modding as much as possible to minimize any potential issues. Stock game functions by creating a copy of your Skyrim install in a new folder and redirecting all the paths in that particular MO2 instance to use that.

Folks have been using it on the Skyrim side of things for forever now. And those that do don't have to deal with this whole 'update' drama because they know that the updates aren't going to touch the version of the game they are playing until they want them to.

https://www.modorganizer.org/

u/Grosaprap — 1 day ago
▲ 2 r/Fallout4Mods+1 crossposts

Fallout4 stuck in 1.10.984

Im trying to Mod FO4 with the latest versions of some mode, but F4SE is telling me that I need 1.11.221. The issue is, no matter how much I fiddle with steam and try to update the game, it just stays on 1.10.984. Any idea how I can fix this?

reddit.com
u/KazutoMLBC49 — 2 days ago

New update downgrade

Hello I'm sure as you've seen Bethesda pushed out a new update and now I can't play my game. I was wondering if there is any way to downgrade back to 1.11.221 or if anyone knows if f4se is going to release an updated launcher soon?

reddit.com
u/Status-Dot-2586 — 2 days ago

on the edge of a Stroke!!! HELP!!!

I am running Fallout 4 1.11.221 I need AAF 1.7.11 but of course the damn modder doesn't offer that version anymore and has not responded to my messages yet. I have been fighting for a week trying to get my mods working together without MCM dropping a ghost file into the plugins folder...AAF seems to be the issue...I think...AI is utterly useless but that's what it told me. please someone help before I have a frigging stroke from the insane stress this is creating. Out of desperation I deleted all mods from Vortex and was going to do a clean download... but the ones I am trying to get installed and get working are
Family Planning ~ SEU or Autonomy Enhanced ( don't want to have to control npc s3x interaction if I don't want to) ~ Sim Settlements ~ Atomic Lust ~ plus their necessary files

I'm almost 50yrs old and the fact that I can do any of this is amazing but I will need answers simplified as much as possible

reddit.com
u/Frequent_Ad_1256 — 3 days ago

Mods show up as creations and won’t let me get achievements

I have mods installed and I have buff out 4 installed but the game has some of my mods in the creation tab. The game says I have mods installed and therefore I won’t get achievement

u/Popular_Wash_1812 — 4 days ago

Desperate need HELP!!!

I am running Fallout 4 1.11.221 I need AAF 1.7.11 but of course the damn modder doesn't offer that version anymore and has not responded to my messages yet. I have been fighting for a week trying to get my mods working together without MCM dropping a ghost file into the plugins folder...AAF seems to be the issue...I think...AI is utterly useless but that's what it told me. please someone help before I have a frigging stroke from the insane stress this is creating. Out of desperation I deleted all mods from Vortex and was going to do a clean download... but the ones I am trying to get installed and get working are
Family Planning ~ SEU or Autonomy Enhanced ( don't want to have to control npc s3x interaction if I don't have to) ~ Sim Settlements ~ Atomic Lust ~ plus their necessary files

I'm almost 50yrs old and the fact that I can do any of this is amazing but I will need answers simplified as much as possible

reddit.com
u/Frequent_Ad_1256 — 3 days ago

Reactor ENB (+ all recommended mods on nexusmod page) and NAC X mod puddle reflection issue

I installed the mods I listed and a few others, now there seems to be a bug making the puddles reflect mustard yellow, wondering if anyone's run into this before (and maybe solved it?)

Load Order:

Fallout4.esm

DLCRobot.esm

DLCworkshop01.esm

DLCCoast.esm

DLCworkshop02.esm

DLCworkshop03.esm

DLCNukaWorld.esm

ccBGSFO4044-HellfirePowerArmor.esl

ccBGSFO4115-X02.esl

ccBGSFO4116-HeavyFlamer.esl

ccBGSFO4110-WS_Enclave.esl

ccBGSFO4096-AS_Enclave.esl

ccFSVFO4007-Halloween.esl

ccBGSFO4046-TesCan.esl

ccSBJFO4003-Grenade.esl

ccOTMFO4001-Remnants.esl

unofficial fallout 4 patch.esp

XDI.esm

Simple Everyone's Best Friend.esp

NAC.esp

NAC-NW.esp

NAC-FH.esp

ENBLightsHDRPatch.esp

EnhancedLightsandFX.esp

UltraInteriorLighting.esp

ELFX_ENBLight_Patch.esp

vanilla resonating lights fix.esp

NACX - All in one fixes.esp

u/sefradin — 3 days ago
▲ 1 r/Fallout4Mods+2 crossposts

[Fo4] Lore Out Modlist

Is the LoreOut modlist the best modlist for Fallout 4? I’ve never played the base game of 4 ever and I’m about to do my first playthrough I’d love for some tips on how to play 4 and some other modlist suggestions

reddit.com
u/joeschmo69696969 — 4 days ago

Help with Load Order

I don't know if I used the right tag, but I am having problems with some mods not working and was hoping someone could look at my load order and see if it needs rearranged or whatever. There are a lot of NSFW mods and some SS2 mods, but my main issue is AAF. I click the Home button to bring up the scene starter, but it tells me there are no actors in the scan area even though I am in Sanctuary which is my main settlement with a bunch of NPCs all over. Also, Vulgar Visitors and Commonwealth Captives are not working either as far as I can tell. My mods all come from Nexus or Lovers Lab and installed via Vortex. In the pics the load order goes from left to right with 4 mods in each mini pic.

u/Dejavuhero1 — 4 days ago