WE BEAT NINE CIRCLES ON DEATHLINK!!?!?!?!
Me and my friend recently beat nine circles on deathlink after many, many fails at the end. This was streamed live on twitch, feel free to come say hi whenever I'm live!
Me and my friend recently beat nine circles on deathlink after many, many fails at the end. This was streamed live on twitch, feel free to come say hi whenever I'm live!
does anyone have a macro file where there is lot of botted popular levels so we can download and use? i found one but its in media fire where i cannot download multi files without premium so if someone have please send with google drive or something else thanks you!
I've always loved the Future Funk song, so I decided to make a level with it and I think it turned out pretty nice. I want it to be an easy to intermediate extreme which I think the ships and waves are at that level but I think the other parts might be a little too easy at times. I would like to decorate it soon so any feedback is greatly appreciated! Thank you all!
Made this 5 years ago since I was obsessed with the original level itself, so I made this, nothing special, thought it's cool to share :)
id: 144129293 if you want to try it
lol I was bored making this idk :/
(sorry, the vertical video can't be cropped anymore💔)
My first full layout I plan on decorating - I have finished a 1:10 minute section.
Do you think this gameplay is good and worth pursuing decoration? Any tips and feedback please would be great!!
+ it is short right now if anyone wants to collab and add some sections to make it longer with the song that would be cool.
credits to u/One_Preparation4464 for the dual ball and the ending ship
ID: 142668163
-Few things:
-My screen recorder for some reason doesnt record sound, im using the song "isolation valtz", i promise yall its in sync with the level
-im using ignore dmg cuz it can get a little buggy since its a built in recorder
-the level is NOT done i just got sick of making gameplay and started decorating
-is the first coin too hard since you have to make a little jump off of an edge to skip the cube portal?
-what could i do for background cuz i genuinely have no idea and what are some triggers that could fit this level?
This is my digital descent remake Megacollab, technological Spiral. I will decorate the drop and end. Devon’s part is already claimed by someone. If you would like to join, DM me on discord (milkdromedaa is my user) and show be the best decoration you have done. I will see if you are in from there. Can’t wait to see what you all make!
I had already completed it before, yet I wanted to push myself to the ultimate deadlocked. Any recommendations on what demon should I try next?
Haven't added any movement other than the beginning since I want to get gameplay down first. I wanted to aim for an extreme demon, but I feel like right now it's just a really unbalanced insane demon. Any feedback appreciated!
ID: 143961984
So, in my previous post, I mentioned I was hosting a megacollab. Well, all spots for layouts are filled, and we only have 1 decorator right now. I would like a decorator like CuLuC, or anyone who worked on Cosmic Cyclone to decorate a part, though I doubt anyone who has will see this. This is because the decoration is going to be styled like Cosmic Cyclone.
0-30 seconds: No decorator
30-60 seconds: No decorator
60-90 seconds: No decorator
90-120 seconds: No decorator
120-150 seconds: No decorator
150-180 seconds: No decorator
180-210 seconds: No decorator
first time making a glowy style level. is this good gameplay and deco so far? ik i havent made a background yet so mainly the blocks and gameplay. sonic wave btw remake if it wasnt obvious
This is my first time committing to creating a geometry dash level. I have been playing on and off for a bit, but locked in recently and my progress chronologically is: Robtop main levels -> The nightmare -> B -> Robtop -> Game Time -> Nine Circles (Robtop got moved down from hard to medium demon and I wanted exactly one of each difficulty but oh well...) -> Bloodbath. Progression felt quite natural, and now I have just locked 64-100% in Limbo, such a fun level but 60fps is making it quite hard.
Nevertheless, I am trying to commit to making a level, and have attempted to start making a layout (this is botted cause ceebs recording myself playing a full attempt since I'm not consistent enough yet), that is an intermediate step between bloodbath and limbo, and a fun challenge for gameplay and decoration. I need to balance slightly, but from playing the level feels decently balanced and I quite enjoy it.
Before I finish the layout (make the level about double as long and fill some missing gaps), could some people please give me some gameplay feedback, tips to improve, and some gameplay ideas for finishing the level off? My plan for the level is to really play into the slow vs fast gameplay as in the song (is a NONG but will upload instrumental version off newgrounds so it still matches for mobile players :) ), and for timings not to feel unfair and impossible, but quite rythmic instead, I guess playing into my own 60fps hardware constraints (I play literally on a laptop up arrow) and used a g502 to beat those levels so far.
Any help and tips would be much loved!!!
EDIT:
There is a pause in gameplay before it resumes at 75%