▲ 3 r/FlowFree
I played 10+ Flow-likes and none of them made me think, so I built one where every level has exactly one solution
I've been playing this genre for years. Outside the original, almost every clone lets you brute-force levels by filling empty space — there's no actual deduction happening.
So I spent the last year building the game I wanted: every level in the Extreme modes is machine-verified to have exactly one solution, and there are no filler cells to mindlessly drag through. If a route "looks right" but is wrong, the board tells you by not closing.
Some of my own Extreme levels genuinely make me rage, which I take as a good sign.
Not trying to spam — I'd really like feedback from people who actually finished Flow Free and wanted something harder. Happy to answer anything about how the levels are generated and verified.
u/TopReading8481 — 9 days ago