Halloween: The Game | Main Menu Concept
I was feeling creative and decided to build a concept of what the main menu experience could be. I managed to put this together in about an hour, using Photoshop and Clipchamp. I used audio of Michael breathing from Dead by Daylight, as it was the cleanest and highest quality breathing audio of The Shape that I could find. I originally used the Halloween Triumphant theme from the end credits of Halloween (2018), but ultimately decided that the Myers House track from 1978 was a much better fit, in my opinion.
The Night He Came Home
Embrace the darkness and guide Michael Myers across six gripping chapters, featuring new and familiar locations, while the unyielding Dr. Samuel J. Loomis narrates his grisly findings and the tragedy left in Michael’s wake. Complete challenges to unlock cosmetics for The Shape in both the story mode and multiplayer mode, and for the Heroes of Haddonfield in the multiplayer mode.
Multiplayer
Join up with friends and fellow players in tense and terrifying 1v4 asymmetrical multiplayer matches. One player steps into the shoes of The Shape, hellbent on slashing his way through Haddonfield, and four players become Heroes, on a mission to save their neighbors from the wrath of Michael Myers. An offline mode to play as The Shape against AI-controlled Heroes is also available.
Strode Realty
Go on a peaceful, guided or independent tour of Haddonfield in this museum mode to explore all of the locations, learn your surroundings, and find hidden secrets. First person perspective as The Shape, or third person perspective as any unlocked Hero character.
Options
Adjust and change various graphical, audio, and accessibility options to make your time in Haddonfield as enjoyable as possible.
Extras
View unlocked artwork and models, watch behind the scenes footage, listen to developer commentary, and listen to the full in-game soundtrack, composed by the legendary John Carpenter.