r/HyruleWarriors

What should I play after?

I just finished playing BOTW, and now I'm deciding whether to buy TOTK or Age of Calamity. I know TOTK technically comes after BOTW, but I kind of wonder what happened 100 years ago. Which game should I choose?

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u/Big_Sea9277 — 1 day ago

Hyrule Warriors Definitive Edition: Sequel? Or Switch 2 Edition?

Recently was playing Definitive Edition and it really got me thinking; this game is truly massive, and considering the sheer amount of tasks to complete, it can hold its own without ever needing a sequel. If HW:DE did get a sequel, it would likely be on the scale of Age of Calamity and Age of Imprisonment- both significantly smaller than Definitive Edition.

However, with some of the more involved Switch 2 game upgrades we are seeing, it got me thinking that the original Hyrule Warriors could once again be expanded for the latest console gen. Perhaps adding in characters and weapons from BotW/TotK/EoW, as well as longtime requests like Saria, the Oracles, and Vaati. New maps, scenarios, and weapons would all go a long way. The best part of a Switch 2 upgrade would be getting to keep the countless hours of progress and unlocks you’ve made over the years to tackle the new content.

What do you all think? Is it time for a true sequel to the original Hyrule Warriors, despite the likelihood it will be much smaller? Or is it better to build upon the original game’s very strong foundation?

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u/hamrspace — 2 days ago

Just got my first base 88 weapon after 500 hours of playtime.

As the title would imply, it took 500 hours to get my first 88 base power weapon. It was a rusted one that I got for kohga. I got an 84 yesterday, and was using that. I was doing vicious monster missions, and upon beating the lynel I got a rusted weapon. Now I have my first ever 88 weapon. I feel conflicted about it being on him of all characters though. I intend to grind to get the king one next.

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u/Top_Grass9841 — 2 days ago

DND characters

Idk if anyone here is really knowledgeable about dnd, but I've been trying to create some for a campaign, and I'm stuck on lana and cia. I know they are technically both labeled as a sorcerer but idk. If anyone has any ideas, please let me know

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u/Endless523 — 3 days ago

A rant of my issues with aoc

The weapon grinding sucks so much because its a RANDOM chance for any character. There's also the fact that facing mutated ganon is such a boring fight. It takes forever and just isnt very fun to do. And you have to grind it over and over, to potentially not even see a single max base damage weapon. There's also another complaint I have, and its that there isnt a single level 100 fight. It caps at 93 at the end of the extra bonus content. And why is the final Battle a lower level than facing mutated ganon? There's also seal grinding. You have to get iqwf seals, which takes hours. There's one more complaint I have for the dlc, and its the inconsistent starting point. You can unlock vicious monsters extremely early, but the first point to actually get one of the most important things (the report you get for killing guardians) only becomes reliably obtainable halfway through the story. Why do they do that? Give you a nearly game breaking weapon at the start, let you get a fair chunk into the ancient lab, only to make you wait half the game to continue. If i want to do a master cycle only playthrough, or a flail only playthrough, im locked out of half my options until chapter 5. Its not like its a long stretch, it just annoys me because I have to wait til half the story is done already before I can start the playthrough properly. Another complaint i have is how calamity ganon is handled as a playable character. On handheld mode, ganon is nearly unbearable to play as. Hes gigantic, which is cool, but with so many indoor maps, whats the point? He'd fit in much better in the DE areas because he'd be able to actually move in those. Same goes for the guardian. These are both frustrating to play because you have to play them like navigating a maze because you cant see half the screen. I have more but this is too long so ill just post this. Use this as a space to complain about de or aoc i guess? Idk

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u/Top_Grass9841 — 4 days ago

I unlocked both sealed skills on the Master Sword

A generous comment pointed out on another post pointed out the best way to farm kills is square F-3 on Lorule. Don't kill the Summoners and aside from Legendary, Evil's Bane and Exorcism, you should be able to unlock any sealed skill in a single battle.

Pity these are locked behind having to unlock all the other weapons so by the time you get them there is almost nothing left to use the strongest weapon in the game on. I already beat all the challenge mode fights as Link and have no desire to unlock Legendary on all the other characters to beat the challenges with them.

Regardless, having these skills unlocked on the Master Sword does make it fun to use again. Its C1 is enough to fill the special meter to use Link's Force Special, and at full health, its C3 mows down entire crowds of enemies like wheat. I have difficulty telling how much damage is the weapon and how much is Link being at the level cap but that move has been shredding enemy life bars as well since the range on Link's sword C3 (either version), allows you to hit enemies from a distance where they won't block.

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u/Sensitive-Hotel-9871 — 6 days ago

My personal tier list of all HW:DE characters

I made this in about 15 minutes because I was bored and its based on actual performance and how good the characters actually are

The placements are in order of Left being the best of the tier to Right being the worst of the tier

Addressing important placements:

Young Link

I have a perfect weapon for him with Finishing Blow+ and Focus Spirit+, and Heart power, and even though I'm still missing a special skill like No Healing or Defenseless, I find it unnecessary simply due to how overtuned Young Link is. He's just an absolute unstoppable behemoth, and fully breaks the game once you have decent fairy skills or Magic Fountain. Easily the best damage in the game, very good regular attack string, effortlessly shreds weak point gauges, unbelievable damage from his C3, great crowd clearing and ridiculous special gauge gain on his C5 (very important), and a solid C6 for gathering enemies and dealing AOE damage

Also not to mention just being in the focus spirit state for such prolonged periods alone is insanely powerful, with boosted movement and attack speed and damage

Sheik

Basically just the Mahoraga of this game, has a move or ability for literally any situation in the game

Infinite dodges so you can just utterly avoid damage when you feel like it

Easily one of the best regular attack strings in the game and only becomes even more ridiculous with Hasty Attacks

C2 + C1 - Endlessly recoverable shield that also protects you from stun locks

C3 + C1 - Literally the hardest hitting attack in the game by a wide margin that destroys weak point gauges, but sometimes can be a little tricky to set up

C4 + C1 - Solid move to juggle enemies and push them into corners and amazing for crowd control

C5 + C1 - Does great damage, pulls in and gathers enemies for a while, allowing for a much easier setup of C3+C1

C6 + C1 - Refills your special gauge

The only issue with Sheik is that she can feel a bit too gimmicky, needing to rely on intricate combos and setups, but once you get used to her she easily cements her place as one of the most broken characters in the game

Volga

An absolutely overwhelming offensive force with his C3 being his greatest tool. Would easily be a tier higher if he had more to offer in terms of utility

Twili Midna

Easily the best crowd clearing character in the game, really powerful and fun to cycle using her C1 and special attacks. Held back by her struggles against weak point gauges and lack of forms of utility or defense

Ganondorf (Great Swords)

Very hard hitter with an insanely powerful C1 when fully charged to decimate officers and smaller crowds and an amazing C6 to essentially just destroy anything within range. Held back by a slower attack string and struggles against weak point gauges

Addressing the possibly controversial placements:

Link (Master Sword)

I recently fully unsealed the master sword and unlocked all of the skills, and while Link is extremely good with it, I think it's held back by the importance of managing full hearts along with the inability to add extra skills onto the weapon. I also don't think he has as much as to offer compared to the likes of Young Link and Sheik

Zelda (Rapier)

I find her to be pretty overrated, with her only viable moves being the boosted C5 and her special attack. I also find the gameplay loop of refilling her gauge to be distracting and impractical in some situations, like a crowded area with multiple officers where you desperately need to pull off a C5 yet have an empty gauge

Linkle (Crossbow)

To put it simply I think she is great and very well rounded offensively, but simply isn't on par with the characters above her

u/Zealousideal-File577 — 9 days ago

Do you actually have to physically pick up Materials/Food?

I’ve never really paid much attention;

But on the off chance I’ve been too quick to press start and get past the “Victory” screen, I’ve still managed to get the (usually gold) Material I definitely did not pick up.

So it has me wondering; do you actually need to physically pick up food/materials/weapons for them to then show up after completely the level?

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u/Final_Lingonberry586 — 8 days ago

Hyrule Warriors 2 Likeliness of Returners.

You know when I was playing Hyrule Warriors and other Zelda Games, I was thinking about a Hyrule Warriors 2, that isn't Age of Calamity or Age of Imprisonment, and what the Roster might be like, don't get me wrong I like a lot of these characters, it's just that I get the feeling some would be able to make it, or replaced with someone else, so here's the explanations

Mainstays

These are the ones I'm confident that will guarantee their return, they are way too iconic and popular.

Link with the Hylian/Master Sword, Zelda with the Rapier, Ganondorf, Impa, Linkle with the Crossbows, Midna with the Shackle, Fi, Tetra, Toon Link with the Hero Sword, Tingle, Ghirahim, Zant, and Marin.

High Probability

These are characters that I am optimistic about returning but not 100% sure.

Link with the Fire Rod: I think it would be cool to see Link with the Fire Rod, but I'm not too confident about it, it maybe will go to another character, or be cut altogether.

Darunia: As the Pioneer for the Gorons going forward to the series, but lorewise he's not the first Goron we see, that's Gorko, I said Lorewise not releasewise, Skyward Sword came out in 2011, while Ocarina of time came out in 1998 if we're factoring in Release Dates, but Skyward Sword takes place before Ocarina of Time if we're factoring in the Official Zelda Timeline.

My reasoning as to what is setting Darunia back a little is because there is a small probability that he might get replaced with either Yunobo or Daruk, but I doubt it.

Ruto: The Matriarch of the Zora Race was one of the most disliked characters in the series, because of the last Child Dungeon in OoT Jabu Jabu's belly, but she gained some popularity because of Hyrule Warriors, she was one of the most fun characters to play as despite her weapon being decent at best and subpar at worst, and I have a confession to make she's my main in Hyrule Warriors.

The same thing with Darunia, which I'm still doubtful, but there's a small chance she might get replaced with either Mipha or Sidon. If you feel differently about both Darunia or Ruto, feel free to leave them in the comments.

Skull Kid and Young Link: I know these guys are a popular duo best representing Majora's Mask, but there is a probability that they're gonna get their movesets changed, for something else, I'm not too sure about it.

Medli: She has a good shot at returning but she kinda sucks, there are 2 ways it could go, either she gets a tweak in her moveset like add Makar as her ally, or cut her altogether.

Toon Zelda: Best Representing Spirit Tracks, I've gotta say she isn't as fun to play as as the other Light Wielding fighters, but honestly Spirit Tracks Zelda is one of the most popular members of the Blood of the Goddess just like with the likes of Tetra, Skyward Sword Zelda, and Breath of the Wild Zelda, maybe a tweak in her moveset should help her a bit.

Ravio: You know when I first played as Ravio, I actually loved playing as him and he became my Dark and Lightning user going forward, but A Link Between Worlds hasn't been under Nintendo's Radar recently, and I'm hoping it gets a port one day on the Switch 2, there may be a chance that he'll get a moveset change, but there's also a chance he and Yuga might be replaced with Aghanim from A Link to the Past.

Maybe

These are characters I'm not entirely sure will return, and not entirely sure will be cut

Lana with the Sorceress Tome: In the lore of Hyrule Warriors, Lana is one piece of the Guardian of Time with the duty to protect the Triforce, Cia being the other, but by the end of it, Lana and Cia united once again, and the Guardian of Time resumed her duties, so I'm just unsure if they're gonna combine both Lana and Cia together and give her 2 weapons, or cut Lana altogether and replace her with a brand new character.

Sheik: Before you get your Pitchforks and Torches out, hear me out, I admit that Sheik is one of the most unique characters in the game and is amazing in the game, but I gotta be real here, Sheik is just Zelda again, and her only appearance in the series was Ocarina of Time.

Maybe they might combine both Sheik and Zelda together, or give the Harp to Link instead because in Skyward Sword, Link gets the Goddess Harp from Zelda after completing the Lanayru Mining Facility.

Link with the Spinner: In Hyrule Warriors, Link has the most weapons in the game, because he's the main character, but the Spinner only appeared in 1 game, Twilight Princess, the Dungeon Item you get in the Arbiters Grounds, and the weapon to defeat Stallord with, I am not confident that it would return and be replaced with a different weapon but we'll see.

Volga: Volga is a fan favorite in the game, but here's the underlying problem, after Cia's tale and when she is dealt with, Volga falls right out of the plot, and hasn't made another appearance until Never, I believe it was Koei Tecmo's way of implementing Volvagia into the Roster without going through a situation that Sakurai did with Ridley in Smash, but I'm mixed on if he were to make a reappearance as the next main villain or not.

King Daphnes: Don't get me wrong, King Daphnes is a great companion, in Wind Waker he has been Link's Companion as the King of Red Lions, but honestly on the other hand, I get the feeling that he might be cut in favor for another companion like Ricky from the Oracle Games, Ezlo from Minish Cap or Linebeck from Phantom Hourglass.

Replacable

These are weapons I am not very keen on keeping around whether they should go to another character or be merged with an existing character.

Link with the Gauntlets, and Linkle With the Boots: Like I said, Link is the character with the most weapons, but despite the Gauntlets being cool, and the Boots being...Good at best, but mediocre at worst, they both share the same element, Lightning, so instead of keeping them separate, I'm just gonna go on a limb here and just merge both weapons, and give them to and add Groose into the roster, they're both perfect for him.

Link with the Horse: I don't really like this weapon all that much, basically it would've made more sense if it went to Malon from Ocarina of Time, the Oracle Games, and Minish Cap.

Lana with the Spear: You know despite this weapon being OK, I don't feel like it fits Lana all that well, instead it could've gone to Saria from Ocarina of Time.

Twili Midna: I really love Twili Midna with the Mirror, but honestly why does Midna have to take up 2 slots on the roster for no other reason? Is it because they loved Midna so much? Is it because they made more models, and making them 2 separate characters made more sense? Someone please give me an answer? I'd rather have both merge together so we wouldn't have to deal with 4 Twilight Princess representatives.

Zelda with the Baton: No Explanation, this weapon sucks, it should go to Toon Link instead.

Cut

These are the characters and weapons I'm really pessimistic about returning, and is most likely gonna have to be cut whether they might be replaced with a new character, or downsized to make room for new characters for a bigger roster.

Cia: I'm just gonna say it now, it's a similar situation with Lana, maybe they'll make the Guardian of Time an NPC or just 1 character, but I don't know, also bringing back Cia would be pointless at this point.

Lana with the Summoning Gate: I've already explained, no explanation, this weapon sucks, it is cut.

Wizzro: I know there are some fans of this character, but I'm not too keen on keeping Wizzro around, because he might be replaced with a new enemy such as a Lynel, upgrade Stalmaster from an enemy to a playable character to replace him, or something.

Agatha: The only relevance she had in Twilight Princess is an NPC, she gives you a bigger wallet in exchange for Golden Bugs, and that's it, also Twilight Princess is the most represented in Hyrule Warriors, Ocarina of Time had Sheik, Darunia, and Ruto, Skyward Sword only had Fi, and Ghirahim, but Twilight Princess had Agatha, Midna, Zant, and Twili Midna, and Agatha sucks from my experience, her attacks are slow and weak, and I really don't like her Strong Attack, the only use I had for her was her Special Attack, so yeah.

Link with the Great Fairy: Do I even need to explain how situational and bad this weapon is?

Toon Link with the Sand Wand: I'm not gonna sugarcoat it, I don't really like this weapon all that much, so if the Baton is going to Toon Link, then I wouldn't count on the Sand Rod returning, besides the only appearances the Sand Wand had was in Spirit Tracks, and A Link Between Worlds, that's it, making this weapon even more pointless.

Zelda with the Dominion Rod: the Dominion Rod is situational, honestly I thought it was good for the first few stages when you're using it, but it becomes redundant and very difficult to control, since your Strong Attacks depends on what statue to control, but without them, the Dominion Rod is useless.

Yuga: Sadly one of the most fun characters to play as is honestly one of the least popular villains in the series, don't get me wrong, I don't think Yuga is all that bad, in terms of actions he gets a lot done, but motivations? Not so much, but compared to the likes of Onox from OoS, and Lady Maud from TriForce Heroes, he's more goated than both of them, but I am not confident about his inclusion in the next game.

But what do you guys think?

u/MattTheAquaFlame — 9 days ago

Newcomers to Hyrule Warriors 2

Honestly yesterday when you all talked about the new characters in Hyrule Warriors 2, if it were to be in development it's time that I'd talk about the new characters I'd like to see, a lot of you gave out some good suggestions for newcomers, now it's my turn.

New Characters

These are the new characters I want to see in Hyrule Warriors 2, whether they are popular characters, or they're characters that are requested, and make the most sense.

Groose (Skyward Sword): Why didn't they put Groose in Hyrule Warriors? He would have been the best 3rd Option for Skyward Sword if Midna from Twilight Princess didn't take up 2 slots on the roster for no other Hylia Demise reason, or if Agatha from Twilight Princess wasn't even added at all, like I said in my returners and Cuts, I think Groose should be given the Gauntlets and Boots instead of Link and Linkle, and mix up his Moveset so that it wouldn't be a blatant copycat, like have him do Barehand Combat kinda like the Monk Class in various RPGs, with a miniture Groosinator as his Special Attack.

Saria (Ocarina of Time): Honestly this is one of the most obvious choices for another Ocarina of Time Representative, I was convinced she was meant to have the Spear but Koei Tecmo didn't have time to make a new model for Saria, so they gave it to Lana instead and called it a day, but I think she could have a different kind of weapon like a Staff, to use the power of the Great Deku Tree, alongside having Deku Scrubs to summon for a long ranged attack.

Twinrova (Ocarina of Time/Oracle of Seasons/Ages): A lot of you made a lot of good points about Twinrova being a good addition to the roster, make them the main villains instead of Volga, in the plot of Ocarina of Time they were the ones that raised Ganondorf to be their king, and they are the most loyal servants to Ganon, and in the Oracle Games they sent Onox and Veran to change the past in Labrynna, and put the Seasons in Turmoil in Holodrom, maybe their role is to resurrect Ganon by possessing the Guardian of Time to go to different times to aid Ganon, and lay waste to Hyrule, and it is up to Linkle to go save them, while Link finds the Master Sword before they do.

Their moveset would be a little similar to their boss fights in Ocarina of Time and the Oracle Games if you imported your Save in the opposite game to continue the story of the Oracle Games, and their element is different depending on what their Strong Attack is like, switching from Fire to Ice (As a Water Element)

Hilda (A Link Between Worlds): The roster really needs more villains, Yuga was one of the most fun characters to use in Hyrule Warriors, but he's also one of the least popular villains in the series, but honestly I don't feel like Yuga is all that bad of a villain, it's just that his motivations are basically Ganon's Motivation, ironically he flipped the script on Ganon and kept his status as the main villain.

Hilda on the other hand, her being the Lorule Parallel to Zelda, is a lot more popular than Yuga, since Link is Brave, and Zelda is Wise, Ravio is a Coward, and Hilda is a Fool, I think Hilda should have an opposing moveset to Zelda as a Darkness based character, like Ravio with the Rental Hammer, playing a little similar to Wizzro but much faster, and her Special move could be a little similar to Dracula's Demonic Megiddo in Castlevania.

Ricky (Oracle of Seasons/Ages): You know companion characters in Hyrule Warriors isn't anything new but why not have someone unique? I think having a Boxing Kangaroo would be cool to have in the Roster, think about it, it could have a good Fire Element to it, this is a personal thing for me, and Ricky makes more sense than Dimitri and Moosh.

Vaati (Four Swords Trilogy): In the first Four Swords, Vaati was a nothing burger but Minish Cap gave him more of a Backstory and character than in the other 2 Four Swords games (Still upsetting that he didn't make an appearance in Triforce Heroes.) and this was before Ganon was even on the rise, I feel like he was robbed as well in Hyrule Warriors, so he could work in the sequel, but honestly he should be a little differently as a Darkness character than the other villains in Hyrule Warriors, like he could extend his hands, and fire off some Eye Lasers.

Linebeck (Phantom Hourglass): Honestly this Roster needs more Joke Characters, Linebeck is a coward and a liar at the start, he only was there for the treasure but after realizing the Ghost Ship has no treasure, he was about to leave, but the Ocean King offered him a Wish in exchange of helping to stop Bellum, and after Link takes care of Bellum, Linebeck had an offer to buy a new ship with the Treasure the Ocean King could offer, but he wanted his old ship back instead after Bellum sank it.

I think he'll probably use some of his items used on the S.S. Linebeck and use it as a substitute for Daphnes if Daphnes doesn't make it in the next game, like the Grappling Hook, the Cannon, and probably miniature Bombchus as a Fire Element.

Sidon, Riju, Revali, and Daruk (Breath of the Wild): Technically these would be pretty unique picks for the roster, but I'd like a change in Riju's moveset from Age of Calamity, because I don't really like her playstyle in Age of Calamity, maybe her Dual Scimitars in Tears of the Kingdom would work with her moveset, as for Sidon, Revali and Daruk, I actually like their playstyles, but Daruk probably should have a tweak in his moveset.

Rauru (Tears of the Kingdom): I gotta confess this right now, Tears of the Kingdom is my least favorite Zelda Game by far, more than the likes of Zelda 2, Phantom Hourglass, or Triforce Heroes, however with it already out, there's really no point in excluding it, and Rauru best represents that game, I mean we could implement the Ultrahand in his moveset, but I'd rather exclude Weapon Merging because it'd be unfair for other characters.

That's all the characters I want most in Hyrule Warriors 2, but honestly knowing Koei Tecmo they usually bring in OCs for their Crossover Warriors games, Fire Emblem Warriors with Rowan and Lianna, and Hyrule Warriors with Lana and Cia, but honestly the OCs I'd like to have are like a new Goron Character, a new Zora character, and a new Gerudo character.

New Weapons

Tri-Rod (Zelda): I decided to cut the Dominion Rod last time, and with Echoes of Wisdom out and it is a great game in my opinion, I think Zelda should get a better weapon than the Dominion Rod, she can summon echoes to attack, kinda similar to the Calamity Gate, Moblins, Darknuts, and Lynels could be implemented in her moveset depending on what Strong Attack she uses.

Bow of Light (Zelda): I've decided to replace the Baton and give Zelda the Bow of Light instead because it worked better in Age of Calamity, but I think the Special Attack for Zelda with the Rapier should be changed if that's the case.

Kodachi (Impa): No Explanation, it is a really powerful weapon making Impa one of the best characters in Age of Calamity.

Bracelets (Darunia): I excluded Yunobo from the Roster because I looked online to see if there are any Yunobo Fans, and apparently I found...Nothing, so to compensate, I think Darunia should have some of that, but instead of eating a Rock Roast, he puts his knuckles together to power up his attacks.

Crystal Staff (Ruto) Like I said, Ruto is my main but her weapon is just middle of the road, but is fun, but to compensate for Mipha's absence, I think Ruto should have some of her moveset, with a Staff instead of a Trident because Ganondorf, and Sidon already have Tridents themselves.

Whip (Linkle): Since I'm giving Groose the Pegasus Boots, I'm giving Linkle a different weapon, just make her a Whip Wielding Belmont, except without the Sub Weapons, and Grand Cross to avoid controversy and a lawsuit from Konami.

Makar (Medli) My complaint about Medli is that her weapon kinda sucks, honestly I would like Makar to be Medli's companion for her 2nd weapon.

That is all I can think of for Newcomers and new weapons, but what do you guys think?

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u/MattTheAquaFlame — 8 days ago

After playing AOC and AOI, DE seems difficult to get into.

I picked up DE ages ago and got halfway through the storyline. I just finished AOI and wanted to keep going so I dusted it off. Granted my experience is with Zelda and I've never played a "warriors" style game until this series.

for some reason I find the maps and navigation of Adventure Mode to be exceedingly difficult to understand. There's so many options and maps, item cards, etc. I understand it but somehow I still feel like I'm vague on it all. It's not even obvious to me which challenges I've already completed.

The weapon system seems labor intensive and it's not always possible to see who will be a secondary playable character on the map until you launch the mission in Legends Mode (unless I'm missing something). Generally it seems like a far less polished experience than the two "age" followups.

I'm just wondering if anyone else had a similar experience getting into it or if it's just me. Is there something I'm missing that would help make sense of this, or should I admit defeat after I complete the story?

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u/Top-Magazine9894 — 10 days ago

Hypotetical Character Roster

I have seen a lot of people commenting and talking about what characters they would like to se in an hypotetical new game, and honestly i tink this is a very fun topic to talk to and have fun, so this is that place.

We all love the game, we all have our own favorite characters, so lets brainstorm what character we would like to se, which one would come back or what new additions you would make, even new weapons for your favorite characters.

I will start with some changes to Link.

Gauntlets: I really like the idea of the weapon, but i feel it got a bit to "nod" in all the things that it could do and feel disperse if it makes sense. With that in mind, personally i would take the flail and granite gigant pillar out of the weapon and make it a literal punchy weapon for link. Tink about it as the gauntlets being perhaps half their gigant size and more focused. Something similar to a more Raw boxing like style. Make it the fastest weapon for link on his entire list while still keeping some of the pull stone and unexpected attacks.

Epona: I seriously loved epona as a concept, but the weapon itself feelt...odd. What i would do its change the attacks to be less disperse (like where epona does the zig zag attack) but make them more powerfull. Perhaps and this is just personal idea, give link the Bigoron sword to make this a super agresive but mobile stile that capitalazies on big hit boxes. That or with breath of the wild/tears new weapons, link on epona using an spear would also be pretty neat

Pegasus boots: I WANT link with the pegasus boots from Link to the past, this could be a literal Iajutsu like weapon where link does linear attacks but with tremendous speed, it would be an interesting take, and for extra crazines it could even be using a breath of the wild weapon just for that

Great Faerie: Disclaimer, i dont hate this weapon in the slightest, in fact the whole idea i love it a lot. But it needs some changes. I would take this weapon away from link and make her a full character of herself. My personal favorite its still the Warriors vertion, the ohh ho ho ho ho vertion that its all over the place. Perhaps make her model a bit smaller, she would still be the biggest character on the roster, but make her more manageable with her size. Make her attacks a bit less AOE and more focused so we can still have the tall lovely queen of faeries but have some other attacks. One of the most important factors its speed, many of her attacks are just TO slow even with the wide AOE. This is something that needs to be adressed

Linkle

Her boots NEED and speed boost on the attacks, they are just TO slow. The atacks and other things are cute and fun, but its the speed, that change would make it a much better weapon

New weapon Whip: I have the feeling linkle with links whip from SS would be a interesting take, wide range, quirky unexpected attacks but still fun to se.

Toon Zelda

I want her to have the chain and ball from the enemies with the same name, it would be hilarious to se armored toon zelda flailing around a weapon like that

Tri Rod: AN absolute must for toon zelda, summoning a crap tone of enemies around and throwing things above their head loonie toon style. Lanas summoning circle its already there, in this case could be like girahim but faster with some cool strong summons as specials

For new characters i need urbosa or Riju at the very least, i would lean more on Riju for her dual weapon style but thats just very personal opinion.
Groose also a must, i just dont like tingle AS a character that much, he anoyed me a bit to much, i dont hate the character, only his move set. I feel Groose would make for a great comic relief.
Veran and Onox from oracle of ages and seassons would be great villian additions, also vati, i have heard a lot of people clamoring for twinrova so that do feels right.

What other ideas do you guys have, who would you like to se or what weapons would you change

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u/Superb_Ad_7486 — 8 days ago

It's like he's taking to himself just to agitate himself (Legends 3DS)

It's honestly kinda what it seems like, isn't it? All I'm doing is trying to unlock weapon seals right now and get more item cards in Adventure Mode.

u/RealBurningMoon — 14 days ago

A theory on Age of Calamity SPOILERS FOR THOSE WHO HAVEN’T PLAYED OR HAVE NOT GOTTEN FAR SO DON’T READ IF NOT FAR INTO GAME

I know Hyrule Warriors isn’t cannon and takes place in a separate timeline where they win but I think I know how to make it work in the timeline despite Nintendo not placing it on the timeline. So if anyone hasn’t noticed but the Blight Gannons look very different from BOTW such as slightly armored more and more armed. Which would make sense how the Blight Gannons defeated the champions despite being easy in breath of the wild except for Ravali mainly because of Rito vision during night. They were stronger but why would they be weaker in Breath of the wild? My theory is that parts of Age of Calamity are cannon in telling the story. Specifically the cutscene of Link facing the Blight Gannons alone, in the true timeline of breath of the wild he was probably injured while fighting the Blight Gannons but in result he left them in a weakened state where the Blights retreated to the divine beasts to recover. Within the 100 years of Link’s recovery the Blights had not recovered to their full potential explaining the difference in design.

Call me crazy all you want but something a lot of Zelda fans who are interested in the timeline can agree on is that Hyrule Warriors makes the timeline make sense with BOTW and TOTK are in their own separate section.

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u/Levelwastaken — 13 days ago