r/FluxAI

▲ 93 r/FluxAI+12 crossposts

I created an agentic orchestration pipeline for music video generation - [More info in comments]

I’ve been building Uisato Studio, a workflow-based AI creation platform for audiovisual work.

This is the Music Video mode: upload an image + audio, and the system analyzes the input, generates visual direction, creates clips, handles b-roll / lip-sync when needed, and assembles everything into a finished music video through a guided pipeline.

I’m trying to move AI video from isolated generation into orchestration; an agentic production system built for more coherent, edit-ready audiovisual output.

I’ve been building this suite for the past year, hope you guys enjoy it: https://uisato.studio/

u/TasTepeler — 12 hours ago
▲ 31 r/FluxAI+7 crossposts

REFLECT ↝ - [Post-human choreographic studies]

Made entirely on the "intelligent" implementation of Seedance 2 on Uisato Studio.

u/santi_0608 — 1 day ago
▲ 8 r/FluxAI+1 crossposts

Character lora tool : GridLoraTester

https://preview.redd.it/7tdi4fa3k52h1.png?width=1828&format=png&auto=webp&s=9b35d7acf7b376c4171e33e0eafdb91b5ed5e1fe

I've been working on this for a few months and it's finally in a state where I think it might be useful to someone other than me. Sharing it here in case you're trying to train character LoRAs on FLUX-2 and you're tired of guessing.

The premise: every time I train a character LoRA, I end up stuck on two questions.

  1. Is my dataset actually balanced and identity-consistent, or am I just hoping?
  2. Once trained, which step actually holds likeness across the whole prompt sweep — not just the one flattering close-up?

GridLoraTester answers both with numbers from face-recognition scores. It's split in two surfaces; you can use either independently.

Dataset curation

  • Face recognition (ArcFace via InsightFace buffalo_l) gives every photo a similarity score against a per-dataset centroid (mean of all detected faces). Off-identity photos surface immediately.
  • Pose × framing classifier (front / ¾ / profile × close-up / medium / wide / extreme). A dataset-health checklist tells you what's balanced and what's under-represented vs published portrait-dataset targets.
  • Prune candidates when you're over a max size — most-redundant photos within over-represented buckets, ranked by k=3 nearest in-bucket cosine. Soft delete, fully reversible.
  • External-photo suggestions — link Immich / Google Photos / a local folder, and the engine mines that library for photos that fit the dataset's identity AND fill an under-rep bucket. Pose-tempered scoring so profile shots aren't penalised. Dedup runs both vs the existing dataset AND across the suggestions themselves, so the same photo on Immich + Google Photos collapses to one suggestion.
  • BlockHash 256-bit near-duplicate detection (10-bit Hamming threshold) underneath all of the above.

Grid testing

  • One row per checkpoint × one column per prompt, same seed across the grid for fair comparison.
  • Every cell scored against the dataset centroid: green ≥ 0.50 / amber ≥ 0.35 / red < 0.35.
  • Per-prompt aspect ratio via [3:4] / [16:9] prefixes; resolution comes from a single MP budget. [trigger] placeholder substituted automatically.
  • Run history per test — flip between runs to compare quant changes, training continuation, or rescore a past run against an updated centroid without regenerating anything.
  • Score-vs-step graph (median / p20 / max). Useful for picking the checkpoint where p20 (consistency) catches up with median (peak) instead of just chasing the spikes.

Tech bits, in case you care

  • FLUX-2 Klein via diffusers; FP8 / FP8 dynamic / bf16 / INT8 ConvRot quant paths. INT8 ConvRot uses Hadamard rotation + torch._int_mm cuBLASLt → ~2× faster denoise than FP8 weight-only on Ampere (3090/3080), same VRAM (~9 GB transformer for Klein 9B). LoRA bake-in via Tensor.data.copy_() preserves Parameter identity so torch.compile survives swaps.
  • Prompt-embedding cache in SQLite. After encoding, Qwen3 text encoder is fully unloaded (del + gc + empty_cache()) so it doesn't squat VRAM during the denoise + VAE.
  • Per-shape batching in the grid loop — mixed AR rows don't crash batched inference; prompts grouped by (w, h) before each pipe() call.
  • Dashboard is SvelteKit + better-sqlite3 in WAL mode. Python writes back to the same DB the dashboard reads — no IPC marshalling, just shared SQLite.
  • Idle-TTL on the face worker frees the ORT BFC arena (~5–6 GB) when not in use; lazy-respawn on next request.

What it isn't

  • Not a trainer. It eats the LoRA folder your trainer (ai-toolkit, etc.) already produces.
  • FLUX-2 only right now. The pipeline-load code is reasonably isolated; FLUX-1 / SD3 / Wan2.2 aren't out of the question if there's demand.
  • NVIDIA + ≥ 24 GB VRAM. Linux is the tested path; the dashboard runs on macOS/Windows but the inference side wants Linux + CUDA.

License

Source-available under PolyForm Noncommercial 1.0.0 — free for personal / hobby / research / education. Commercial use is a separate paid license (details in LICENSE). MIT was too permissive for the niche; PolyForm cleanly splits "free for everyone learning" from "paid if you're shipping a product on top".

Repo

https://github.com/Mandrakia/GridLoraTester

Bug reports and PRs welcome. Particularly interested in feedback on the suggestion engine's bucket-targeting heuristic and the grid-test sort UX — those are the two surfaces where my own preferences leak into the defaults most.

Screenshots

Dataset list Dataset details Dataset stats Dataset edit : Prune Dataset edit : Suggestions Test setup Test grid result Test graphi result

reddit.com
u/Mandrakia — 2 days ago
▲ 120 r/FluxAI+2 crossposts

Prompting Tips Flux.2-Klein

For Klein 9B using the qwen_3_8b, the prompt path is basically:

your prompt;

1-wrapped in Qwen chat template

2 - Qwen2 tokenizer

3- Qwen3 8B text encoder

4- hidden layers [9, 18, 27] stacked into conditioning

5- Flux2/Klein transformer cross-attends to that

The local wrapper does this template:

  &lt;|im_start|&gt;user
  YOUR PROMPT&lt;|im_end|&gt;
  &lt;|im_start|&gt;assistant
  &lt;think&gt;

  &lt;/think&gt;

So it is not reading your prompt like CLIP tags. It is reading it like an instruction/message.

What It Accepts Well:

It should respond best to natural language with clear relationships:

A woman sitting on a beachfront, looking at the camera, wearing a black dress. The camera is at eye level. Her body is seated facing slightly left. The beach and ocean are behind her.

Strong prompt concepts:

- subject type: woman, man, dog, car

- action/pose: sitting, standing, walking, looking at camera

- location: on a beach, inside a kitchen

- spatial relations: behind her, to her left, in the foreground

- clothing/object attribution: she is wearing, holding, beside

- camera/framing: close-up, full body, eye-level, three-quarter view

- style if phrased plainly: photo, natural lighting, soft shadows

What It Throws Away Or Weakens

The big one: Comfy prompt weighting is disabled for this TE.

So this does not mean much:

((face:1.4)), [body:0.6], (((identity)))

The tokenizer still sees punctuation/text, but the encoder wrapper passes disable_weights=True, so classic CLIP-style

emphasis is not applied as weights.

Also weak:

- giant comma tag soups

- repeated words as fake emphasis

- abstract junk like masterpiece, best quality, ultra detailed

- contradictions: sitting, standing, walking

- vague modifiers not attached to a noun: beautiful, perfect, cinematic

- negative prompt logic, unless the sampler/model path explicitly uses it well

- overly long prompts where important instructions are buried

What Matters Most

Because this is Qwen-style chat encoding, write prompt chunks as sentences with ownership:

Bad:

beach, woman, camera, sitting, black dress, looking, ocean, realistic

Better:

A realistic photo of a woman sitting on a beach. She is looking at the camera. She is wearing a black dress. The ocean is behind her.

For identity/reference workflows "Identity feature transfer", avoid asking the TE to redefine the subject too much. Let the node carry identity, and let prompt carry scene/action:

Keep the same woman. Change only the location: she is sitting on a beachfront, looking at the camera. Natural daylight photo.

Best Prompt Shape For Your Use:

Use this structure:

[identity constraint].

[scene/location change].

[pose/action].

[clothing/body constraint].

[camera/framing].

[lighting/style].

Example:

Keep the same woman from the reference image.
Move her to a sunny beachfront.
She is sitting and looking directly at the camera.
Preserve her face, body proportions, hairstyle, and clothing shape.
Eye-level photo, natural daylight, realistic beach background.

The TE will not literally “obey” every clause, but this format gives Qwen the best chance to encode relationships instead of treating the prompt as a bag of tags.

u/Capitan01R- — 5 days ago
▲ 4 r/FluxAI+2 crossposts

Best for coherent &amp; consistent film stills?

I only have access to android, so android apps or browser is all I can use.

ComfyCloud is so limited.

I want to generate keyframes to later animate, but for now I am focusing on the images and not the video.

I'm tempted to use Midjourney, have you found it able to do the job, maintaining consistency across scenes?

Using Nana Banana Pro and others over on OpenArt has been disappointing.

reddit.com
u/slept_in_again — 3 days ago
▲ 468 r/FluxAI+12 crossposts

[Release] LongExposureFX COMP | An experimental temporal ghosting toolkit

An experimental temporal ghosting / long-exposure toolkit for TouchDesigner, built for turning prerecorded and real-time footage into smeared, split-exposure, echo-like motion.

The system layers delayed frames, masks the active subject region, and adds optional feedback persistence to generate distorted portrait, face, and full-body trails that sit somewhere between long exposure, temporal rupture, and spectral motion blur.

This release also includes:

 a custom FLUX-2 LoRA trained on experimental photography [the one used in this demonstration]
 the pertinent ComfyUI workflow for FLUX-2.dev + LoRA text-to-image generation

Available now through my Tools Store.

Both music and visuals by myself, deeply inspired by the recent BoC-related events.

u/TasTepeler — 6 days ago
▲ 126 r/FluxAI+17 crossposts

Built an open-source one-prompt-to-cinematic-reel pipeline on a single GPU — FLUX.2 [klein] for character keyframes, Wan2.2-I2V for animation, vision critic with auto-retry, music + 9-language narration in the same pipeline

Shipped this for the AMD x lablab hackathon. Attached video is one of the actual reels the pipeline produced - one English sentence in, finished mp4 with characters, story, music, and voice-over out. ~45 minutes end-to-end on a single AMD Instinct MI300X. Every model is Apache 2.0 or MIT.

Pipeline (8 stages, all sequential on the same GPU):

  1. Director Agent - Qwen3.5-35B-A3B (vLLM + AITER MoE) plans 6 shots from one sentence, returns structured JSON with character bibles, shot prompts, music brief, per-shot voice-over script, narration language
  2. Character masters - FLUX.2 [klein] paints one canonical portrait per character. No LoRA training step - reference editing pins identity across shots by construction
  3. Per-shot keyframes - FLUX.2 again with reference image. Sub-second per keyframe after warmup
  4. Animation - Wan2.2-I2V-A14B, 81 frames @ 16 fps native. FLF2V for cut:false continuation arcs (last frame of shot N anchors first frame of shot N+1)
  5. Vision critic - same Qwen3.5-35B reloaded with 10 structured failure labels (character drift, extras invade frame, camera ignored, walking backwards, object morphing, hand/finger artifact, wardrobe drift, neon glow leak, stylized AI look, random intimacy). Bad clips re-render with targeted retry strategies (different seed, FLF2V anchor, prompt simplification)
  6. Music - ACE-Step v1 generates a 30s instrumental from Director's brief
  7. Narration - Kokoro-82M, 9 languages. Director picks language to match setting (Tokyo→Japanese, Paris→French, Mumbai→Hindi)
  8. Mix - ffmpeg with per-shot vo aligned via adelay

Wan 2.2 specifics (the bit this sub will care about):

  • 1280×720, not 640×640 default. Costs more but matches what producers want
  • 121 frames at 24 fps was my first attempt - gave temporal rippling. Switched to 81 @ 16 fps native (the distribution Wan was trained on) and it cleaned up
  • flow_shift = 5 for hero shots, 8 for b-roll (upstream wan_i2v_A14B.py defaults)
  • Negative prompt: verbatim Chinese trained negative from shared_config.py. umT5 was multilingual-pretrained against those exact tokens. English translation is observably weaker
  • Camera language: ONE camera verb per shot, sentence-case, placed first ("Tracking shot following from behind"). Multiple verbs in one prompt cancel each other out
  • Avoid the word "cinematic" - triggers Wan's stylization branch, gives the AI look. Use lens/film tags instead ("Arri Alexa, anamorphic, 35mm film grain")

Performance work:

  • ParaAttention FBCache (lossless 2× on Wan2.2)
  • torch.compile on transformer_2 (selective, the dual-expert MoE makes full compile flaky) - another 1.2×
  • AITER MoE acceleration on Qwen director (vLLM)
  • End-to-end: 25.9 min → 10.4 min per 720p clip on MI300X

Why a single MI300X: 192 GB HBM3 lets a 35B MoE, 4B diffusion, 14B I2V MoE, 3.5B music, and a TTS share the same card sequentially. Same stack on a 24 GB consumer GPU would need 4-5 boxes wired together.

Code (public, Apache 2.0): https://github.com/bladedevoff/studiomi300

Hugging Face (documentation, like this space 🙏) https://huggingface.co/spaces/lablab-ai-amd-developer-hackathon/studiomi300

Live demo on HF Space is temporarily offline while infra restores - should be back within hours. In the meantime the showcase reels in the repo are real pipeline outputs, no human re-edited shots.

Happy to dig into AITER MoE setup, FBCache tuning, FLF2V anchoring, or the vision critic's failure taxonomy in comments.

u/Inevitable-Log5414 — 8 days ago
▲ 286 r/FluxAI+2 crossposts

Flux Identity Adjustor Node for Flux.2 klein 9B model

This is my 1st post on reddit so apologies in advance for any mistake i make in my post.

I have been probing the flux.2 klein 9b model for some time and based on my findings i have created a lot of nodes for better photorealism and consistency. This one in particular node is a combination of many different nodes i have created and utilises many different techniques. The main objective for creating this was identity consistency with a bit of realism.

I have very primitive knowledge about python so this node has been created through vibe coding but it still took like 3 AIs and 1.5 weeks to get the work done.

The node act as a balancer between input reference image and prompt and it adjusts accordingly to give you a balance between both identity and the creativity.

Just some inportant info: i have tested this only on flux.2 klein 9b FP8 distilled version. i have limited resource of vram (rtx 2060) so the testing was limited but i stopped when i thought i got good results. i exclusively used normal ksampler not the custom or advance ones so i have no idea about their impact. I have attached screenshot of Jason Statham in various scenes using prompts from chatgpt. i hope this is allowed.

https://github.com/Magirad/Flux_ID_Adjuster/

special thanks to https://www.reddit.com/user/Capitan01R-/ as i was able to solve some tricky issues by referring to his enhancer node pack.

---------------------------------------------------------

For people getting bad skin texture try changing the identity_blocks  6-15 or 8-16. Flux processes texture during the 17-23 blocks. the default 8-19 blocks works better to artistic themes.

as suggested by https://www.reddit.com/user/skyrimer3d/ use LCM/beta for better facial consistency.

u/Stock_Mycologist1104 — 12 days ago
▲ 12 r/FluxAI+3 crossposts

What nobody tells you about retouching shiny stuff (and how AI quietly changed my workflow)

I’ve been retouching jewelry photos for a while and honestly it’s the hardest thing I’ve ever edited. Reflections pick up everything, dust becomes boulders, and keeping gold looking like actual gold across dozens of shots is brutal. I got obsessed with how big brands like Tiffany or Mejuri keep their entire catalog visually cohesive so I started experimenting with AI, not to replace the craft but to speed up the boring parts.

What surprised me most is that once you have a clean consistent dataset of a single stone, training a LoRA on a specific brand's lighting style actually works. You can make a diamond look like it was shot in their studio, same warmth, same shadow depth, same mood. It's wild.

I ended up shooting 100 frames of the same emerald cut diamond at 4K because I needed a perfect base to train from. It made such a difference that I wanted to share it, not to sell anything, but because I wish someone had told me earlier that the quality of your training images matters more than the prompt. If you're stuck fighting inconsistent source material, the AI can't learn the subtleties.

Anyway, just wanted to share what I've been tinkering with. If anyone else here retouches shiny reflective stuff I'd love to know your pain points. This niche is lonely.

u/Current-Row-159 — 10 days ago
▲ 18 r/FluxAI+1 crossposts

I combined FLUX Fill with ControlNet for structured inpainting

I've been experimenting with FLUX.1-Fill-dev lately and kept running into the same wall: the Fill model is great for mask-based edits, but there's no built-in way to feed it a ControlNet signal (depth, canny, pose, etc.) at the same time.

So I built one.

The idea is simple:
FLUX Fill handles the mask-based edit, while ControlNet guides the structure using inputs like depth, canny, pose, tile, blur, gray, or low-quality conditioning. This makes the inpainting more controlled, especially when you want the generated object or edit to follow a specific structure or composition.

Since FLUX.1-Fill-dev was not originally trained jointly with ControlNet, this is more of an experimental/community implementation. In practice, it works well for structured inpainting, but results depend a lot on the mask quality, control image alignment, and conditioning strength.

Links

Code example

    import torch
    from diffusers import FluxControlNetModel
    from diffusers.utils import load_image
    from pipline_flux_fill_controlnet_Inpaint import FluxControlNetFillInpaintPipeline
    
    dtype = torch.bfloat16
    device = "cuda"
    
    controlnet = FluxControlNetModel.from_pretrained(
        "Shakker-Labs/FLUX.1-dev-ControlNet-Union-Pro-2.0",
        torch_dtype=dtype,
    )
    
    fill_pipe = FluxControlNetFillInpaintPipeline.from_pretrained(
        "black-forest-labs/FLUX.1-Fill-dev",
        controlnet=controlnet,
        torch_dtype=dtype,
    ).to(device)
    
    img  = load_image("imgs/background.jpg")
    mask = load_image("imgs/mask.png")
    ctrl = load_image("imgs/dog_depth_2.png")
    
    result = fill_pipe(
        prompt="a dog on a bench",
        image=img,
        mask_image=mask,
        control_image=ctrl,
        control_mode=[2],                    
    # canny=0, tile=1, depth=2, blur=3, pose=4
        controlnet_conditioning_scale=0.9,
        control_guidance_start=0.0,
        control_guidance_end=0.8,
        height=1024, width=1024,
        strength=1.0,
        guidance_scale=50.0,
        num_inference_steps=60,
        max_sequence_length=512,
    )
    
    result.images[0].save("output.jpg")

If you find this useful, a GitHub star ⭐ would really help support the project.

u/LKN_Pratim — 9 days ago
▲ 279 r/FluxAI+8 crossposts

Uisato Studio is now live, worldwide

The new ecosystem for AI orchestrated filmmaking.

A full year of the heaviest experimentation I’ve ever put myself through, now avaialble.

Link: https://uisato.studio/

u/santi_0608 — 12 days ago
▲ 2 r/FluxAI+2 crossposts

I created a website where you can use Flux ai for free. All you have to do is watch ads to earn credits and then use them to generate images.

u/officialbackboneinc — 9 days ago
▲ 9 r/FluxAI+4 crossposts

Tired of AI subscriptions? Generate images and videos for free (no credit card needed) 🎨🎥

Hey everyone,

​I wanted to share a tool for those of us who love messing around with AI generation but are tired of hitting those "buy more credits" walls every five minutes.

​DataBackbone is a platform where you can generate high-quality AI images and videos without a monthly subscription.

​How it works:

​Instead of paying cash, you earn credits by completing quick surveys. It’s a "time-for-tools" model that actually works if you’re looking to create content without breaking the bank.

​Key Features:

​Free AI Image Generation: Turn your prompts into high-res art.

​AI Video Generation: Create short clips and animations.

​Credit System: Simple surveys = more generation power.

​No Hidden Fees: You don't need a pro-tier account to access the good models.

​If you’re a student, a digital creator, or just someone who wants to experiment with AI without the $30/month overhead, this is definitely worth a bookmark.

​Check it out here: databackbone.net

​Curious to see what you guys create—drop your thoughts (or your best prompts) below!

reddit.com
u/officialbackboneinc — 11 days ago
▲ 12 r/FluxAI

I tore down the Flux.2-Klein 4B webcam pipeline. Running 30 FPS on a single RTX 5090 is a reality, but the math reveals a specific trick.

A recent repository claimed real-time webcam stream processing at 30 FPS using Flux.2-Klein-4B on a single RTX 5090, quoting a latency of about 0.2 seconds. I usually ignore these kinds of posts because the definition of real-time on Reddit is statistically meaningless. Benchmark or it didn't happen. I pulled down the tensorforger/FluxRT repository and ran the numbers to see what exactly is happening at the hardware level.

The math behind this requires unpacking the difference between pipeline latency and raw throughput. Generating an image from a 4-billion parameter model in 33.3 milliseconds to hit a true zero-latency 30 FPS is impossible on current consumer silicon. The RTX 5090 is fast, but it cannot bend the laws of physics regarding memory bandwidth. Here is the data. The 0.2-second latency metric means you have a pipeline depth of about 6 frames. You are looking at the past. But throughput is indeed maintaining 30 frames per second.

To understand how they bypassed the VRAM bottleneck, we have to look at the baseline requirements for the model. The Flux.2-Klein-4B is a step-distilled model designed to converge in just 4 inference steps. A standard deployment of this model requires around 13GB of VRAM for fp16 inference. Spheron's production guides confirm this allocation. Dropping this onto a 32GB RTX 5090 leaves plenty of overhead for context buffering and OS tasks. But raw VRAM capacity does not equal speed.

The central optimization allowing this pipeline to hit the 30 FPS throughput mark is a custom spatial-aware KV-cache. In standard diffusion architectures, every frame in a video stream is treated as a novel generation task. You encode the image, run the forward passes, and decode. This is compute-heavy. The FluxRT implementation changes this by anchoring the generation. Because a webcam feed consists mostly of static backgrounds with localized movement, the spatial-aware KV-cache tracks pixel variance between frames. It only recomputes the patches of the image where the delta exceeds a specific threshold. The rest of the tensor data is pulled directly from the cache. This drastically reduces the FLOPS required per frame.

We can compare this local efficiency to recent cloud deployments. Another developer documented their attempt to build a real-time streaming Flux.2-Klein-4B pipeline using an A100 instance. They spent 5 hours and $50 writing a CLI tool with Opus 4.7, hoping to eventually optimize it enough to hit 15 FPS. Paying cloud providers hourly rates to struggle for 15 FPS when a local GPU can hit double that rate using an intelligent caching strategy is not a sound infrastructure decision.

The latency floor for API-based generation provides another useful baseline. Prodia is currently running one of the fastest commercial endpoints for Flux.2-Klein-4B, clocking in at 400ms per generation. They use a technique where they refresh the conditioning frame through image-to-image passes every few scenes to re-anchor style and restore fidelity. The local 5090 setup halves this latency to 200ms. Eliminating network round-trips and keeping the weights resident in local memory provides a distinct advantage for real-time applications.

Let us look at the alternative path with the Flux.2-Klein-9B variant. This larger model requires 29GB of VRAM for its baseline fp16 footprint. While technically possible to squeeze onto a single RTX 5090, leaving only 3GB for the OS, the context buffer, and the spatial KV-cache is a recipe for Out Of Memory errors the moment your webcam feed resolution scales. You would have to aggressively quantize the 9B model using int8 or lower to safely run this pipeline, which introduces quantization noise that the spatial delta logic might misinterpret as movement. The 4B model is the correct architectural choice for this specific pipeline.

There are trade-offs to this spatial caching method. When you aggressively cache unchanged image patches to maintain high frame rates, you introduce the risk of temporal artifacting. If the subject moves too quickly, the spatial delta calculations can lag, resulting in ghosting or disjointed edges where a recomputed patch meets a cached patch. Tested on prod, this means the pipeline is highly effective for a talking-head setup on a Zoom call, but it would likely degrade if you tried to process a fast-paced sports feed.

Another optimization vector involves the VAE. Independent experiments, such as the dual-pipeline encoder comparator built by other researchers, have shown that swapping the default VAE for the Flux.2-small-decoder VAE can yield minor compute savings. However, when dealing with a 33.3ms per frame budget, the bottleneck is rarely the VAE. The bottleneck is the attention mechanism within the transformer blocks. Bypassing those blocks entirely for static pixels via the KV-cache is what actually solves the math problem.

For those looking to deploy this, memory management is the primary operational constraint. While the base model takes 13GB, maintaining a deep enough KV-cache to support the spatial delta checks pushes VRAM utilization higher. Depending on your resolution, you might see usage climb past 20GB. The repository utilizes Python's ThreadPoolExecutor to handle concurrent dual inference, decoupling the encode/decode stages from the core transformer block. This keeps the GPU utility maximized without stalling the stream processing.

The Unsloth variants also exist for this model, packaging the 4B and 9B versions into GGUF formats. While GGUF quantization is standard for reducing memory footprints on lower-end hardware, applying it here might not yield the desired results. CPU offloading is inherently antithetical to maintaining a sub-200ms latency budget. If you want to replicate the 30 FPS metric, you need to keep the entire pipeline strictly within the VRAM of a high-tier GPU like the 5090.

We are reaching a point where end-to-end inference on multi-billion parameter diffusion models takes less time than a human blink. The step-distillation to 4 steps combined with localized patch caching is a mathematically sound approach to the real-time problem. If anyone has stress-tested the spatial KV-cache with sudden scene cuts or drastic lighting changes, drop your numbers below. I am interested to see where the cache invalidation logic fails. Numbers don't lie.

reddit.com
u/TroyNoah6677 — 13 days ago